Bunnyland saved!
PC-Engine
EmperorIng - 2,035,500 - 2-1
Score pic:
I'd been practicing this whole week to get a clear, and actually managed it, ha. The final level was a close call, considering I was on my last life by the time I reached stage 6, lost the ribbon to the dragon miniboss, and had to tough it out from there on out, considering this was my first time making it this far in the game. The final boss narrowly killed me with the arcing flame attack (since I didn't know how to react to his patterns). Phew!
I agree, Perikles, that the second loop seems a little ludicrous. I am not sure how the rest of the game plays, but if the first stage is any indication, its challenge comes chiefly from "Hey! Remember those little roadblocks we place to give you something to shoot at! Well now they take 4x as much damage and choke off key parts of the stage!"
I feel the game has a slight balance issue: there is a wide gulf of power between having the ribbon and not having the ribbon. That and the random nature of the item canisters really make things a crapshoot when you need those precious missile stocks and ribbons vs a, uh, rice bag? The gigantic hitbox and slightly pokey ship speed make things tricky, perhaps unnecessarily so, especially in stage 4 with lots of hard to reach enemies that like rushing into your backside from narrow passages. However, perhaps I shouldn't complain too hardily about a game that's only ~13 minutes in length; after all,
I managed to clear it.