Bar81 wrote:
Wow, this is probably one of the most ridiculous posts I've read recently. First off, in regards to the graphics, they're quite nice, nothing amazing, but get yourself an RGB cable and then come back and tell me about the graphics. Goofy soundtrack? You have no taste. Some of Zuntata's best work, the soundtrack is divine. The annoying lock-on system? You're on your own. One of the most brilliant shmup gameplay concepts ever devised. The large hitbox is part of the game and doesn't do anything to detract or enhance the game, unless of course you suck and then you probably would want a smaller hitbox. Controls are strange? Again, you're on your own. The controls are perfect and there is no auto-centering except a little at the beginning of level 2 when you get too close to the screen edge but there are no enemies around so what does it matter. Sorry, but your complaints are silly. Don't like the game, fine, but don't bash it for idiotic reasons.
OK, sorry, my remarks on Layer Section were too strong. I was in a bad mood when I wrote them. On sober reflection I think at least one thing I said was off the mark. The control issues I mentioned don't have any impact on gameplay, so they really were not worth mentioning.
As for the music, I'm willing to allow that it might grow on me. There's just this one part in stage one that tends to annoy me, and I've let it influence my judgment about the soundtrack as a whole. I should know better than that, as I've often had the experience of coming to enjoy shmup music more as I get to know it better.
With respect to the graphics, my point is just that the game looks more like a Genesis than a Saturn shmup with respect to the level of detail, the number of sprites, and the artistic style. I assume this isn't a terribly controversial point, but it also doesn't count seriously against the game's quality. I guess I would say that the graphics are a bit underwhelming, not a big deal.
The real issue for me with the game is that I don't like having a huge ship unless I'm going to be compensated with some huge firepower. The lock-on system just makes me feel underequiped when I'm steering around such a boat. Sure, the lock-on system is innovative, but I prefer how it is implemented in other games.
And then there's the rank system...