I'm finally biting the bullet (Radiant Silvergun)
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crithit5000
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I'm finally biting the bullet (Radiant Silvergun)
http://cgi.ebay.com/ws/eBayISAPI.dll?Vi ... 8200806472
Hurrah me, am I going to enjoy this? I love Ikaruga to no end...will I froth in anticipation?
Hurrah me, am I going to enjoy this? I love Ikaruga to no end...will I froth in anticipation?

now tighter than your sister
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BulletMagnet
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As with any other game, it depends on your own tastes. Using Ikaruga as a reference point, you'll recognize a lot of the "situations" (for lack of a better word) from there as being inspired by RSG, plus, aside from chaining (which is even stingier in this game than in Iky), you've got a lot of other stuff to mess around with (more weapons, more bonuses, etc). Also be prepared for lots o' boss battles and a much longer game than Ikaruga, though it's also got more options and such so you can adjust 'em and ease your way into it.
Personally I prefer RSG to Ikaruga (though I'll agree in a heartbeat that both the storyline and the price are ridiculous), but there are plenty that disagree with me. Play for yourself now that you've got it, and if you don't like it you ought to be able to make at least most of your money back if you re-sell it, since it's pretty much in constant demand.
Personally I prefer RSG to Ikaruga (though I'll agree in a heartbeat that both the storyline and the price are ridiculous), but there are plenty that disagree with me. Play for yourself now that you've got it, and if you don't like it you ought to be able to make at least most of your money back if you re-sell it, since it's pretty much in constant demand.
radiant silvergun is an epic, multivolume modernist novel that you need intense dedication to, while Ikaruga is a shorter work with minimalist aspirations and significant elegance.
both are, imho, among the 5 greatest shmups ever made, but Silvergun is daunting and much more difficult to one credit, mainly due to length and because it has a leveling system that is tied directly into your score. Luckily there are mitigating factors such as being able to save your level-up progress to start a new game with, although I find that throws the balance off a lot.
The scoring system is a bit too complex.
The soundtrack in RS is absolutely amazing. One of my all time favorite albums and I'm the sort of person one might describe as a music snob (I own approximately 1,000 cds and am obsessive about exploring obscure music.) Hitoshi Sakamoto is a master.
In summary, Radiant Silvergun deserves it's hype, is incredibly fun, challenging, with a great concept. It's not as elegant as Ikaruga, but in someways it's much deeper.
both are, imho, among the 5 greatest shmups ever made, but Silvergun is daunting and much more difficult to one credit, mainly due to length and because it has a leveling system that is tied directly into your score. Luckily there are mitigating factors such as being able to save your level-up progress to start a new game with, although I find that throws the balance off a lot.
The scoring system is a bit too complex.
The soundtrack in RS is absolutely amazing. One of my all time favorite albums and I'm the sort of person one might describe as a music snob (I own approximately 1,000 cds and am obsessive about exploring obscure music.) Hitoshi Sakamoto is a master.
In summary, Radiant Silvergun deserves it's hype, is incredibly fun, challenging, with a great concept. It's not as elegant as Ikaruga, but in someways it's much deeper.
Warning! The Tuna Sashimi Is Approaching At Full Throttle! Be Appetite For Gains!
Radiant Silvergun's Soundtrack was done by none other than Hitoshi Sakimoto: famous for his music in Final Fantasy Tactics (Advanced as well), Vagrant Story, and the up and coming Final Fantasy XII.
I have a Vid (low-rez, but still a vid) of some guy doing a near-perfect Chain run of RS if you're interested. Having not played this game and only seen the Video, I would have to say this game is more or less a Shmup Marathon considering how long the levels are.
GOD I WISH TREASURE WOULD PORT THIS SOMEWHERE...
Hehe...Iky...
I have a Vid (low-rez, but still a vid) of some guy doing a near-perfect Chain run of RS if you're interested. Having not played this game and only seen the Video, I would have to say this game is more or less a Shmup Marathon considering how long the levels are.
GOD I WISH TREASURE WOULD PORT THIS SOMEWHERE...
Hehe...Iky...
The world would be a better place if there were less shooters and more dot-eaters.
Jesus' BE ATTITUDE FOR GAINS:
1. Pure, Mournful, Humble Heart
2. Merciful Peacemaker
3. Suffer for Righteous Desire
Jesus' BE ATTITUDE FOR GAINS:
1. Pure, Mournful, Humble Heart
2. Merciful Peacemaker
3. Suffer for Righteous Desire
Re: I'm finally biting the bullet (Radiant Silvergun)
If you like Ikaruga, then I can almost guarantee you'll like RSG. I think both are technically excellent but highly overrated. I haven't seen many people that like one but not the other.crithit5000 wrote:http://cgi.ebay.com/ws/eBayISAPI.dll?Vi ... 8200806472
Hurrah me, am I going to enjoy this? I love Ikaruga to no end...will I froth in anticipation?
Not that long?! It's the longest single loop shooter I've every played (and I've played a ton). It's almost 45 minutes start to finish in normal mode and even longer in Saturn mode (which includes both stage 2 and 4 and has a few extra levels). It's twice the length of Ikaruga and in Saturn mode is almost twice as long as any Psikyo, Taito or Cave overhead shooting game.Valgar wrote:RSG isn't that long, are you guys playing just the saturn version or something?
Radiant Silvergun isn't just my favorite shooter, it's my favoraite game.
llabnip - DaveB
Once more the light shines brightly in sector 2814.
Once more the light shines brightly in sector 2814.
To anyone who cries overrated and that their not Fond of RSG, please, please, PLEASE share the wealth, if you don't like the game, sell it to somebody who wants it.
The world would be a better place if there were less shooters and more dot-eaters.
Jesus' BE ATTITUDE FOR GAINS:
1. Pure, Mournful, Humble Heart
2. Merciful Peacemaker
3. Suffer for Righteous Desire
Jesus' BE ATTITUDE FOR GAINS:
1. Pure, Mournful, Humble Heart
2. Merciful Peacemaker
3. Suffer for Righteous Desire
I don't claim to understand the controversy over RSG. Honestly, I think some of it is just backlash. To me, the problem arises over the expectation that come from phrases like 'best shmup ever' when it often doesn't play very much like a shmup. The truth is, its slow, plodding pace feels more like R-Type (which it pays homage to), than a vertical oriented shmup, which isn't to say you won't be spending a lot of time reflex dodging--you will; but you'll also be dodging the background (again, not unlike a horizontal), solving puzzles and trying to level up the various weapons of your ship (much like an rpg). To me, there is no question about RSG being a 10/10 game, but to me it also doesn't represent shmups very well at all. Dodonpachi and RSG don't even belong in the same breath (and maybe not in the same universe). Because of this, many people are put off by RSG and Ikaruga because they don't really play like anything else, while others see them as extremely innovative.
What I don't see the room for is the idea that either RSG or Iky are bad games. They may play in a completely different way than everything else called a shmup, but they certainly are solid, highly playable games.
What I don't see the room for is the idea that either RSG or Iky are bad games. They may play in a completely different way than everything else called a shmup, but they certainly are solid, highly playable games.
SHMUP sale page.Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
Eugenics: you know it's right!
LoneSage wrote:At first I hated RSG, but I now bare its child.
Oh, like so many of my other girlfriends.

I bought RS when it first came out, and I don't plan on selling it. Ever. It's a great game, even if you don't pay attention to the scoring (I don't) or try to 1CC it (I had a hell of a time just beating it). Congrats on your purchase and enjoy.
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crithit5000
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I just want to know when Treasure names their "Project RS3" assuming it's not Gradius V according to some people.
The world would be a better place if there were less shooters and more dot-eaters.
Jesus' BE ATTITUDE FOR GAINS:
1. Pure, Mournful, Humble Heart
2. Merciful Peacemaker
3. Suffer for Righteous Desire
Jesus' BE ATTITUDE FOR GAINS:
1. Pure, Mournful, Humble Heart
2. Merciful Peacemaker
3. Suffer for Righteous Desire
I suppose it just depends on what you compare it to. Fairly long compared to most "standard" games of the genre (although Gradius V comes close to 80 minutes and is far more of an 'endurance' game) but closer to average when compared to some other one-sitting action games.llabnip wrote:Not that long?! It's the longest single loop shooter I've every playedValgar wrote:RSG isn't that long, are you guys playing just the saturn version or something?
To the thread creator...probably the greatest praise I could give RSG is that it thinks outside of the box.
While most modern shooters concern themselves with just dumping bullets down from the top of the screen (albeit with some great scoring systems and intuitive patterns), RSG refuses to interpret the genre as something that must just scroll forward and have enemies attack downwards. It uses every trick in the book from every angle to try and kill you- and you can attack back in the same way-, making it feel fresh and dynamic.
Also, while less polished and elegant than Ikaruga, it serves as a fascinating segue into the whole philosophy and sense of design that has now essentially become a staple of how Treasure approaches the genre.
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TWITCHDOCTOR
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Other long Shmups that come to mind would be, Blazing Lazers and Space MegaForce.llabnip wrote:Not that long?! It's the longest single loop shooter I've every played (and I've played a ton). It's almost 45 minutes start to finish in normal mode and even longer in Saturn mode (which includes both stage 2 and 4 and has a few extra levels). It's twice the length of Ikaruga and in Saturn mode is almost twice as long as any Psikyo, Taito or Cave overhead shooting game.Valgar wrote:RSG isn't that long, are you guys playing just the saturn version or something?
Radiant Silvergun isn't just my favorite shooter, it's my favoraite game.
Best game ever made IMO. Just keep in mind that it WILL destroy you for the first 10-20 hours of playing it. Radiant Silvergun is a lot like sex: At first it looks nice, but its awkward, over too soon, and you don't get much of anything accomplished. Once you master it though, you're like "Hey! This is the greatest fucking thing ever!" and next thing you know you're in stage 5 and holding on for dear life.
As someone who has 1CC'd the game, its easily the best shmup (and IMO, GAME) ever concieved. Its easily one of the most rewarding games ever. *sigh* Nothing like fighting Xiga with some level 33 weapons.
As someone who has 1CC'd the game, its easily the best shmup (and IMO, GAME) ever concieved. Its easily one of the most rewarding games ever. *sigh* Nothing like fighting Xiga with some level 33 weapons.

RABBLE RABBLE RABBLE!!!!!!
First, I said I wasn't overly fond of RSG. I like it, just not as much as everyone who seems to think it's the greatest shmup ever conceived. I certainly won't sell it (a game has to be pretty boring for me to sell or trade it away -- Skull Fang comes close), but if I'd paid $150+ for it I would feel a little ripped off.Blade wrote:To anyone who cries overrated and that their not Fond of RSG, please, please, PLEASE share the wealth, if you don't like the game, sell it to somebody who wants it.
Maybe that's my problem. I haven't played RSG in many years, and I certainly haven't played it for close to 10 hours. Perhaps I should give it some more playtime now.jp wrote:Best game ever made IMO. Just keep in mind that it WILL destroy you for the first 10-20 hours of playing it. Radiant Silvergun is a lot like sex: At first it looks nice, but its awkward, over too soon, and you don't get much of anything accomplished. Once you master it though, you're like "Hey! This is the greatest fucking thing ever!" and next thing you know you're in stage 5 and holding on for dear life.
Yeah, I can see where RS can be... unappealing... at first, given that it seems like an incredibly daunting task having to chain everything and if you don't then most bosses pretty much have to time out.
Once you get good at it though, its great. The only reason I loved it from the get-go is because I'm a Treasure fanboy.
Once you get good at it though, its great. The only reason I loved it from the get-go is because I'm a Treasure fanboy.

RABBLE RABBLE RABBLE!!!!!!
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Diabollokus
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ROBOTRON
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In The Hunt...the sub-shooter? That game is great! I'm a proud owner...love the underwater ice stage...I like it when the train runs off the tracks too...awesome!iatneH wrote:In The Hunt is a good one, I have the PS1 version, but I've still put it on my "must buy PCB" list. I don't know why many people seem to think it's slow, because I think the speed ramps up to "frantic" pretty quickly..


Fight Like A Robot!
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ROBOTRON
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INDEED.TWITCHDOCTOR wrote:Other long Shmups that come to mind would be, Blazing Lazers and Space MegaForce.llabnip wrote:Not that long?! It's the longest single loop shooter I've every played (and I've played a ton). It's almost 45 minutes start to finish in normal mode and even longer in Saturn mode (which includes both stage 2 and 4 and has a few extra levels). It's twice the length of Ikaruga and in Saturn mode is almost twice as long as any Psikyo, Taito or Cave overhead shooting game.Valgar wrote:RSG isn't that long, are you guys playing just the saturn version or something?
Radiant Silvergun isn't just my favorite shooter, it's my favoraite game.
Both are COMPILE goodness!

Fight Like A Robot!
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captain ahar
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crithit5000
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Congrats, crithit5000! Sounds like the Silvergun-fever has you in its grip!
I am not a raving-mad Treasure fanboy, these are just the facts: This is one of the greatest shmups of all time because as previously stated, it is long, 2 player, and looks so amazing! It allows us to see that when developers take their time and energy to make a great port it shows, and it gets highly praised for that fact. So many Saturn owners can't believe that games can look that good on the Saturn, why couldn't other developers do this?
Off topic: You won my Parodius Deluxe Pack auction! Congrats! Hope you enjoy the game!
I am not a raving-mad Treasure fanboy, these are just the facts: This is one of the greatest shmups of all time because as previously stated, it is long, 2 player, and looks so amazing! It allows us to see that when developers take their time and energy to make a great port it shows, and it gets highly praised for that fact. So many Saturn owners can't believe that games can look that good on the Saturn, why couldn't other developers do this?
Off topic: You won my Parodius Deluxe Pack auction! Congrats! Hope you enjoy the game!
"When you can say you love shooting games, I get the sense you’re no longer a normal person. (laughs)" - S. Yagawa