Hello guys, I made a little opengl2d rendering lib. Only uses the fixed-pipeline and most of the ones who tested this tell me it runs flawlessly. However a minority tells me it's either very slow or renders inconsistently. I have assumed their drivers are fine since that's what they say.
Can you guys tell me if it renders correctly and the FPS in fullscreen and windowed mode?
relminator wrote:Hello guys, I made a little opengl2d rendering lib. Only uses the fixed-pipeline and most of the ones who tested this tell me it runs flawlessly. However a minority tells me it's either very slow or renders inconsistently. I have assumed their drivers are fine since that's what they say.
Can you guys tell me if it renders correctly and the FPS in fullscreen and windowed mode?
Seems to be rendering correctly here on both machines, the FPS count is bobbling around the 59-60FPS (with a peak of 70-75 when it's first started) in either windowed or fullscreen mode regardless of if i set it to limit the FPS.
Using an Athlon XP 2400+ at 2GHz, 512Mb of RAM and a 256Mb GeForce 6200 in one box and a Pentium 4 at 1.70GHz, again 512Mb and a 64Mb GeForce 4 MX440 in the other.