
Play Planetest at Kongregate
Gameplay video
Description
Eliminate aliens or avoid capture in this arcade style shooter!
Inspired by the old classics Tempest and Space Invaders. I created this over a weekend with Stencyl (Flixel) for a game jam contest about a year ago. Not the best game I've done, but I still enjoy playing it from time to time and want to share it here.
Online leaderboard support for users signed up on Kongregate.
Difficulty really starts rising beginning at Wave 6.
Instructions
Right Arrow or D – Move clockwise
Left Arrow or A – Move counterclockwise
Mouse – Aim
Left Mouse Button – Fire in the direction of the mouse
Scoring/Other Info
Kill all enemies in a wave: (300 x Wave Number) points
Otherwise: (50 x Wave Number) points
Escape with time remaining: (Time Remaining x Wave Number x 10) points
Spring: 10 points
Swirl: 40 points
Driller: 30 points
Spiker: 50 points
Spikes: 5 points
Bat: 60 points
UFO: 80 points
Square Bonus: 400 points
Circle Bonus: 600 points
The enemies that spawn in a wave is fixed, but their order, position, and rotation direction are random. All waves after 20 are the same, but their speed steadily increases.
Although I consider this mostly finish, I'd still like suggestions in case I want to remake it later on or just to keep in mind for other shooters I decide to create.