okaaaaay ...
I think 'someone' is taking a dig at cave... and of course the deservedly outrageous percentage of people that like their formulae. Perhaps this just represents a personal taste and ethic? But I think that over stepped the mark when critising the intent of the games.
As an aside there are many games - and not even just shmups - which feature slowdown; often part compromise, sometimes for purely an aesthetic effect, sometimes marginal to play, sometimes integral to play.
It disappoints me that people try and distill this into a technical discussion... Firstly because I see little explanation of this. Secondly, because I feel it is often missing the point a bit: Competancy with hardware and the relative relationship with the hardware's capability have something to do with how a feature is implemented. But more important is the decision whether that feature is implemented.
I would be very suprised if slowdown in cave's case is not a purposeful combination of hardware, programming and game design. It happens so consistently, and in such a recognised and managed manner, that it cannot be purely just a happenstance of idly chucked together code, hardware, game and level design.
The devastating impression of even the game's hardware being broken by the brutality of the game is in itself something of an oxymoron - but does give a wonderful little aesthetic kick to someone whose brought into the reality of the game's conceits and, if managed properly, it can also take the form of an intriguing (as opposed to intrusive) gameplay element.
I can accept the idea that you could find this annoying/dirty or distracting in general (?), but especially without stating specific examples, the idea that this is an unintented fault of bad programming/design, strikes me as rather short sighted and not particularly constructive...
... would you suggest throttling/changing design - how would this be managed - tailored to gamers performance/setup in advance? In which circumstances would you think this would be of use? ... there's a range of areas where this coversation could spark some meaningful debate; at the moment it seems a bit like a bash and bait
ps. sorry for punctuation and grammer - I seem to often write more than I want...