Mirror's Edge 2D
Mirror's Edge 2D
For those of us who can't play the original Mirror's Edge, we can have some fun with this 2D version.
http://mirrorsedge2d.com/
Only 3 levels so far, but it's pretty fun.
http://mirrorsedge2d.com/
Only 3 levels so far, but it's pretty fun.
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UnscathedFlyingObject
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Super Laydock
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It's better than the actual game.Super Laydock wrote:now that´s surprisingly fun.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Indeed, pretty damn awesome. Love the smooth 'n slick controls.
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.
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null1024
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The game is awesome... when it isn't sucking up 200 MB of virtual memory...
Come check out my website, I guess. Random stuff I've worked on over the last two decades.
Just got 53.57.Ruldra wrote:Anyone up for some time trial competition? My best time for level 1 so far is 55.10
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.
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Um, what? What the hell is wrong with stylized cartoon cutscenes? Why does everything have to be ultra-realistic? Ever heard of artistic license? Yeesh.Ed Oscuro wrote:I find it hilarious that the actual game looked so good, but then the cutscenes (and this game here) use graphics that look like some kid's embarrassing school project. So ugly!
<@scootnet> if you were a real gamer, you could jerk it to Super Metroid box art
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I thought this too, from the demo anyway.Ed Oscuro wrote:I find it hilarious that the actual game looked so good, but then the cutscenes (and this game here) use graphics that look like some kid's embarrassing school project. So ugly.
You have this pretentious, infuriating cutscene, then the in game stuff kicks in and fucking destroys the cutscene visually.
mang u crackin me upmaxlords wrote:Ever heard of artistic license? Yeesh.
No not like Quake sums up my feelings on this. It's BAD art, "license" be damned. Note that I also was thinking of the demo, so it could possibly be better in the full game. I doubt it.
*splat*
Anyway I played much of the first two levels of 2D Mirror's Edge and then gave up since it was so repetitive. Great fun for a few seconds anyway, and all the moves were logical and easy to pull off (even stuff like running on billboards), maybe a bit too much so.