Mamorukun wa Nowarete shimatta coming to PS3 (retail)
Mamorukun wa Nowarete shimatta coming to PS3 (retail)
Cyber Front announced today a PlayStation 3 version of 2008 arcade shooter Mamorukun wa Nowareteshimatta. The PS3 version, which follows a 2009 Xbox 360 port (released through G.rev), will be titled Mamorukun wa Nowareteshimatta: Meikai Katsugeki Wide Version.
The PlayStation 3 version offers full HD wide screen support, two Xbox 360 download characters included from the stat for free, and a new "Meikai Katsugeki Mode." A retail release is set for March.
From: http://www.andriasang.com/e/blog/2010/1 ... rukun_ps3/
The PlayStation 3 version offers full HD wide screen support, two Xbox 360 download characters included from the stat for free, and a new "Meikai Katsugeki Mode." A retail release is set for March.
From: http://www.andriasang.com/e/blog/2010/1 ... rukun_ps3/
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
Cool! It's starting...
Like I said it's 16:9 HD
Now let's see how many OMG Cave is not on teh PS3 whiners, will support this...
Like I said it's 16:9 HD

Now let's see how many OMG Cave is not on teh PS3 whiners, will support this...
The future is 2D
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
Wide support??? 

Look at our friendly members:
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Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
So...does this mean they actually omitted tate to get around SCEI's restrictions, and are now using FULL HD NATIVE WOW as a selling point? Or just that this new Meikai Katsugeki mode is 16:9? I don't know, the emphasis on "wide version" is pretty weird.
Good that they included the DLC characters on disc. Though how many more sales do they expect to get from a year-old port of a game that didn't exactly burn up the charts when it was released...?
Good that they included the DLC characters on disc. Though how many more sales do they expect to get from a year-old port of a game that didn't exactly burn up the charts when it was released...?
video games suck
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
I'm curious to see what this actually is. Maybe something like Seisou Kouki STRANIAs semi transparent borders... or it could be a total mess.njiska wrote:Wide support???
XBL - CountryGolden


Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
Is the game actually good? Didn't nZero counterstop the game or something like that? I recall seeing a youtube video of his...
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
Some pics of the PS3 version from GAF:






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E. Randy Dupre
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Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
Not really. There are some relatively decent ideas in it, but it's all a bit cramped and a bit stop/start. No natural flow to proceedings. Unless there are some fundamental changes made to the systems in place, I wouldn't get too excited about this. If at all.Ruldra wrote:Is the game actually good?
That said, it's possibly the only vert I can think of that would benefit from becoming widescreen. Like I say, I found it ridiculously cramped in its original ratio.
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
Well these type of games are perfect for tate...but the cramped feel normally goes a way after playing a couple of minutes a verizontal...at least for me...
The future is 2D
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
Oh boy, a loli shooter with hideous 2.5D graphics in unflattering HD. I'll go preorder now.
IGMO - Poorly emulated, never beaten.
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
No, you can't counter stop the game... however, the scoring is hilariously broken (the sky garden level has an absurd degree of infinite respawning enemy milking). Expanding things to 16x9 just seems like it'll break the scoring even further.Ruldra wrote:Is the game actually good? Didn't nZero counterstop the game or something like that? I recall seeing a youtube video of his...
Also, I love how the score and timer are identical in all of those screenshots.
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
The game is pretty poor, honestly. It's the only 360 shmup which I don't own.
Hell it doesn't even feel like a shmup.
Hell it doesn't even feel like a shmup.
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
Ten minutes in one spot.
Ten minutes.
Ten minutes.
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
Here's the video I was talking about: http://www.youtube.com/watch?v=mHhPX3swd88
That's a lot of milking. I'm not too fond of cute-em-ups either, so I'm gonna pass up.
That's a lot of milking. I'm not too fond of cute-em-ups either, so I'm gonna pass up.
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
My guess is that Gulti convinced Cyber Front to port this over in an attempt to recoup dev costs. The 360 port didn't sell very well (something like 7,000 copies at the most) and the arcade original wasn't very popular. Both companies already have an established relationship because of Strike Witches (which Cyber Front published and Gulti also developed), so this doesn't seem all that far-fetched. The only way this port will sell at least somewhat decently is if they manage to fix all of the gameplay issues, and even then it'll only sell like 10,000 copies on a best-case scenario.
Though I have my doubts that any substantial gameplay changes will be made. Gulti knew about Mamoru-kun's gameplay issues long before it was ported to 360, and yet neither they nor G.rev made any effort to address these issues when making the 360 port. As for this leading to possibly more retail shooters on the PS3, that seems very unlikely to me. The only way other shooter devs are going to see the PS3 as viable is if this port manages to sell 20,000 copies or more, and since 9 out of 10 serious shooter fans already own a JP360 and know that Mamoru-kun isn't very good, there's no way that's going to happen (on top of that, Sony would have to alter some of their policies). I really doubt that most of the casual shooter fans (and the few serious ones) who own only a PS3 would be willing to spend $60 on a game like this one. But who knows, maybe I'm wrong. Only time will tell.
Realistically, even if they fix all the issues for the PS3 port and it manages to sell decently, I think the most that will come of this is a PS3 port of Strike Witches.
Though I have my doubts that any substantial gameplay changes will be made. Gulti knew about Mamoru-kun's gameplay issues long before it was ported to 360, and yet neither they nor G.rev made any effort to address these issues when making the 360 port. As for this leading to possibly more retail shooters on the PS3, that seems very unlikely to me. The only way other shooter devs are going to see the PS3 as viable is if this port manages to sell 20,000 copies or more, and since 9 out of 10 serious shooter fans already own a JP360 and know that Mamoru-kun isn't very good, there's no way that's going to happen (on top of that, Sony would have to alter some of their policies). I really doubt that most of the casual shooter fans (and the few serious ones) who own only a PS3 would be willing to spend $60 on a game like this one. But who knows, maybe I'm wrong. Only time will tell.
Realistically, even if they fix all the issues for the PS3 port and it manages to sell decently, I think the most that will come of this is a PS3 port of Strike Witches.

Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
Lol @ Japan already claiming the 360 version was a "beta"

A bad game is a bad game regardless of how much screen estate you have.

A bad game is a bad game regardless of how much screen estate you have.
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Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
The game wasn't that bad. Come on.
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Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
It isn't a good shooting game but I enjoyed it just like strike witches.
Seeing this PS3 version I just stay with the 360 ones on my tated monitor. Let's see how it turns out but I don't hope for a very good welcome. Maybe they're hoping to trick casual players with the cute sleeve XD
Seeing this PS3 version I just stay with the 360 ones on my tated monitor. Let's see how it turns out but I don't hope for a very good welcome. Maybe they're hoping to trick casual players with the cute sleeve XD
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Super Laydock
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Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
great news!
wanted this since I first saw footage of it.
wanted this since I first saw footage of it.

Barroom hero!
Bathroom hero!
Bathroom hero!
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
Beta v0.1.1 versus Beta v0.1.2Elixir wrote:Lol @ Japan already claiming the 360 version was a "beta"


Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
While I would love to support some full-retail shmups on my PS3, this one isn't going to cut it. I wouldn't say the game is bad, but it certainly isn't worth double-dipping on. I'll stick with my 360 version.
Typos caused by cat on keyboard.
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
Can't say I was expecting this of all games to possibly be released on the PS3, as a disc release at that!
This might do more harm than good, can't expect this selling very well and it'll just further discourage developers wanting to put shooting games on the system. I'd be bloody amazed if it even outsold the 360 version.
This might do more harm than good, can't expect this selling very well and it'll just further discourage developers wanting to put shooting games on the system. I'd be bloody amazed if it even outsold the 360 version.
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
The 360 version comes with a superplay DVD and one of the three plays speedruns the entire game to sit in one spot shooting the same enemies for the aforementioned ten minutes (not exaggerated).Ruldra wrote:Here's the video I was talking about: http://www.youtube.com/watch?v=mHhPX3swd88
That's a lot of milking. I'm not too fond of cute-em-ups either, so I'm gonna pass up.
Conceptually juggling milking and getting time extends could be pretty cool, though.
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
If that consists bombing, then all shooters are screwed. And last estimates are that it sold 10K. So right within the shmup sales range, so no real reason for Guilti and G.rev to be dissatisfied with the results.Cuilan wrote:My guess is that Gulti convinced Cyber Front to port this over in an attempt to recoup dev costs. The 360 port didn't sell very well (something like 7,000 copies at the most)
My guess is that either 1) Guilti is greedy and wants to see if there is a PS3 userbase to capitalize on 2) Cyberfront is desperate after SW bombed and wants to see if the PS3 will take their crappy games since 360 users know better
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mesh control
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Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
My thoughts exactly with regards to this game. It had such potential to be awesome but the exaggerated milking is just ridiculous. I still like it for a killing time sort of game when I'm bored though. It has a cutesy sort of charm and a shmup that didn't force you forward was a nice concept, but broken in execution.Jeneki wrote:I wouldn't say the game is bad, but it certainly isn't worth double-dipping on. I'll stick with my 360 version.
Since no information is given that the core game play is being retooled to fix the broken scoring. I just can't see this selling well at all since most fans of the genre in Japan already own 360s. They would solely be depending on a whim that some sleeper audience exists in the East fervently awaiting to devour any sort of shmup no matter what it is on the ps3.
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
I'd probably play it over Strike Witches or Otomedius, but it's still bottom of the barrel.TodayIsForgotten wrote:The game wasn't that bad. Come on.
Unfortunately, PS3 owners who still think Microsoft is the devil won't end up being satisfied by this release, and will assume other titles from the 360 will also be ported to PS3, which is not the case.
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
Famitsu shows that it sold 6,792 copies week 1, and since shooters are extremely front-loaded, that's the week that matters most. The game completely disappears from the rankings the following week. Look up the first-week numbers for every other shooter released on the 360 so far and you'll see that almost all of them sold better than Mamoru-kun. The only ones that sold worse were Shiki 3 (multiplatform), RFA (very buggy on release, bundle of 3 old games already playable in MAME), and Raiden 4 (style of shooter no longer popular).manaka wrote:If that consists bombing, then all shooters are screwed. And last estimates are that it sold 10K. So right within the shmup sales range, so no real reason for Guilti and G.rev to be dissatisfied with the results.
http://garaph.info/weeklyoverview.php//week/2009-06-22
http://garaph.info/weeklyoverview.php//week/2009-06-29
It might have been able to crawl to ~10,000 LTD eventually, after heavy discounts on all the unsold stock.
Since you say Mamoru-kun's LTD is ~10,000 we could say that for the typical 360 shooter LTD = week 1 + (week 1 -50%). So Deathsmiles LTD = ~30k, Mushi Futari LTD = ~22.5k, Esp2 LTD = ~18k, Otomedius LTD = ~21k, DDP DOJ X LTD = ~15k, Senko Rev.X LTD = ~15k, Ketsui X LTD = ~15k, Deathsmiles 2X LTD = ~24k, Senko DUO LTD = ~11k
Those numbers are actually being extremely generous to Mamoru-kun, since all the games listed were better received by both critics and the shmup community as a whole (some sold enough to even get Platinum releases), and some of those games haven't even been out for very long either. As you can see, even in this generous context, Mamoru-kun's sales are not very good when compared to most other shooters on 360 (I forgot exactly what Strike Witches' current LTD is, but I'm pretty sure it's much higher than Mamoru-kun's supposed LTD).

Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
I find it hilarious that DSIIX has a higher LTD than Mushi Futari and Espgaluda II BL both of the region free titles. Otomedius also sold rather well compared to Espgaluda II BL. Surprised Shiki III sold worse than Mamoru though, if I could only choose one game between the two I'd go with Shiki III.
Just shows a game doesn't need to be solid to move more copies. (DSIIX > Mushi Futari) or (Mamoru > Shiki III > Raidens)
Just shows a game doesn't need to be solid to move more copies. (DSIIX > Mushi Futari) or (Mamoru > Shiki III > Raidens)
Re: Mamorukun wa Nowarete shimatta coming to PS3 (retail)
Were you able to pull this off in the 360 port? I could never get it to work.Kiken wrote: (the sky garden level has an absurd degree of infinite respawning enemy milking). .
It's five minutesTaylor wrote:Taylor wrote:the aforementioned ten minutes (not exaggerated).
