Spikeout: Battle Street
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theevilfunkster
- Posts: 950
- Joined: Tue Feb 01, 2005 3:49 pm
- Location: Glossop, UK
Spikeout: Battle Street
Is it really as shit as all the reviews say? I'm not usually the type that would listen to reviews (if i did, i wouldn't have half of my shmup collection) but I havn't read a single good word about this game. Iv'e been waiting years for this game, is it really all that bad?
Hell no, it's not that bad. I was prepared for the worst when I put it in, but I had a good amount of fun (from what I played; only got to play it for a few days). The single player story mode IS hard as hell (you only get one life per stage, so when you die you have to restart the entire stage over) and the load times suck (they really should have made it so that if you die on a level and want to replay it, you don't have to watch the cinematic all over again while you wait for the level to reload... *Vengence of the Blood Angels'd*).
Battle Street mode was pretty cool though, and you take a different path through the game (you'll revisit a lot of the same locations from story mode, but then take a different exit, go up a different set of stairs, etc and unlock new areas. Pretty cool) and the ability to continue.
I've waited for a console Spikeout game ever since I first played the original arcade game, and I can't say that I'm disappointed. Wish I had had a chance to play it on Xbox Live, though. Split Screen Multiplayer really is a bit of a drag (i've seen a lot of people complain that the camera should have been more like Dynamite Deka's....fuck that. That's not Spikeout, damnit
)
On a sidenote, a lot of the locations are from the original Spikeout as well (I didn't get to play up to the Astro Mall, though :'( )
Battle Street mode was pretty cool though, and you take a different path through the game (you'll revisit a lot of the same locations from story mode, but then take a different exit, go up a different set of stairs, etc and unlock new areas. Pretty cool) and the ability to continue.
I've waited for a console Spikeout game ever since I first played the original arcade game, and I can't say that I'm disappointed. Wish I had had a chance to play it on Xbox Live, though. Split Screen Multiplayer really is a bit of a drag (i've seen a lot of people complain that the camera should have been more like Dynamite Deka's....fuck that. That's not Spikeout, damnit

On a sidenote, a lot of the locations are from the original Spikeout as well (I didn't get to play up to the Astro Mall, though :'( )
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theevilfunkster
- Posts: 950
- Joined: Tue Feb 01, 2005 3:49 pm
- Location: Glossop, UK
The story mode is incredibly hard - when you start playing as the second guy it'll basically hand you your ass pretty quickly. It kept asking me if I wanted to switch to easy mode 
Online is a lot of fun, I've not played it with anyone I know though - so far it was a bunch of people shouting in a language I didn't understand, second was some americans who were -silent-.

Online is a lot of fun, I've not played it with anyone I know though - so far it was a bunch of people shouting in a language I didn't understand, second was some americans who were -silent-.
System11's random blog, with things - and stuff!
http://blog.system11.org
http://blog.system11.org
One of these days I'm going to get an Xbox and Xbox Live, and we'll have to throw downbloodflowers wrote:Online is a lot of fun, I've not played it with anyone I know though - so far it was a bunch of people shouting in a language I didn't understand, second was some americans who were -silent-.

My favorite part of the second stage is when you go down the stairs from the overpass and come upon the greatest weapon in the game for the first time...the mailbox. That thing is raw death.
