El Shaddai Ascension of the Metatron
El Shaddai Ascension of the Metatron
Nice long video about the game showcasing the art and fighting.
http://www.giantbomb.com/quick-look-ex- ... n/17-3937/
personally, very excited about the game.
http://www.giantbomb.com/quick-look-ex- ... n/17-3937/
personally, very excited about the game.
Re: El Shaddai Ascension of the Metatron
Yeah played the demo and loved it. Except for the fact that you can just revive everytime you die. I hope it's either limited or there's a penalty for using it in the final game.
The combat is still challenging enough, though.
Already preordereed the Asian version, which sadly was pushed to June.
The combat is still challenging enough, though.
Already preordereed the Asian version, which sadly was pushed to June.
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Re: El Shaddai Ascension of the Metatron
Simplistic one button mashing combat + simplistic sub-Adventure Island 1 platforming.
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evil_ash_xero
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Re: El Shaddai Ascension of the Metatron
Where'd you play the demo?ZOM wrote:Yeah played the demo and loved it. Except for the fact that you can just revive everytime you die. I hope it's either limited or there's a penalty for using it in the final game.
The combat is still challenging enough, though.
Already preordereed the Asian version, which sadly was pushed to June.
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
Re: El Shaddai Ascension of the Metatron
Platforming looks piss easy, but combat actually seems pretty engaging - it's very technical on the level of DMC or Ninja Gaiden. I saw a Destructoid preview where the game designer said, "If you button mash you'll die quickly" or something like that.JoshF wrote:Simplistic one button mashing combat + simplistic sub-Adventure Island 1 platforming.
I also love the aesthetic.
Re: El Shaddai Ascension of the Metatron
The best part about all the crazy-ass memes and fandom Japan created around this is that it's actually a fantastic game. You can't ask for a better punchline.
Sawaki Takeyasu's direction and vision is amazing, and her team's produced a game that looks and plays like nothing else on the market. I hope she continues on to greater things - lord knows our industry could use more visible female creative figureheads.
Sawaki Takeyasu's direction and vision is amazing, and her team's produced a game that looks and plays like nothing else on the market. I hope she continues on to greater things - lord knows our industry could use more visible female creative figureheads.
I most definitely hate your favorite shooter.
For the sake of our own sanity, let's not even talk about Psikyo, Battle Garegga, or DDP DOJ with each other.
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For the sake of our own sanity, let's not even talk about Psikyo, Battle Garegga, or DDP DOJ with each other.
Follow my searing, world-shaking insights on tumblr Tweetarz
Re: El Shaddai Ascension of the Metatron
Was up for download on Japanese PSN 1-2 weeks ago.evil_ash_xero wrote: Where'd you play the demo?
Yes and no. It really is just single-button combat, but by changing the timing on the button presses and coupled with the jumping and charges, it's possible to execute a bunch of different combos. There's also some sort of counterattack system that's triggered by pushing the analog stick towards the enemy at the right time.RNGmaster wrote:...but combat actually seems pretty engaging - it's very technical on the level of DMC or Ninja Gaiden
Furthermore it's possible to disarm the enemies and use their weapons. Additional to Enoch's bare fists, there were two different weapons available in the demo, one of it is even of a more "shooting-related" nature. The weapons Enoch can grab from his enemies need to be "purified" by the push of a button(lets you open to attacks for a few frames) over time or they get weaker the more he uses them.
This whole mechanics can make for some interesting things, especially if the game provides a diverse amount of weapons. And here is my concern: there's an in-game instruction in the demo showing just three icons for different weapons, I strongly hope that's not all.
I was very impressed by the enemy AI, though - they seem to know what they're doing and constantly break your guard or guard just at the right time to protect themselves.
The way the enemies act is pretty much what makes the simplistic one-button mashing combat system work in this game, I think. Simple to execute yet still posing a challenge. (we know this from an other genre don't we?

That's just my two cents about the very small bit you play in the demo - if the rest of the game manages to bring some moree things, I know I'll love this game. If it stays the same throughout the whole game, it could get boring after a while. But one thing's for sure, the artstyle is awesomness

Well, Lucifer *is* one sexy mofo in this game, you can't blame angels going gay for him.Devil REI wrote:The best part about all the crazy-ass memes and fandom Japan created around this is that it's actually a fantastic game.

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BulletMagnet
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Re: El Shaddai Ascension of the Metatron
DL'ed the demo for this, but only played it once...need to read up a bit more on how everything works before trying again, though. The sucker certainly looks good, and I thought the combat controls (what I grasped of them, anyways) felt fine, but the platforming came across as a little awkward...
Re: El Shaddai Ascension of the Metatron
The lack of western coverage for this game is just disturbing. I skipped the initial release simply because I have a bunch of games currently and don't want a huge backlog, but I did download both 360 and PS3 versions. They seemed fine. No problems.
I'll probably just wait for the English release, else I won't have anything to buy in June.
I'll probably just wait for the English release, else I won't have anything to buy in June.
Re: El Shaddai Ascension of the Metatron
Seems weird - Mangod Shane B is the PR point for the game so i can only assume that the west is simply waiting until the JPN release is out of the way. Looks gorgeous - though i've not bought the game itself i picked up the prelim. sketch book today.
"I've asked 2 experts on taking RGB screenshots...."
Re: El Shaddai Ascension of the Metatron
That's what I thought at first but RNG is right. if you mash the buttons repeatedly, you'll die.JoshF wrote:Simplistic one button mashing combat + simplistic sub-Adventure Island 1 platforming.
The attacks your character performs depend on how long the button is held down, rapidly pressing the button,
the duration between pressing the attack button, etc.
I think it's brilliant. I have no doubt this game will kick ass. Everything I have seen, I love.
And I prefer a single attack button over 5 - 6 different buttons any day.
Last edited by rapoon on Sat Apr 30, 2011 8:17 am, edited 1 time in total.
Re: El Shaddai Ascension of the Metatron
agree 100%. It's the lack of exposure that inadvertently results it very unique gamesElixir wrote:The lack of western coverage for this game is just disturbing.
not being released in the states and europe.
I'm thrilled this is getting a western release but what about the next game....
after being unemployed for a very long time; it looks like I may have finally found work,
in which case I intend on immediately ordering a japanese 360 + a stack of JPN shmups
as a gift to myself.
* back on topic *
I'm very excited about El Shaddai..... and Asura's Wrath

Re: El Shaddai Ascension of the Metatron
No interest in Shadows of the Damned?Elixir wrote:...else I won't have anything to buy in June.
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mesh control
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Re: El Shaddai Ascension of the Metatron
Damn, I've been out of the loop. Both SotD and El Shaddai... look/sound great.ZOM wrote:No interest in Shadows of the Damned?Elixir wrote:...else I won't have anything to buy in June.
lol
Re: El Shaddai Ascension of the Metatron
It looks interesting, but no. I didn't like RE4. I have Steins;Gate and El Shaddai to look forward to, then EDF and Catherine in June, plus all the stuff I have now. It's not like I need any more.ZOM wrote:No interest in Shadows of the Damned?Elixir wrote:...else I won't have anything to buy in June.
I'm also probably forgetting stuff.
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GaijinPunch
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Re: El Shaddai Ascension of the Metatron
It came out -- anyone get it? Might pick it up.
Once again, for which machine? I usually go PS3 but Sony are such cunts these days, and the whole PSN shenanigans.
Once again, for which machine? I usually go PS3 but Sony are such cunts these days, and the whole PSN shenanigans.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
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BulletMagnet
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Re: El Shaddai Ascension of the Metatron
US release looks to have been pushed back again to August, like everything else I was looking forward to in July, arrrgh.
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Re: El Shaddai Ascension of the Metatron
Ugh. I wanted to rent it from Gamefly and then cancel my subscription after I was done with it. Guess I'll keep it running for another month.BulletMagnet wrote:US release looks to have been pushed back again to August, like everything else I was looking forward to in July, arrrgh.
Re: El Shaddai Ascension of the Metatron
I did not like the demo.
SHMUP sale page.Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
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Obiwanshinobi
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Re: El Shaddai Ascension of the Metatron
So I haven't played it, but I'm not quite buying the praise for the artistic direction. The character designs are just lame (and I like pretty much all of the last gen Capcom character designs; even Viewtiful Joe, lame on his own right as he is).
Boy, are they nearly as poorly designed as the characters in PoP:TSoT...
Boy, are they nearly as poorly designed as the characters in PoP:TSoT...
The rear gate is closed down
The way out is cut off

The way out is cut off

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evil_ash_xero
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Re: El Shaddai Ascension of the Metatron
I wasn't impressed by the demo. Gameplay or graphics/designs.
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
Re: El Shaddai Ascension of the Metatron
I enjoyed the game quite a bit... but then again I wasn't expecting it to set the bar as far as benchmarking hardware. Although the motorbike level looked great along with some other parts. The trippyness and outlandishness of some parts won me over as well.
Solid combat system also if not a tad bit simple.
The demo really doesn't show you much though.
Solid combat system also if not a tad bit simple.
The demo really doesn't show you much though.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
Re: El Shaddai Ascension of the Metatron
DLed the demo and found it extremely underwhelming. Like it tried so hard to be artistic and highbrow that it came off kitschy. Bleah.
<@scootnet> if you were a real gamer, you could jerk it to Super Metroid box art
Re: El Shaddai Ascension of the Metatron
CMoon wrote:I did not like the demo.
Re: El Shaddai Ascension of the Metatron
I played the demo and loved it, aside from some platforming made questionable by certain camera angles.
Great enemy design and art
Didn't feel 'high brow' to me --- just felt inspired
Great enemy design and art
Didn't feel 'high brow' to me --- just felt inspired
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drunkninja24
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Re: El Shaddai Ascension of the Metatron
Same here.kid aphex wrote:I played the demo and loved it, aside from some platforming made questionable by certain camera angles.
Great enemy design and art
Didn't feel 'high brow' to me --- just felt inspired
Re: El Shaddai Ascension of the Metatron
Didn't feel highbrow to me either.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
Re: El Shaddai Ascension of the Metatron
Bump:
US release was today. Picked up a copy at Frys (*unlisted* sale price of $39.98)
One of the most unique, beautiful games I've played in ages. The combat system is
awesome. I'm pushing 5 hours atm and loving it.
US release was today. Picked up a copy at Frys (*unlisted* sale price of $39.98)
One of the most unique, beautiful games I've played in ages. The combat system is
awesome. I'm pushing 5 hours atm and loving it.
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BulletMagnet
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Re: El Shaddai Ascension of the Metatron
Been chipping away at this for a bit - I personally love the visuals, minus a few technical hiccups, but the controls still feel just a touch stiff to me: I frequently find myself mashing the jump button to save myself when I accidentally slip off of a small platform, and since you can't control the camera angle some jump perspectives can be tricky to nail down (thankfully, the penalty for falling is small). Combat is fun overall, but I'm still trying to nail down exactly when particular enemies will be stunned by your attacks versus when they're able to charge right through them and smack you hard (not to mention exactly when I'm able to get out of an attack animation to block an advancing baddie).
Despite the kinks, for me the game's worth playing just to see what the art director guy did when he was given pretty much no stylistic restraints - of course, such a mindset won't apply to everyone.
Despite the kinks, for me the game's worth playing just to see what the art director guy did when he was given pretty much no stylistic restraints - of course, such a mindset won't apply to everyone.
Re: El Shaddai Ascension of the Metatron
have you never played a good action game? i played the demo and thought it was awful. there's no flow and diversity to it- just mash the buttons for forever (because enemies have too much hp) and you can't die because you're here for the art style anyways.The combat system is awesome.
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Don't worry about it. You can travel from the Milky Way to Andromeda and back 1500 times before the sun explodes.
Don't worry about it. You can travel from the Milky Way to Andromeda and back 1500 times before the sun explodes.