Is Omega Boost any good?

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Pixel_Outlaw
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Is Omega Boost any good?

Post by Pixel_Outlaw »

I know it is a rail shooter but I wanted to know if it is any good? I trust that shmup players know a good action game.
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Acid King
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Post by Acid King »

It's good. I haven't played it in awhile, so I don't know how well it holds up but I had fun with it.
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Observer
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Re: Is Omega Boost any good?

Post by Observer »

Pixel_Outlaw wrote:I know it is a rail shooter but I wanted to know if it is any good? I trust that shmup players know a good action game.
Absolutely great. No "big" scoring mechanics but you are rewarded for speed killing bosses, killing all the enemies of the stage and avoid getting damaged. Excellent graphics and effects for a PSX game that somewhat challenged PS2 releases...

Is more like a full sphere 3D shooter rather than going full "on-rails". It's odd to describe it but thanks to the "scan" button you are always facing the action like in regular shooting games and it really has glimpses of what real 3D danmaku would look like (Hard mode, the boss at Zone 7 releases an awesome barrage in all directions and angles.

Screenshot related (normal mode though):

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I love this game so much I went through the hassle of getting a japanese import copy. Heck, you can even save replays on the memory card to view them later.

If you can, play it on the PSX with the original Dual Shock. For some odd reason the Scan behaves weird on ePSXe (the PSX emu I sometimes use to record stuff) and tends to pull you to a particular point instead of keeping you tightly focused. It's hard to explain but someone who played it might understand.

The final battle surely portrays one of the coolest displays of effects.

Ok, don't take this at the ultimate truth though. I found many people disliked it so I don't wanna cloud other people's visions with my overhyped and exaggerated comments.
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Pixel_Outlaw
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Post by Pixel_Outlaw »

Looks fairly reasonable on ebay too!

Just got one for 7 dollars counting shipping. 8)
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Mortificator
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Post by Mortificator »

3D RayForce.

Looks and plays great.
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Ganelon
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Post by Ganelon »

Best looking special effects on the PS1. The tube sections are sorta annoying but everything else is very smooth.
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Post by glitch »

yeah, it's neat.
you could call it shallow and repetitive i guess, but it's so hectic and explosive that you don't really have time to notice. the scan button elegantly disposes of the bore that is "finding next target" in most of them non-railed shooters, i wish more games had taken notice of that. i blow at it (never made it past that godforsaken tube stage), but whenever i see it lying around i feel like playing it again. also, i got my japanese copy for $5. beat that. :Þ
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Gungriffon Geona
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Post by Gungriffon Geona »

This game was so fucking awesome for me as a kid. the final boss is such a bitch to fight though. I can definitely agree this game is about as close as you'll get to a true 3D Danmaku shooter, it got fucking crazy sometimes. I even got an action figure of Omega Boost. (which is really cheap even nowadays.)
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evil_ash_xero
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Post by evil_ash_xero »

I used to own it and didn't care much for it. I'll stand alone on this one, it seems.

s/m
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