While ticking options, I realized that I still had it to read over the Composite input instead of the SVideo input (I switched it to Composite for my Saturn when I was shooting some screencaps of Panzer Dragoon Saga)

Toggled it back and it's like night and day :\
Computers = 1
Me = 0
composite 01:

svideo 01 (other side of the room)

composite 02 (title screen):

svideo02 (title screen):

composite 03 (Drawbridge):

svideo 03 (Drawbridge):

Quick review of the game:
Starts off dull and directionless as you try to hash out a way through the game. You're given the choice of 5 levels that you can play in any order, and each one contains plenty of backtracking. None of the levels require you to beat any of the other levels, though there's hidden items about that can unlock secret doors in other parts of the mansion. After completing all 5 levels you unlock a 6th level that leads you up to your final battle.
A lot of classic Castlevania staples are here and it does a really nice job of bringing them to life in ways the Castlevania 64 never could (let's face it, the N64 was a woefully underpowered system). Unfortunatly, the game just feels a little stale, as if it's all stuff you've done before...the only real driving reason to finish off the game is to find out the full reason of why the Belmon clan is dedicated to hunting the night.
The soundtrack is amazing. Fucking amazing. Hands down the best part of the game.
Losing the experience building from NitM/SotN and its children was a sad loss, as i loved making my character a little minigod, but it did help bring it back to its roots. Camera control was pretty good overall...perspectives were pretty easy to get used to and there were only a few points where I thought, "Jesus fucking christ, I wish they gave me control of the fucking camera". Jumping was nowhere near the pain that it was in Castlevania 64.
Overall, I'd say that it made the translation to 3d much better than Metroid did, though this is (more or less) the third attempt whereas Metroid has only had two chances to get it right (and somehow screwed it up both times, way to go Retro!). For $20 new? Sure, get it. You'll get your $$'s worth out of the music alone, and if you're willing to spend the hour or so it takes to get into the game, you'll find it a rather enjoyable romp.
Took me about 7 hours and 14 minutes to beat the game, but I've still got a little left to explore and an unlocked character to play through with.