Do you wanna be the guy?

A place where you can chat about anything that isn't to do with games!
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Arvandor
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Do you wanna be the guy?

Post by Arvandor »

I know I do!

http://kayin.pyoko.org/iwbtg/

^ Game is freaking awesome. Give it a whirl =)
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Ruldra
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Post by Ruldra »

I played this some time ago. Got to the spiked area, it annoyed the hell out of me so much I never touched it again. Trying to get all those jumps right was too frustrating and no fun.
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mastermx wrote:
xorthen wrote:You guys are some hardcore MOFOs and masochists.
This is the biggest compliment you can give to people on this forum.
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croikle
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Post by croikle »

A while ago I played the demo and got to the SMW Bowser boss, but didn't quite get that down, and playing the same waiting game over and over again just to get owned by a little mistake on the big cannonballs was getting boring. It was neat for a bit, and might be worth coming back to sometime.
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GrimoreLibrarian
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Post by GrimoreLibrarian »

Horribly over rated. It's like the mushihemesama futari ultra mode V1.5 of freeware games.
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Momijitsuki
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Post by Momijitsuki »

I played this a couple of years back. I got to the first boss and quit. I'm not THAT much of a masochist.
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Jockel
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Post by Jockel »

I've already been the guy.
Had more fun with that "Cat Mario" clone or whatever it was called.
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SockPuppetHyren
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Post by SockPuppetHyren »

A_Civilian wrote:Owata's cool too.

Link, and enjoy. (Or not.)
The cliff kills you
The cliff's WALLS kill you
When you jump on the platform, the spikes spring up to kill you
When you make it to the other side a wall falls down, and it kills you
The sign kills
Your own bullets kill you

Do we have a winner?
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Herr Schatten
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Post by Herr Schatten »

SockPuppetHyren wrote:
A_Civilian wrote:Owata's cool too.

Link, and enjoy. (Or not.)
The cliff kills you
The cliff's WALLS kill you
When you jump on the platform, the spikes spring up to kill you
When you make it to the other side a wall falls down, and it kills you
The sign kills
Your own bullets kill you

Do we have a winner?
Sounds like Rick Dangerous. Suddenly, I feel the urge to try that game.
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Ed Oscuro
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Post by Ed Oscuro »

SockPuppetHyren wrote:
A_Civilian wrote:Owata's cool too.

Link, and enjoy. (Or not.)
The cliff kills you
The cliff's WALLS kill you
When you jump on the platform, the spikes spring up to kill you
When you make it to the other side a wall falls down, and it kills you
The sign kills
Your own bullets kill you

Do we have a winner?
And when you make it to the next screen, there's a cat that superpunches your bullets back at you. Dunno, maybe you're supposed to eye-shot it or jump over it.

When you die here, you get sent back to the first screen!
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Ganelon
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Post by Ganelon »

The "next" screen is a misnomer...
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dmauro
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Post by dmauro »

IWBtG is a poor imitation of Jinsei no Owata.

edit: I recommend using joytokey and a pad if you want to give Owata a go. It's a really interesting game, and you can even break it a little bit in weird ways sometimes, which is very satisfying because of how hard it is.
Spoiler
there is a good joke right underneath you from the start
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nash87
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Post by nash87 »

SockPuppetHyren wrote:
A_Civilian wrote:Owata's cool too.

Link, and enjoy. (Or not.)
The cliff kills you
The cliff's WALLS kill you
When you jump on the platform, the spikes spring up to kill you
When you make it to the other side a wall falls down, and it kills you
The sign kills
Your own bullets kill you

Do we have a winner?
don't forget about ryu's tatsumakisenpukyaku that kills you :shock:

Has anyone got to the grey mecha birdo fight that has ikaruga boss music in the background? I died from laughter shortly after the fight began. same thing happened with the mecha zangief fight :lol:
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PROMETHEUS
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Post by PROMETHEUS »

definitely no fun at all
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Davey
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Post by Davey »

PROMETHEUS wrote:definitely no fun at all
I totally agree. It's just hard for the sake of being hard.

The author is comparing this to Mega Man and Battletoads. I don't remember those being anywhere near as cheap as this game (and yes, I beat Mega Man 1-6 and Battletoads).
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Gungriffon Geona
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Post by Gungriffon Geona »

whiney babbies with no reflexes on a shoot em up board.
wow that's some ironic shit there.
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FLYING CARS WITH CRAB CLAWS
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BryanM
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Post by BryanM »

If there were some way to fast forward past the extremely long frickin' boss intros I'd have beaten this already.

Internet tv lets me live through it vicariously though,
Davey wrote:The author is comparing this to Mega Man and Battletoads. I don't remember those being anywhere near as cheap as this game
They're way cheaper. A screw up there doesn't cost you a mere 15 seconds, it costs you several minutes of your life.

Walls with limited bombs to destroy them and kill lasers...
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croikle
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Post by croikle »

Having some fun with Owata, but currently being raped by Air Man. Are his tornado spreads random, or is there some way I can manipulate them to get possible-to-dodge patterns? Sometimes I can get him to half health or so, but it's very dependent on how the tornado shotgun fires.
Related: http://www.youtube.com/watch?v=hUVdA9ABzpg

By the way, Yutori Mode has savepoints, quite the timesaver in games like this.
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Arvandor
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Post by Arvandor »

I dunno, there's something in my stubborn nature that really enjoys dying dozens of times to pass one 30 second section of the game =/ If save points weren't so frequent, I'd probably have given up by now, rather than clearing 3 bosses. I can play this game for longer stretches than Dodonpachi. I can only take so many stupid deaths on stage 4 or 5, wasting 15 minutes of play time, before it gets really infuriating. At least in IWBTG I feel like I'm making progress rather than stagnating.

I also giggle a little with every new and clever way that I get killed =) He manages to keep the death traps clever and unrepetative, which I find fairly impressive.
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Davey
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Post by Davey »

Gungriffon Geona wrote:whiney babbies with no reflexes on a shoot em up board.
wow that's some ironic shit there.
It's not about reflexes, it's about grueling memorization. Most (all?) of the deaths are unforeseeable, so every move you make is based on trial and error. If you get to a new level or boss in a shmup, you can use your instincts and reflexes to survive for a little while. That won't work here.

I didn't get very far into the game, so I could be wrong. Maybe the later levels are more reflex-oriented?
BryanM wrote:
Davey wrote:The author is comparing this to Mega Man and Battletoads. I don't remember those being anywhere near as cheap as this game
They're way cheaper. A screw up there doesn't cost you a mere 15 seconds, it costs you several minutes of your life.
A lot of the deaths in Battletoads are foreseeable, you just need a lot of practice to get the timing right. This game is actually worse about blindsiding you with death, even though the penalty for dying is much less. But yeah, Battletoads is probably a way bigger time sink.

FWIW, though, I wouldn't have the patience Battletoads these days either.
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Ed Oscuro
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Post by Ed Oscuro »

Owata wouldn't be bad if I could just figure out the dang puzzles.

Go left:

Can't jump over the lolcat

Go right:

Can't jump past the chasm (standing on top of the highest box on the previous screen).

Getting to either screen isn't tough at all (especially if you go right!) but I just don't know what to do next. :(
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A_Civilian
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Post by A_Civilian »

...Wow, totally threw this topic off a bit.

I'm pretty sure a related site somewhere showed a map for the whole thing...

Ah, here it is. Heh...it's a walkthrough too.

The derivative mini-games aren't too bad either.
Last edited by A_Civilian on Wed Mar 25, 2009 4:49 am, edited 2 times in total.
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dmauro
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Post by dmauro »

Ed Oscuro wrote:Owata wouldn't be bad if I could just figure out the dang puzzles.

Go left:

Can't jump over the lolcat

Go right:

Can't jump past the chasm (standing on top of the highest box on the previous screen).

Getting to either screen isn't tough at all (especially if you go right!) but I just don't know what to do next. :(
Maybe try a different direction ;)
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Ed Oscuro
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Post by Ed Oscuro »

Can't go up, and down...deads, DEATHS

YOU WANT ME MORE DEATHS? NO FREAKIN WAY SUNNY JIM

/me just got finished with a marathon ninja gaiden trilogy session :S
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croikle
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Post by croikle »

Ed Oscuro wrote:Can't go up, and down...
In ゆとりモード there's a save point once you've passed Guile...

Ninja Gaiden can be pretty brutal too.
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Ed Oscuro
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Post by Ed Oscuro »

you wait for the bats to fly bye

there ain't no bats in these flash games
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Twiddle
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Post by Twiddle »

ed get on aim
so long and tanks for all the spacefish
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dmauro
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Post by dmauro »

Ed Oscuro wrote:Can't go up, and down...deads, DEATHS
o rly? :)

Croikle, what's Yutori Mode?
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Lordstar
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Post by Lordstar »

Playing this game is the equivlent of going around telling people how huge your cock is. :cry: Dont like it one iota
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PROMETHEUS
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Post by PROMETHEUS »

Gungriffon Geona wrote:whiney babbies with no reflexes on a shoot em up board.
wow that's some ironic shit there.
haha hope you were kidding
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