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 Post subject: RQ: Dodonpachi DOJ Hypers....
PostPosted: Fri Sep 10, 2010 12:56 pm 



Joined: 03 Sep 2010
Posts: 79
Is there a system for the hypers appearing... ie score, death?
Just started playing this game and they seem to appear at random.... :?:


<mod edit: modified thread title -inc.>
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Ketsui..... Never has constant death been so much fun!!!!


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 Post subject: Re: RQ: Dodonpachi DOJ Hypers....
PostPosted: Fri Sep 10, 2010 3:51 pm 


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Joined: 19 Aug 2010
Posts: 269
crackfox wrote:
Is there a system for the hypers appearing... ie score, death?
Just started playing this game and they seem to appear at random.... :?:


<mod edit: modified thread title -inc.>


they appear by point blanking certain enemies (spinning turret stage 1) or by getting your chain really high, or by destroying certain boss parts first (stage 1 end boss, right and left turrets, one hyper each). at least that's what I've learned.


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 Post subject: Re: RQ: Dodonpachi DOJ Hypers....
PostPosted: Fri Sep 10, 2010 4:04 pm 


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Joined: 01 Sep 2010
Posts: 805
I'd recommend reading the first post at least of the DOJ GD thread for information on all the game's mechanics, including the hyper gauge.


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 Post subject: Re: RQ: Dodonpachi DOJ Hypers....
PostPosted: Fri Sep 10, 2010 4:17 pm 



Joined: 03 Sep 2010
Posts: 79
Thanks Guys. Very helpful. :D
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 Post subject: Re: RQ: Dodonpachi DOJ Hypers....
PostPosted: Sat Sep 11, 2010 5:02 am 


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Joined: 24 May 2009
Posts: 781
Location: Tampa, FL
Lasering large enemies and chaining get you hypers. Obviously you want to do both. As far as anyone can tell, lasering vs shot on popcorns makes no difference.


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