How are BlazBlu and Guilty Gear regarded?

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Pixel_Outlaw
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How are BlazBlu and Guilty Gear regarded?

Post by Pixel_Outlaw »

I own both Guilty Gear XX Accent Core Plus and BlazBlu.

How are these titles regarded in the fighting game community? I enjoy them but I can see some people thinking that the button commands are too similar for many characters.

All I ever hear about are Capcom and SNK so how do these games come into play by the diehard fighting fans?
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Re: How are BlazBlu and Guilty Gear regarded?

Post by kengou »

They're the only 2D fighters I really enjoy, personally. Capcom fighters all feel way too slow, simple, spammy, and just boring to play and watch, frankly. Arc games really reward aggression and the high amount of mobility and speed makes for a really exciting gameplay flow. You can't get by just spamming projectiles like some other games because the other guy is gunna jump up and air-dash right into your face instantly.
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mesh control
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Re: How are BlazBlu and Guilty Gear regarded?

Post by mesh control »

I concur. Gg feel miles ahead in terms of speed and progressiveness.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by Despatche »

To get a proper answer to your question, it might be better to check out the actual fighting game communities, but whatever. Last I heard, GG was really good and BB was alright.

Also, Continuum Shift II if you can believe it. It's basically "bring in console characters and further rebalancing", but whatever.
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apple arcade
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Re: How are BlazBlu and Guilty Gear regarded?

Post by apple arcade »

GG is one of the best fighting games ever made. (IMO, the best)

BB is a pathetic boring joke.

I've tried and tried to like it. It's just too slow, and none of the characters fit my play style, and it's biggest problem is well, it's not guilty gear.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by E. Randy Dupre »

How is that a problem? It's not as if you haven't already got a ridiculous number of different iterations of exactly the same game available.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by david peterson »

Guilty gears are fucking superb , if only i lived near people who played fighters .
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Re: How are BlazBlu and Guilty Gear regarded?

Post by xris »

I'll agree that Guilty Gear is a really fun game, but nobody ever wants to play it.. It's got a fantastic cast of charas and a deep system that is fun to play with. Plus, you can activate a one hit kill special move for times of desperation! Baiken is my favorite fighting game chara of all time.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by TarkanX »

GGAC is considered one of the best fighters ever, but is no longer played in tournaments. BlazBlue: CS is played a little bit in tournaments, but is considered not as good as Guilty Gear, that the game is way too easy in terms of execution and strategy, compared to Guilty Gear.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by apple arcade »

E. Randy Dupre wrote:How is that a problem? It's not as if you haven't already got a ridiculous number of different iterations of exactly the same game available.

...because BB was intended to be a "spiritual successor" aka replacement for GG, and it is far from that. GG was a fighters dream were BB is just blah.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by Kaiser »

apple arcade wrote:
E. Randy Dupre wrote:How is that a problem? It's not as if you haven't already got a ridiculous number of different iterations of exactly the same game available.

...because BB was intended to be a "spiritual successor" aka replacement for GG, and it is far from that. GG was a fighters dream were BB is just blah.
Well since it did fail at replacing GG, it's no wonder they have been working on a new guilty gear game for a while. (Thus why there's no proper sequel to BBCS, rather tune-up update months later)

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Re: How are BlazBlu and Guilty Gear regarded?

Post by Slump »

Kaiser wrote:An idea of a franchise, to replace a franchise. Always will fail.
Mostly true I think.

Also, while I can't really say how Guilty Gear and BlazBlu are regarded in the community I can say that I'll personally add a +1 for Guilty Gear's awesomeness and a +1 for BlazBlu mediocrity. Not that I really dislike BlazBlu or anything, it just didn't hold my interest very well. On the other hand, Guilty Gear is a fantastic fighter. I'm terrible at it and have never had anyone to play it with but just the art, speed, and overall strangeness of it seemed to make it very captivating to me. While I still have a soft spot for the "slower" mainstream fighters mentioned in this thread (Street Fighter II and Soul Caliber in particular) I'll admit that Guilty Gear offers gameplay that often outmatches them in my eyes.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by Shelcoof »

BlazBlue isn't as deep as Guilty Gear but its still a great game. I'm no pro but BlazBlue is still highly competitive.

If you enjoy Guilty Gear and you want a game that has good online it is definitely worth picking up BlazBlue.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by njiska »

Guilty Gear is awesome, but it's definitely geared towards more skilled players. With BlazBlue Arc really went out of their way to make a game that anyone can pick up and enjoy. There's still a lot of depth for skilled players, but it doesn't get as complicated as GGXXAC+. Both are infinitely more enjoyable to me than SFIV. BlazBlue also has the best netcode of any fighter this generation.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by dunpeal2064 »

apple arcade wrote:GG is one of the best fighting games ever made. (IMO, the best)

BB is a pathetic boring joke.

I've tried and tried to like it. It's just too slow, and none of the characters fit my play style, and it's biggest problem is well, it's not guilty gear.
I completely agree with this. Loved Guilty Gear, and I cannot stand Blaze Blue. I think the characters are soo.... bleh. Its pretty, but that has never been a big selling point to me in the first place.

According to my friend, the 1p mode is really good... but who the hell plays a fighter for a 1p mode. I'd rather play a Beat 'Em Up
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Re: How are BlazBlu and Guilty Gear regarded?

Post by Shelcoof »

dunpeal2064 wrote:
I completely agree with this. Loved Guilty Gear, and I cannot stand Blaze Blue. I think the characters are soo.... bleh. Its pretty, but that has never been a big selling point to me in the first place.

According to my friend, the 1p mode is really good... but who the hell plays a fighter for a 1p mode. I'd rather play a Beat 'Em Up
You should try the single player. Even though I purchased BlazBlue for the multilayer and online experience I have to admit they have one really good single player. Hell even my girlfriend loved playing single player mode and she rarely plays games. I didn't buy it for the single player mode but the added addition to the game is a huge welcome and a very good one indeed.

If anyone is familiar with adventure games that is pretty much what the single player experience is like with added fight sequences. The story is great and there are many branching paths that are extremely funny to mysterious and creepy.

I also would like to mention the training mode ,challenges and tutorial are done well too so if you have no clue on where to start they have it all set-up for you there to mold you into a competitive player. If it wasn't for the challenges and tutorials I wouldn't have gotten into the game and enjoyed it as much as I do now.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by dunpeal2064 »

Shelcoof wrote:
dunpeal2064 wrote:
I completely agree with this. Loved Guilty Gear, and I cannot stand Blaze Blue. I think the characters are soo.... bleh. Its pretty, but that has never been a big selling point to me in the first place.

According to my friend, the 1p mode is really good... but who the hell plays a fighter for a 1p mode. I'd rather play a Beat 'Em Up
You should try the single player. Even though I purchased BlazBlue for the multilayer and online experience I have to admit they have one really good single player. Hell even my girlfriend loved playing single player mode and she rarely plays games. I didn't buy it for the single player mode but the added addition to the game is a huge welcome and a very good one indeed.

If anyone is familiar with adventure games that is pretty much what the single player experience is like with added fight sequences. The story is great and there are many branching paths that are extremely funny to mysterious and creepy.

I also would like to mention the training mode ,challenges and tutorial are done well too so if you have no clue on where to start they have it all set-up for you there to mold you into a competitive player. If it wasn't for the challenges and tutorials I wouldn't have gotten into the game and enjoyed it as much as I do now.
Hmm, interesting point. I mean, I'm pretty sure a lot of people bashed Capcom vs snk 2 EO for its shortcut on the C stick (GC version) but my gf loved it. Hmm, maybe you are getting at something here

I do have to say though, I still loved Guilty Gear way more. But, just for the gfs sake, I may snag the first one

Also, why on earth did the first game get this beautiful manual, full color and all that jazz, and the 2nd one got a tiny insert, even though its supposed to be a better game? Just because they figured it was already printed in the weaker version? I dunno, made me not want to drop $40 on it, especially since Super SFIV was $10 less. I might drop $18 on the first one though, we shall see
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Re: How are BlazBlu and Guilty Gear regarded?

Post by Skykid »

There's a big following for both GG and BB in the UK fighting game community. Go to neoempire.com to find out what everyone is talking about.

Whether they're as well regarded as Capcom and SNK games is debatable, but in all honesty probably not. Capcom and SNK fighters are, imo, better for every kick, punch and super than anything Arc System can turn out. Beautifully made as they are, the messy, complex, weightless gameplay of GG and BB is furious and fast, but no way near as satisfying than a good clean bout of hard hits in SF or KOF.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by Shelcoof »

dunpeal2064 wrote: Hmm, interesting point. I mean, I'm pretty sure a lot of people bashed Capcom vs snk 2 EO for its shortcut on the C stick (GC version) but my gf loved it. Hmm, maybe you are getting at something here

I do have to say though, I still loved Guilty Gear way more. But, just for the gfs sake, I may snag the first one

Also, why on earth did the first game get this beautiful manual, full color and all that jazz, and the 2nd one got a tiny insert, even though its supposed to be a better game? Just because they figured it was already printed in the weaker version? I dunno, made me not want to drop $40 on it, especially since Super SFIV was $10 less. I might drop $18 on the first one though, we shall see
I think it is great to have an easy mode in a game. It opens up the doors for many beginners starting out and also retains the original system mechanics for serious competition. My gf plays BlazBlue on easy mode and she enjoys it quit a bit. She's not very good but still it allows her to get into the game and enjoy what she can.

As for packaging and manuals go, it doesn't bother me much because the newest installment of Blazblue retailed much lower than a normal game would so I was quit happy. Most important to me was just enjoying the game. I think I read somewhere on Kotaku that companies are trying to reduce cost of packaging and actually implementing the instructions and stuff on the actual disc. I think its a good idea because it is more environmentally friendly but from a collectors point of view I can understand why people want more in the package.

If your planning on picking up Blazblue I suggest just getting the latest version when the price drops just because everyone is playing the latest version over the older one and the fact that the 2nd installment does actually feel much better than the first.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by dunpeal2064 »

Shelcoof wrote:
dunpeal2064 wrote: Hmm, interesting point. I mean, I'm pretty sure a lot of people bashed Capcom vs snk 2 EO for its shortcut on the C stick (GC version) but my gf loved it. Hmm, maybe you are getting at something here

I do have to say though, I still loved Guilty Gear way more. But, just for the gfs sake, I may snag the first one

Also, why on earth did the first game get this beautiful manual, full color and all that jazz, and the 2nd one got a tiny insert, even though its supposed to be a better game? Just because they figured it was already printed in the weaker version? I dunno, made me not want to drop $40 on it, especially since Super SFIV was $10 less. I might drop $18 on the first one though, we shall see
I think it is great to have an easy mode in a game. It opens up the doors for many beginners starting out and also retains the original system mechanics for serious competition. My gf plays BlazBlue on easy mode and she enjoys it quit a bit. She's not very good but still it allows her to get into the game and enjoy what she can.

As for packaging and manuals go, it doesn't bother me much because the newest installment of Blazblue retailed much lower than a normal game would so I was quit happy. Most important to me was just enjoying the game. I think I read somewhere on Kotaku that companies are trying to reduce cost of packaging and actually implementing the instructions and stuff on the actual disc. I think its a good idea because it is more environmentally friendly but from a collectors point of view I can understand why people want more in the package.

If your planning on picking up Blazblue I suggest just getting the latest version when the price drops just because everyone is playing the latest version over the older one and the fact that the 2nd installment does actually feel much better than the first.
Once its down to the $20 range I will probably pick it up, but after trying it, I couldn't spend $40 on it. Granted, I am not a fighting game fan at all, the only one I ever got into was Guilty Gear. Something about the way it presented itself just blew my socks off. I love all the rock references.

You are dead on about the collector thing though. It totally makes sense to make the instructions available on disc and save money, but I am the kind of guy that recently bought all 3 over-sized Working Designs rpgs on the ps1. I love my physical stuff.

You have sold me though, once it drops in price I'll take a look into it. I just wish that the special edition packaging had been saved for the 2nd game :)
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Re: How are BlazBlu and Guilty Gear regarded?

Post by BulletMagnet »

dunpeal2064 wrote:Also, why on earth did the first game get this beautiful manual, full color and all that jazz, and the 2nd one got a tiny insert, even though its supposed to be a better game?
I'm tempted to guess that Continuum Shift's huge training/tutorial mode had at least something to do with it...could almost be counted as an in-game manual (though the first game had that extra DVD with some tips on it, it wasn't nearly as comprehensive).
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Re: How are BlazBlu and Guilty Gear regarded?

Post by undamned »

TarkanX wrote:GGAC is considered one of the best fighters ever, but is no longer played in tournaments. BlazBlue: CS is played a little bit in tournaments, but is considered not as good as Guilty Gear, that the game is way too easy in terms of execution and strategy, compared to Guilty Gear.
Not sure which tournaments you are referring to, but my guess is you have no idea what is going on in the current tournament scene outside of EVO. For starters GGAC is still played at Japan's mighty Super Battle Opera. If you want to take the twingalaxies approach and not care because it's in Japan, here are just a few noteworthy stateside competitions which are still hosting GGAC annually:

- Seasons Beatings (Columbus, OH)
- Devastation (Phoenix, AZ)
- GVN Summer Jam (Philadelphia, PA)

I cannot speak knowledgeably regarding European events.
kengou wrote:They're the only 2D fighters I really enjoy, personally. Capcom fighters all feel way too slow, simple, spammy, and just boring to play and watch, frankly. Arc games really reward aggression and the high amount of mobility and speed makes for a really exciting gameplay flow. You can't get by just spamming projectiles like some other games because the other guy is gunna jump up and air-dash right into your face instantly.
Are you kidding? Have you played many Arakune players? That's one of the spammiest (yes sp) characters I've seen in any fighter. I watched the BB:CT grand finals while I was at Devastation last summer and it was hardly even fun watching the last match because one of the players was Arakune. Mad props to the Carl player that barely lost to him.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by Obiwanshinobi »

I'm not terribly into this kind of fighting games, but I enjoy Ninja Master's and Melty Blood. The latter is very accessible and well animated, the former is just sick.
I believe the name of Melty Blood should be mentioned while contemporary 2D fighters come into discussion. Apparently the PC version with some homebrew hack brought along the very first virtually lagless netplay in this genre.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by dunpeal2064 »

Obiwanshinobi wrote:I'm not terribly into this kind of fighting games, but I enjoy Ninja Master's and Melty Blood. The latter is very accessible and well animated, the former is just sick.
I believe the name of Melty Blood should be mentioned while contemporary 2D fighters come into discussion. Apparently the PC version with some homebrew hack brought along the very first virtually lagless netplay in this genre.
Melty Blood makes me want to mod my ps2. And TF6. But mostly melty blood. Game looks beast. And the first one is pretty well priced
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Re: How are BlazBlu and Guilty Gear regarded?

Post by MR_Soren »

Guilty Gear is awesome, but I also rarely have people around who want to play. In my experience, it's fun for people at all levels of play, but perhaps would not be fun if a beginner was playing against an expert.

I've not played BlazBlue yet, but I just got a 360 and plan to pick one of them up sometime.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by Despatche »

dunpeal2064 wrote:Melty Blood makes me want to mod my ps2. And TF6. But mostly melty blood. Game looks beast. And the first one is pretty well priced
By "the first one", do you mean Act Cadenza? Unless you want to collect, don't get that or Act Cadenza ver.B. What you need is Actress Again. Better yet, let me explain why:

-Melty Blood: 2002, PC. Incredibly beta, as far as fighting games go.
-Melty Blood Re-ACT: 2004, PC. Expansion to the above. Even with the Final Tuned patch, it's still pretty beta.
*However, both of these have the visual novel part that is "Melty Blood, the visual novel", being a sequel/aftergame to Tsukihime and all.

-Melty Blood Act Cadenza (ver.A): 2005, AC. Someone thought this could do as a fighting game so the developers went to work and we got this. Definitely better than Re-ACT, though of course now unplayable. The visual novel part was removed; the Arcade mode story bits added to Re-ACT is the normal game.
-Melty Blood Act Cadenza (ver.A): PS2. Some tweaks. You can select AC ver.A rules, though.
-Melty Blood Act Cadenza (ver.B): AC. Bring the PS2 version back to arcades. Adds the fifth button.
-Melty Blood Act Cadenza (ver.B2): AC. I don't know much about this.
-Melty Blood Act Cadenza (ver.B2): PC. The definitive version of Act Cadenza. Even more tweaks over B2.

-Melty Blood Actress Again: AC. Brand new game billed as a sequel to the original (which is technically everything in Melty Blood and Act Cadenza taken as a whole, though I have no idea what's canon). Changes every god damned thing in the game. Runs on a system identical to Street Fighter Alpha 3 but even more in-depth accordingly.
-Melty Blood Actress Again: PS2. Tweaks, some new teams and a new character. Easily the best version on consoles.
-Melty Blood Actress Again Current Code: AC. Bring the PS2 version back to arcades. Tweaks. The Melty Blood community is annoyed at the lack of a port right now, hopefully this changes before long.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by P_HAT »

Imho.
SF - best old schol fighting.
GG - best new school fighting.
BB - wtf crap
BB2 - Okay? still crap.


Lol kof. KoF? wtf is kof? :P
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Re: How are BlazBlu and Guilty Gear regarded?

Post by drauch »

P_HAT wrote:Lol kof. KoF? wtf is kof? :P
Yeah, XII was the shittiest SNK fighter in some time. Hopefully your statement won't hold true with the new one.
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Re: How are BlazBlu and Guilty Gear regarded?

Post by kengou »

Ok, why exactly do people hate BB even though they love GG? They're virtually the same games but with different characters and movesets. BB is absolutely no slower than GG... they both have the exact same movement systems in place as well as virtually identical defensive systems. Is it just that you guys don't enjoy the new characters that much? And I know that BB hasn't gotten near the same tournament play as GG did, so it's probably a widespread opinion, but I'm still really curious about why you all hold it in such low regard compared to GG?
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Re: How are BlazBlu and Guilty Gear regarded?

Post by drauch »

Personally I think they both suck.
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