PS I would be playing CC or Ketsui downstairs but I live in South Australia and it was 42 degrees celsius today, and I only have air con up in my bedroom, along with the PS2

For whom were the likes of Devil May Cry, God Hand, Shinobi (2002) and Ninja Gaiden (2004) made, then?DrTrouserPlank wrote:The converse is certainly true when European action games are localised for Japan, thier difficulty is sometimes toned down for the Japanese audience who aren't as big consumers of action games and in general aren't as good at them.
I know that Resident Evil is a game that is usually easier in the NTSC-J version.E. Randy Dupre wrote:The western releases of DMC games have routinely been fucked around with in order to increase the difficulty over the Japanese originals.
I think it's a different set of skills that need to be maintained and I classify shmups in my head in two distinct ways.dunpeal2064 wrote:I will say, Raiden III was one of my first shmups, and after playing a lot of slow-dense bullet games and then going back to Raiden, I actually am worse at it, even though I am better at a lot of other games.
I have only played the US version though, so idk
No, but maybe UFO interactive messed with it as part of the NA localisation and the PAL version was converted from this with a 50 Hz mode onboard.The vagrant wrote:I really doubt 505 games would fickle with the code considering it's a simple quick localisation.
[/quote]toaplan_shmupfan wrote:In addition to the curtain and manic shot type in Raiden III, one has to also watch out for the small yellow pellet bullet attacks in addition to the pink bullets during the boss battles. (I've often been hit by the yellow pellets while watching out for the fast pink bullet attacks.)