Dodonpachi Daifukkatsu for USA (a KiethSomataw99 production)

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KiethSomataw99
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Dodonpachi Daifukkatsu for USA (a KiethSomataw99 production)

Post by KiethSomataw99 »

I have the idea in which Dodonpachi Daifukkatsu, which will be released in EU as Dodonpachi Resurrection, could be released in NA for the Xbox 360 under the titie Dodonpachi 4: Element Rising. This game will have a english male voice in NA title instead of a female voice in JP and EU versions. Also, some things he says are different than in the EU version such as he saying "Hyper Counter Ready" when the hyper bar is filled and "An Element Daughter is approaching" when you're about to face the boss of the level. There's also the survival mode, in which there are no continues but if you get hit, you activate a bomb; kinda like an autobomb feature, similar to arrange mode in Mushihimesama. There are 4 difficulty levels: Novice, Normal, Expert, and Fearless.
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Korszca
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Re: Dodonpachi Daifukkatsu for USA

Post by Korszca »

KiethSomataw99 wrote:under the titie
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AntiFritz
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Re: Dodonpachi Daifukkatsu for USA

Post by AntiFritz »

For a second i thought this was a serious thread, then i realised who the op was.
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Muchi Muchi Spork
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Re: Dodonpachi Daifukkatsu for USA

Post by Muchi Muchi Spork »

KiethSomataw99 wrote:I have the idea in which Dodonpachi Daifukkatsu, which will be released in EU as Dodonpachi Resurrection, could be released in NA for the Xbox 360 under the titie Dodonpachi 4: Element Rising. This game will have a english male voice in NA title instead of a female voice in JP and EU versions. Also, some things he says are different than in the EU version such as he saying "Hyper Counter Ready" when the hyper bar is filled and "An Element Daughter is approaching" when you're about to face the boss of the level. There's also the survival mode, in which there are no continues but if you get hit, you activate a bomb; kinda like an autobomb feature, similar to arrange mode in Mushihimesama. There are 4 difficulty levels: Novice, Normal, Expert, and Fearless.
Translation: Please guys, kick my ass. DoDon 6... Punch my dick. Deathsmiles 7: Rack my nuts with a bat.
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DJ Incompetent
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Re: Dodonpachi Daifukkatsu for USA

Post by DJ Incompetent »

I have the idea in which DoDonDonDoPachi 2: Bee Storm is renamed Do Don Pachi 5: Beez Kneez and released in the US on Hu Card where Hibachi should be a character with feelings and in the training mode he should say "You Alone Are Best" to make me feel good about myself. The Hyper Counter should be infinity level so that would increase the character balancing and Longhena would give me medals to advance my rank to "Super Sergent Sargent Leader Corporal Power to the Max" and players could be the leader of the DoDonPachi Corp and there would be a minigame where you would build a statue of yourself. The arrange mode is to be like ESPRaDe but the only selectable character should be the un poko cat from Dangun Feveron. Cats are agreeable to my United States audience you know so I think all the enemy bullets should be cats. There are 7 difficulty levels: Monkey, Compact Disc, McFlurry, Xylophone, Spark Plugs, Ribeye Steak, and Moon.
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ratikal
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Re: Dodonpachi Daifukkatsu for USA

Post by ratikal »

DJ Incompetent wrote:I have the idea in which DoDonDonDoPachi 2: Bee Storm is renamed Do Don Pachi 5: Beez Kneez and released in the US on Hu Card where Hibachi should be a character with feelings and in the training mode he should say "You Alone Are Best" to make me feel good about myself. The Hyper Counter should be infinity level so that would increase the character balancing and Longhena would give me medals to advance my rank to "Super Sergent Sargent Leader Corporal Power to the Max" and players could be the leader of the DoDonPachi Corp and there would be a minigame where you would build a statue of yourself. The arrange mode is to be like ESPRaDe but the only selectable character should be the un poko cat from Dangun Feveron. Cats are agreeable to my United States audience you know so I think all the enemy bullets should be cats. There are 7 difficulty levels: Monkey, Compact Disc, McFlurry, Xylophone, Spark Plugs, Ribeye Steak, and Moon.
Fund it.
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Bananamatic
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Re: Dodonpachi Daifukkatsu for USA

Post by Bananamatic »

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Re: Dodonpachi Daifukkatsu for USA

Post by KennyMan666 »

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My 1CCs so I can find the list easier myself
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Re: Dodonpachi Daifukkatsu for USA

Post by BIL »

Already released, years ago.

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ChainsawGuitarSP
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Re: Dodonpachi Daifukkatsu for USA

Post by ChainsawGuitarSP »

My ideas for the PERFECT DoDonPachi game:
-hitbox and bullet count at the same level as 1st game
-get rid of focus shot
-Image Fight esque level design
-branching paths
-more insect themed bosses besides Hibachi
-two shot types: terrain peircing wave and rapid fire spread
-Developed by Taito instead of Cave
Innovations in Recreational Electronic Media
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Deca
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Re: Dodonpachi Daifukkatsu for USA

Post by Deca »

AntiFritz wrote:For a second i thought this was a serious thread, then i realised who the op was.
This.

DJ Incompetent wrote:I have the idea in which DoDonDonDoPachi 2: Bee Storm is renamed Do Don Pachi 5: Beez Kneez and released in the US on Hu Card where Hibachi should be a character with feelings and in the training mode he should say "You Alone Are Best" to make me feel good about myself. The Hyper Counter should be infinity level so that would increase the character balancing and Longhena would give me medals to advance my rank to "Super Sergent Sargent Leader Corporal Power to the Max" and players could be the leader of the DoDonPachi Corp and there would be a minigame where you would build a statue of yourself. The arrange mode is to be like ESPRaDe but the only selectable character should be the un poko cat from Dangun Feveron. Cats are agreeable to my United States audience you know so I think all the enemy bullets should be cats. There are 7 difficulty levels: Monkey, Compact Disc, McFlurry, Xylophone, Spark Plugs, Ribeye Steak, and Moon.
You had me at HuCard.
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Moniker
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Re: Dodonpachi Daifukkatsu for USA

Post by Moniker »

Those difficulty levels (DJI's) are priceless.
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Teufel_in_Blau
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Re: Dodonpachi Daifukkatsu for USA

Post by Teufel_in_Blau »

Dude, really. I think you are funny but when you continue making threads about your ideas you'll get banned.

Just keep them here: http://shmups.system11.org/viewtopic.php?f=1&t=38645

Or make a thread on the Off-Topic part of the forum. Or start learning to code and making your crazy ideas real.

But don't make a new thread for every new idea that comes into your mind. People here will only get angry at you.

/e

Or come to the IRC. People at the IRC love stuff like this!: irc.efnet.net in the channel #shmups

DO IT!
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Re: Dodonpachi Daifukkatsu for USA

Post by Zeether »

Please do come to the IRC. We can discuss this in more detail.
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Re: Dodonpachi Daifukkatsu for USA

Post by TrevHead (TVR) »

I forsee that for the next DDP CAVE will decide that the hud and hit counter needs to be twice as big and take up 2/3s of the screen. Cos hey theyre hardly noticable in DFK right?
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Deca
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Re: Dodonpachi Daifukkatsu for USA

Post by Deca »

Yeah please don't get yourself banned dude, this shit is too entertaining.
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mesh control
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Re: Dodonpachi Daifukkatsu for USA

Post by mesh control »

The perfect Dodonpachi would be produced by Psikyo.


HUGE SCREEN HOARDING TITS
lol
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Re: Dodonpachi Daifukkatsu for USA

Post by Udderdude »

BIL wrote:Already released, years ago.

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Starring Samuel L. Jackson? :P
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Re: Dodonpachi Daifukkatsu for USA

Post by tinotormed »

One crazy guy poster on the run! :lol: :lol:
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Re: Dodonpachi Daifukkatsu for USA

Post by TrevHead (TVR) »

double post
Last edited by TrevHead (TVR) on Sun Nov 06, 2011 1:01 am, edited 1 time in total.
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Re: Dodonpachi Daifukkatsu for USA

Post by TrevHead (TVR) »

Nah ZUN is the man

DDP touhou label!

Even better would be codergames
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Re: Dodonpachi Daifukkatsu for USA

Post by Moniker »

mesh control wrote:HUGE SCREEN HOARDING TITS
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I kinda want a poster of this.
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Re: Dodonpachi Daifukkatsu for USA

Post by Van_Artic »

Deca wrote:Yeah please don't get yourself banned dude, this shit is too entertaining.
fucking this
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Blackbird
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Re: Dodonpachi Daifukkatsu for USA

Post by Blackbird »

Came thinking this was a serious topic, stayed for hilarious image hijinks.
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Re: Dodonpachi Daifukkatsu for USA

Post by shmuppyLove »

mesh control wrote:HUGE SCREEN HOARDING TITS
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hermosaguy
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Re: Dodonpachi Daifukkatsu for USA

Post by hermosaguy »

This is exactly what I need for my Saturday night!
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Re: Dodonpachi Daifukkatsu for USA

Post by JBueno MD »

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Bloodreign
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Re: Dodonpachi Daifukkatsu for USA

Post by Bloodreign »

He's totally wrong, the new DDP will be a game that's a puzzler, will have no bullets, will require for you to rescue hobos as medals, have absolutely no rank and no difficulty levels. Your ship will not move, it'll just keep sitting over the same patch of land and your score will move by itself, but will counterstop at 10 this way everyone can be good at it.
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Re: Dodonpachi Daifukkatsu for USA

Post by Bee Cool »

Your ideas are bad and you should feel bad.
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Re: Dodonpachi Daifukkatsu for USA

Post by Captain »

I thought he was announcing that the game will get realeasen in USA, but i still held on because of the images once i saw this.
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