
SYNDROID is a 2D side-scrolling "bullet hell" arcade shoot-em-up being developed in Unity for the PC. It features a bullet-absorbing shield that converts them into energy to be used to fire a secondary weapon.
We need people to test our game (SYNDROID), as we are developing right now!
The download link is below, play the game, then fill in the playtesting form afterwards!
Trailer:
http://www.youtube.com/watch?v=E-Vg6NIqwMQ
Game download: (34 mb)
http://www.mediafire.com/?j56v3swdl7tgwjv
Playtest Form:
https://docs.google.com/a/student.rmit. ... SFlSbUE6MQ
Help:
At Main Menu, you use the "direction buttons" and hit "Enter" to select.
Includes:
9 Enemies - 3 Bosses - 2 Levels - 6 Pickups
Credits:
Lawrence Wong - Producer/GUI/Particle FX
Ralph Lawrence Cajucom - 3D Modeling & Animation/Character Concepts
Wei Pin Tan - Background Art/Asset Building
Andrew Ngo - Programmer/Prototyping/Enemy A.I. and Weapon Design
Rizal Zainal Abidin - Programmer/GUI/Level Design/Trailer
JoonGoon, LX, OcularNebula- In-game music
Paul Callaghan - Team advisor
Levels designed by progammers who has no experience in level design.
2011 (sem 2) RMIT Interactive Digital Media Project being developed by Team Inglorious