Samurai Fox wrote:stryc9 wrote:You'd have to have skill matching though, otherwise a total scrub will die in 3 seconds and have to watch player 2 as he no misses the entire game
Maybe then Xbox LIVE Gold will be worth paying for.
No.
Thanks for clearing that up for me.
drei :3 wrote:I don't think people enjoy much waiting for their turn.
Hmm.
Maybe a sort of versus game with really short levels could work, short as in 10 seconds or less. Suppose players get thrown into a bunch of micro levels out of a set of hundreds. The level order is random and there is also some random stuff inside a level, but the same level is always shown twice in a row, once for each player, and the randomized element in that level is also identical for both. To make it more fair, each player takes turns being the first who plays a level (that also makes the waiting time as long as 2 levels if the player doesn't get shot, so remember they should be really short).
Slight rubberband effect: If the player who is in the lead gets shot and the other player hasn't yet done that level, the leading player's ship turns into a bonus for the other player, appearing at exactly that spot. (I also thought about doing a rubberband effect the other way around: If you are behind and your ship explodes, it turns into an additional threat for the other player, but implementing that without having unavoidable deaths in some places would be much more complicated.)
If the levels are short enough, waiting could even be tolerable with 3 or 4 players. Leaderboards don't make sense here, though there could be different (much less random) modes where they do make sense.
What do you think?
You have to wait your turn in fighting games online. What, your telling me the person waiting isn't gonna read their opponents game and learn from it while their waiting? I'm the most impatient person in the world and I would be fine with this.
It worked fine back in the day and the only reason it was taken out is cos of the rise of 2P simultaneous, which was exciting at the time, but these days just breaks scoring and such IMO.
@ drei:3 - good ideas man but I'm really talking about a more traditional approach.
But this thread I created is dead as a doornail, so I suppose we can just leave it at that.
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