oh, and "LAVAPROOFED BOATS" - someone in #shmups irc, gave me a laugh.
Last boss was a joke! HARDY HAR HAR!!! It was Skynet!?!? You guys can post links to your plays or inps or whatever, here btw.

During my one really long session, yesterday, i never swore so much in my life, every 10 minutes it was FUCK! My neigbors must be wondering what's going on, as i'm normally quiet as a mouse.Davey wrote:my heart and vocal chords can't take any more snipers.
I hate stage 3. No matter how many times i'd done it, i'd still fuck it up half the time. Add to that the rare fuckup in stage 1 or 4 and the occasional fuckup in stage 2 and yeah, reset rate is high. My cutoff requirements for resetting were dying before stage 5 and/or missing the stage 4 glitch bonus. The secret to not going insane is bombing the living fuck out of stage 3, after that the next 10 stages are a lot easier.Davey wrote:My reset rate is like 95%...
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
I only got to level 17, so I could be wrong here, but it seems like:sikraiken wrote:I feel like it gets easier as you go through the stages - shouldn't it be the other way around?
I can't really think of any modern shmups that have them, though. That doesn't necessarily make them bad, but they do make the game feel more dated IMHO.Ed Oscuro wrote:I think that enemies that come from behind are a valid tactic, they're in games like Fire Shark after all.
That's it in a nutshell. By themselves, the pods don't carry the game; ditto for bombs. But together, BY YOUR POWERS COMBINED I AM SHORYUKEN!!Danbo Daxter wrote:lots of bombs = me like