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 Post subject: Touhou Seirensen ~ Undefined Fantastic Object
PostPosted: Fri Mar 06, 2009 6:57 pm 



Joined: 18 Oct 2007
Posts: 2182
Please post scores for this game in the new high score thread. Thanks!



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Rules: 3 lives, slowdown rate must not be more than 5%.

Version 1.00b is recommended, and can be gotten here.

Notes:
- If you have uploaded your replay on gensokyo.org, link to the replay description page, and not the actual file. You'll know it's the description page if the URL has the word "download" and a number contained in it. You'll know if it's the replay file if the URL has the replay's filename contained in it.
- User "lite" in the score boards is myself; this is the name I use in the game's internal score boards. Honestly, I use that name because I feel like it, but "lite" and "lgb" relate to the same thing. If you would like to use the name you use in the internal score board here, feel free to do so.
- If a particular character/shot-type is missing a score board, one only needs to ask and they shall receive. Just post a score for that character/shot-type when doing so.

Code:
Post each score as follows:

DIFFICULTY - CHARACTER
NAME - SCORE - STAGE - SLOW RATE PERCENTAGE - REPLAY


--------------------------------------

Easy
Code:
-Reimu.A-
1.  Heartbeam    - 1,331,509,270 - C - 0.1%
2.  Dodgeball    -   844,671,220 - C - 0.2%

-Reimu.B-
1.  Heartbeam    - 1,176,816,220 - C - 0.2%
2.  lmagus       -   162,313,580 - C - 1.3%

-Marisa.A-
1.  Heartbeam    - 1,397,449,220 - C - 0.1%

-Marisa.B-
1.  Heartbeam    - 1,211,296,780 - C - 0.3%

-Sanae.A-
1.  Heartbeam    - 1,324,627,260 - C - 0.1%

-Sanae.B-
1.  Heartbeam    - 1,723,870,960 - C - 0.4%
2.  Dodgeball    - 1,048,702,250 - C - 0.2%




Normal
Code:
-Reimu.B-
1.  Aquas        -   197,227,360 - C - 0.4%
2.  KAI          -   197,127,820 - C - 0.1%

-Marisa.A-
1.  Heartbeam    -   999,085,480 - 6 - 0.1%

-Marisa.B-
1.  Heartbeam    -   995,143,270 - 6 - 0.0%
2.  EPS21        -   173,432,670 - C - 0.0%

-Sanae.A-
1.  Heartbeam    -   961,722,280 - C - 0.1%
2.  LtC          -   556,136,640 - C - 0.1%
3.  Sasupoika    -   343,903,260 - 6 - 0.0%
4.  EPS21        -   224,054,490 - C - 0.1%
5.  Momijitsuki  -   207,255,240 - C - 0.1%

-Sanae.B-
1.  Heartbeam    - 1,469,432,460 - C - 0.1%
2.  Dodgeball    -   509,321,320 - 5 - 0.2%
3.  lmagus       -   185,612,980 - C - 0.0%
4.  Sasupoika    -   153,929,570 - C - 0.0%




Hard
Code:
-Reimu.A-
1.  BaitySM      - 1,155,625,740 - C - 0.0%

-Reimu.B-
1.  BaitySM      - 1,030,920,910 - C - 0.0%

-Marisa.A-
1.  BaitySM      - 1,010,785,390 - C - 0.0%

-Marisa.B-
1.  BaitySM      - 1,277,073,790 - C - 0.1%

-Sanae.A-
1.  BaitySM      - 1,137,642,680 - C - 0.0%

-Sanae.B-
1.  BaitySM      - 1,139,750,220 - C - 0.0%
2.  Heartbeam    -   503,411,650 - C - 0.1%
3.  EPS21        -   390,165,620 - C - 0.0%




Lunatic
Code:
-Reimu.A-
1.  BaitySM      - 1,214,648,050 - C - 0.0%
2.  Naut         -   799,865,700 - C - 0.0%

-Reimu.B-
1.  BaitySM      - 1,317,538,330 - C - 0.0%
2.  Naut         -   579,629,000 - C - 0.0%
3.  Sapz         -   195,689,810 - C - 0.0%

-Marisa.A-
1.  Naut         -   833,749,330 - C - 0.0%
2.  BaitySM      -   715,592,020 - C - 0.1%

-Marisa.B-
1.  BaitySM      -   914,316,420 - C - 0.0%

-Sanae.A-
1.  BaitySM      -   852,875,840 - C - 0.0%

-Sanae.B-
1.  .ASP         - 2,142,450,190 - C - 0.1%
2.  BaitySM      -   725,600,890 - C - 0.0%
3.  Heartbeam    -   343,514,060 - C - 0.2%



Extra Stage
Code:
-Reimu.A-
1.  Heartbeam    -   403,362,160 - C - 0.1%

-Sanae.A-
1.  LtC          -   148,488,750 - C - 0.1%

-Sanae.B-
1.  Heartbeam    -   616,367,930 - C - 0.3%
2.  EPS21        -   337,782,210 - C - 0.0%
3.  Danbo Daxter -   169,036,970 - C - 0.0%
4.  moozooh      -   141,159,580 - 1 - 0.3%
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Last edited by lgb on Mon Nov 01, 2010 2:28 pm, edited 47 times in total.

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 Post subject:
PostPosted: Fri Mar 06, 2009 10:29 pm 


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Joined: 23 Apr 2008
Posts: 1023
Location: すごい物語、兄貴
Aww, damn. I just logged on to make this thread and you beat me to it. =X

Can't wait to play though, just 2 more days! ;D
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 Post subject:
PostPosted: Sat Mar 07, 2009 9:38 pm 


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You guys are such control freaks. :lol:
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 Post subject:
PostPosted: Sat Mar 07, 2009 9:39 pm 


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Location: すごい物語、兄貴
Just enthusiastic, that's all.
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 Post subject:
PostPosted: Sun Mar 08, 2009 5:09 pm 


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Location: すごい物語、兄貴
Okay, someone please explain how the UFO system works in this game. It's so confusing.

The patterns are pretty though. I think I like SanaeA the most at the moment.
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 Post subject:
PostPosted: Sun Mar 08, 2009 5:27 pm 



Joined: 27 Jul 2007
Posts: 3722
Location: moscow/russia
Shitscorepost.

Easy — Sanae-A
moozooh — ALL D — 77,049,400 — 3.0%
Guess I'll try until 80M or so.

Normal — Sanae-A
moozooh — ALL D — 96,789,920 — 2.4%
This one needs work.

Hard — Sanae-B
moozooh — 3 — 29,995,720 — 2.5%
Second run though. Almost did it.

WOO I'M FIRST YAYAYAAy!11
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 Post subject:
PostPosted: Sun Mar 08, 2009 5:36 pm 


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Well, it's certainly one of ZUN's most unusual creations.
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 Post subject:
PostPosted: Sun Mar 08, 2009 5:50 pm 



Joined: 27 Jul 2007
Posts: 3722
Location: moscow/russia
Alright, done with Easy.

Easy — Marisa-A
moozooh — ALL D — 105,657670 — 2.9%

Replay will be available as soon as replays.gensokyo.org starts accepting UFO scores.
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Matskat wrote:
This neighborhood USED to be nice...until that family of emulators moved in across the street....


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 Post subject:
PostPosted: Sun Mar 08, 2009 5:53 pm 


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Posts: 2550
Location: Toronto, ON
Normal - Sanae-A
SFKhoa - ALL D - 132,846,730 - 0.1%
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 Post subject:
PostPosted: Sun Mar 08, 2009 6:10 pm 



Joined: 18 Oct 2007
Posts: 2182
Ooh, em-dashes. Maybe I'll start using them in the future...
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 Post subject:
PostPosted: Sun Mar 08, 2009 6:18 pm 


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Location: すごい物語、兄貴
Still working on a clear. I plan on having one posted sometime today.

Also, lgb, it's 'Undefined', not 'Unidentified'. :o
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 Post subject:
PostPosted: Sun Mar 08, 2009 6:28 pm 



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Whoops! Blame ZUN and his UFO tawk.
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 Post subject:
PostPosted: Sun Mar 08, 2009 6:55 pm 


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Awful score is awful, but it's still a clear.

Normal - Sanae-A
Momijitsuki - 53,125,190 - ALL D - 1.0%

It gets pretty easy if you focus on getting extends only. :lol:

EDIT:

No Lunatic score yet?

Guess I'll be the first. :P

Lunatic - Sanae-A
Momijitsuki - 14,933,900 - 2 - 0.6%
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 Post subject:
PostPosted: Sun Mar 08, 2009 7:58 pm 


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Uh....
Lunatic - Sanae-A
SFKhoa - 32,463,400 - 1 - 0.1%
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 Post subject:
PostPosted: Sun Mar 08, 2009 8:01 pm 



Joined: 27 Jul 2007
Posts: 3722
Location: moscow/russia
Hard — Sanae-A
moozooh — 3 — 72,869,450 — 2.8%

Had two bombs left and two spellcards to clear, so it could have been an ALL, but meh. Wouldn't have exceeded 75 million, anyway.
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Matskat wrote:
This neighborhood USED to be nice...until that family of emulators moved in across the street....


Last edited by moozooh on Sun Mar 08, 2009 8:12 pm, edited 1 time in total.

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 Post subject:
PostPosted: Sun Mar 08, 2009 8:10 pm 


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SFKhoa wrote:
Uh....
Lunatic - Sanae-A
SFKhoa - 32,463,400 - 1 - 0.1%


Argh, how do you get your score so high so fast? Do you focus on getting blue UFOs only?
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 Post subject:
PostPosted: Sun Mar 08, 2009 8:23 pm 


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Momijitsuki wrote:
SFKhoa wrote:
Uh....
Lunatic - Sanae-A
SFKhoa - 32,463,400 - 1 - 0.1%


Argh, how do you get your score so high so fast? Do you focus on getting blue UFOs only?


Yes. =x
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PostPosted: Sun Mar 08, 2009 8:37 pm 


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Aha. Since I was playing Lunatic for survival, I was going for red UFOs only. :o
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 Post subject:
PostPosted: Sun Mar 08, 2009 8:53 pm 


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Momijitsuki wrote:
Aha. Since I was playing Lunatic for survival, I was going for red UFOs only. :o


Ah, I see. I'm more of a score whore, so...
Another Lunatic score w/ Sanae-A
SFKhoa - 64,653,920 - 2 - 0.0%
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 Post subject:
PostPosted: Sun Mar 08, 2009 8:55 pm 


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Some of us just aren't as talented. =x
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 Post subject:
PostPosted: Sun Mar 08, 2009 8:58 pm 


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Momijitsuki wrote:
Some of us just aren't as talented. =x

Well, it's been so long since I've played anything Touhou at all. This can be my 'break from Cave' session.

Still, I wouldn't say I have talent. D:
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 Post subject:
PostPosted: Sun Mar 08, 2009 9:11 pm 


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Lies! I've seen your Mushi Futari scores. :?
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 Post subject:
PostPosted: Sun Mar 08, 2009 9:28 pm 



Joined: 18 Feb 2009
Posts: 167
Easy - Marisa A
Heartbeam - 105,706,870 - ALL D - 0.2% [- Replay]

Normal - Reimu A
Heartbeam - 117,779,220 - ALL D - 0.4% [- Replay]

Lunatic - Sanae A
Heartbeam - 70,216,070 - 2 - 0.1% [- Replay]
Bullets everywhere, I don't know my place.


Last edited by Heartbeam on Sun Mar 08, 2009 9:40 pm, edited 1 time in total.

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PostPosted: Sun Mar 08, 2009 9:40 pm 



Joined: 27 Jul 2007
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Location: moscow/russia
Oh you bastard, you had to beat me by 100k. >_<
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Matskat wrote:
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 Post subject:
PostPosted: Sun Mar 08, 2009 10:23 pm 


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Easy - Reimu B
Dodgeball - 84,648,930 - ALL D - 0.2%

Normal - Reimu B
Dodgeball - 84,660,600 - ALL D - 0,1%


Last edited by Dodgeballpvp on Mon Mar 09, 2009 12:50 am, edited 1 time in total.

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PostPosted: Sun Mar 08, 2009 10:59 pm 



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MSH, the guy infamous for his slowdown-assisted replays of MoF and SA, has made a 485 million Lunatic clear. Apparenty it's also slowdown-assisted, but at least we can see how far the scores can go. It's a pretty well-made run strategically, but it's not optimal, and the player hasn't even farmed bosses for graze.

It's obvious that, if even 500 million isn't the limit for the first three stages, the full game will be in billions at least, most probably even higher than SA (its highest scores for respective difficulties, as you know, are 0.68 — 1.13 — 1.95 — 4.00 billion).
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PostPosted: Mon Mar 09, 2009 12:00 am 


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moozooh wrote:
MSH, the guy infamous for his slowdown-assisted replays of MoF and SA, has made a 485 million Lunatic clear. Apparenty it's also slowdown-assisted, but at least we can see how far the scores can go. It's a pretty well-made run strategically, but it's not optimal, and the player hasn't even farmed bosses for graze.

It's obvious that, if even 500 million isn't the limit for the first three stages, the full game will be in billions at least, most probably even higher than SA (its highest scores for respective difficulties, as you know, are 0.68 — 1.13 — 1.95 — 4.00 billion).


Oh wow, Stage 3 lunatic is impossible! :shock:


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PostPosted: Mon Mar 09, 2009 12:38 am 



Joined: 18 Feb 2009
Posts: 167
moozooh wrote:
MSH, the guy infamous for his slowdown-assisted replays of MoF and SA, has made a 485 million Lunatic clear. Apparenty it's also slowdown-assisted, but at least we can see how far the scores can go. It's a pretty well-made run strategically, but it's not optimal, and the player hasn't even farmed bosses for graze.

It's obvious that, if even 500 million isn't the limit for the first three stages, the full game will be in billions at least, most probably even higher than SA (its highest scores for respective difficulties, as you know, are 0.68 — 1.13 — 1.95 — 4.00 billion).


I know this message isn't worth taking up a post in this thread, but thank you for your continued effort in keeping the WRs up-to-date.

Here, this post isn't entirely useless now. 150M should be a good marker, lazing near the end.

Normal - Sanae B
Heartbeam - 129,808,620 - ALL D - 0.4%


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PostPosted: Mon Mar 09, 2009 1:19 am 


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moozooh wrote:
MSH, the guy infamous for his slowdown-assisted replays of MoF and SA, has made a 485 million Lunatic clear. Apparenty it's also slowdown-assisted, but at least we can see how far the scores can go. It's a pretty well-made run strategically, but it's not optimal, and the player hasn't even farmed bosses for graze.

It's obvious that, if even 500 million isn't the limit for the first three stages, the full game will be in billions at least, most probably even higher than SA (its highest scores for respective difficulties, as you know, are 0.68 — 1.13 — 1.95 — 4.00 billion).


Dear god, that was insane!

At least it gave me a better understanding of how scoring works. I've been destroying UFOs as soon as they reach 100%. I was doing it wrong. :p
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PostPosted: Mon Mar 09, 2009 1:28 am 


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Normal - Sanae A
Ltc - 137,961,430 - ALL D - 0.1%


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