Maniac Shooting Game
Game Description
War on Bugs is a vertical scrolling shooter. You control one of two selectable characters and choose between 3 unique Helper types. This is an alpha version so the game will loop after the 4th stage. More information can be found in game by pressing F1. Runs about 55fps on an XP machine thats about 8 years old with 512 ram and a 64mb videocard.
Core Information
Title: War on Bugs
Genre/Category: Arcade Shooter
Download Size: ~30 MB
Game File-Type: Zip
Suggested Minimum Resolution: 800x600
Resolution: No Change, Windowed
Current Version: v0.77
Written In: :GM7: Registered
Screenshots




More Screenshots
http://chironinteractive.com/component/ ... ,category/
Videos
http://www.youtube.com/watch?v=dY1VzFW3Ua0
Score Attack update for .58
http://www.youtube.com/watch?v=GnJ0o0u_gpk
Mirrors
http://www.yoyogames.com/games/94232-war-on-bugs
http://www.filefront.com/15735097/WoB77e.zip/
http://chironinteractive.com/downloads/WoB77e.zip
Final Comments
No fancy 3D.
100% Particle system free.
4 Stages for testing as well as Score Attack Mode
Original Music.
3 Difficultly levels each with own scoreboards.
User configurable controls, Music/SFX levels and Video sync.
You can toggle between full screen and windowed modes by pressing the F4 key on your keyboard.
Scoring
Destroying enemies with your main shot gains you points as well as some charge-up items. Collect these for points and so that you can use your powershot. Destroying enemies with your powershot will give you a higher score but the enemies will not drop charge up items. Destroying enemies with bombs gives you less points, but still drops charge-up items.
The configurable buttons are:
Main Shot/Accept -During gameplay this is your primary mode of attack. During menus this will accept the current selection.
Charge Shot - This fires the characters special attack that is more powerful than the main shot. It requires that you have collected some charge items. Your charge inventory is listed at the bottom middle of the screen. You can not collect more than twenty at a time so use this often. Also used in menus to move backward.
Bomb -This will discharge a bomb unique to each character.
Start - Moves you forward in menus and pauses gameplay.
Difficulty Settings
At the beginning of your game you can choose between Larva, Normal or Hard difficulty settings. The higher the difficulty the more bullets, and Hard has a bullet speed increase as well.
Whats Changed for .77
Fixed bug that prevented an enemy from spawning properly
Player will no longer collide with land enemies (excluding the giant worms on stage3)
Gems give you more points the faster you pick them up
Some of the Stage 1 Boss's attacks have been slowed down
Fixed the pause menu bug for keyboard users-Joystick users will still need to use their primary fire button to select "continue" or "exit"
Added 4th stage and 4th stage boss
minor changes to Stage 3 boss head/neck health
Optimized Naomi's bomb, dmg may be slightly different but it is more efficient now
Character speed changes-both characters have less drastic speed differences between firing and non firing
Naomi's movement speed while firing has increased
Sam's top movement speed has been slightly reduced but his firing speed increased
Options are now destroyed when you run out of lives
You can now skip the between stage dialogs more quickly, and the fadei-n/fade-out time has been decreased
Updated charge capacity to 30, this allows the player to store more while still encouraging them to regularly use the charge instead of stocking it for a long time
Fixed a bug where some resources were not unloading
Medals now destroy when off-screen
Known Bugs:
Sometimes sounds do not play when triggered.
As always, feedback is appreciated.