BrianC wrote:Did Tengen ever actually release anything on the TG-16 besides Klax?
Tengen had several TG-16 games in developement including Off the Wall & Pit Fighter...but they were cancelled for one reason or another. Yep, Klax is the only Tengen game to be released for the Turbografx-16 console and I have it as well. Actually, I used to think that the Klax Jamma PCB was like the PCE/TG-16 version of Tengern's Klax but they are two very different Klax games. The arcade Klax PCB doesn't have any "back-up battery" whatsoever but still manages to save your high scores and game settings (whereas on the PCE/TG-16 Tengen version of Klax, you have the option of playing in either English or Japanese language settings -- a cool "bonus" option that isn't found in the original arcade Jamma PCB version of Klax).
Plus, you'd think that the arcade Jamma version of Klax PCB would at the very least have the option to "turn off the drop meter" on Wave 1 but there isn't such an option (there's an option though to turn off the drop meter on Wave 1 on the NES Tengen Klax game).
BTW, the mysterious guy whose name of Bugsujik is really none other than LX Rudis himself who did all cool BGM tunes for the NES Klax version. Back in 2001, LX Rudis told me a story about how he came to create some very different BGM tunes but upon listening to some "heavy metal" like Megadeth, etc., he changed the entire BGM tunes to sound alot better...hence the really cool BGM tunes even though it's only presented in "mono" on the NES console.
LX Rudis also told me that he had a very hard time coding the NES Klax engine to run at a consistent smooth framerate but they managed to pull it off and it is indeed a very smooth (framerate-wise) NES game.
PC Engine Fan X! ^_~