Well...I'm just getting into Storm Calibur Gaiden which has "windowed" and "fullscreen" options.
When it's windowed or when it's tated using nVRotate and then run in fullscreen there's no problems and the gfx display correctly but if I try to play it fullscreen in normal 4:3 the colours don't render properly and it looks like it's 8-bit colour or something.
Help- is there a quick fix? Can't work out why fullscreen should be fine rotated but not in normal 4:3...
Colour Problems In Fullscreen But Windowed Is Fine (?)
Re: Colour Problems In Fullscreen But Windowed Is Fine (?)
It looks 8-bit because it probably is. That game is really old, like Windows 98 era.
Anyway, there is a well known and still unfixed driver issue with Nvidia cards and Windows 7 where fullscreen 8-bit games will have the color palette all mucked up.
http://www.sevenforums.com/gaming/10037 ... s-7-a.html
Anyway, there is a well known and still unfixed driver issue with Nvidia cards and Windows 7 where fullscreen 8-bit games will have the color palette all mucked up.
http://www.sevenforums.com/gaming/10037 ... s-7-a.html
Re: Colour Problems In Fullscreen But Windowed Is Fine (?)
Thanks- as you now realise SCG actually came out in 2009 and I've fixed the problem by running in 256-colors and 640x480 but your right it's gotta be a palette issue.Udderdude wrote:It looks 8-bit because it probably is. That game is really old, like Windows 98 era.
Anyway, there is a well known and still unfixed driver issue with Nvidia cards and Windows 7 where fullscreen 8-bit games will have the color palette all mucked up.
http://www.sevenforums.com/gaming/10037 ... s-7-a.html
The bit I really don't get is why it works OK when the screen's rotated. Can someone explain?

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BPzeBanshee
- Posts: 4859
- Joined: Sun Feb 08, 2009 3:59 am
Re: Colour Problems In Fullscreen But Windowed Is Fine (?)
I've noticed this with the XOP games. I terminated explorer.exe and ran the games and they worked fine, then ran explorer.exe when I was done. You can make a batch file to do this automatically so that it terminates the "offending" program, then runs the games and reboots explorer afterwards.
Re: Colour Problems In Fullscreen But Windowed Is Fine (?)
You just found one of the reasons XOP defaults to Windowed mode now .. lol :3
Although looking back, I really should have just ditched 256 color mode entirely. It would have taken a boatload of work though.
Although looking back, I really should have just ditched 256 color mode entirely. It would have taken a boatload of work though.
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BPzeBanshee
- Posts: 4859
- Joined: Sun Feb 08, 2009 3:59 am
Re: Colour Problems In Fullscreen But Windowed Is Fine (?)
Well in terms of performance XOP pretty much trumps over nearly everything I've seen despite not adding a FPS counter to check due to intentional slowdown. If ditching such support would bump up performance requirements for a relatively trivial problem it's probably better off leaving it in. Sounds like a good decision you made there Udderdude.
I don't own a Windows 7 machine at all otherwise I'd try the method you suggested above as a permanent solution, but making a batch file to quit out explorer for <whatever> game that glitches up in fullscreen probably gives more benefits anyway - for example, the business with the Aero scheme and older apps causing LSD TV graphics, and a memory usage decrease however marginal.
I don't own a Windows 7 machine at all otherwise I'd try the method you suggested above as a permanent solution, but making a batch file to quit out explorer for <whatever> game that glitches up in fullscreen probably gives more benefits anyway - for example, the business with the Aero scheme and older apps causing LSD TV graphics, and a memory usage decrease however marginal.