along with pro evo 4, i'm a slag for virtua tennis 1 (DC version), and play it most days.
however... not losing a game, i usually beat the fifth opponent and end with a score of about 2.9 -> 3.2 million; and about 3.5 -> 3.8 after beating Master. but the world record is 4.9 mill with kafelnikov. and i just don't know how 4 mill can be broken, let alone nearing 5 mill. anyone else play this game and know some tricks i'm missing? milking a round for ages doesn't seem to be beneficial at all. and even without missing a point, and getting as many smash finishes as i can, i'm no closer to the 4 mill. oddly enough, the score on twin galaxies is pretty high, but i don't fancy registering there
i play as tiger tim if that makes any odds
RegalSin wrote:Videogames took my life away like the Natives during colonial times.
I notice that in VT1, doing the lob shot is rewarding. In VT2 you usually get a smash back.
Co-sign.
I think that Hitmaker hit the peek of the series with the second game. I can't get enough of Tennis 2k2. I got VT3 on the PS3 but it just didn't do it for me like the second game.
virtua tennis 2 has tekken appeal, ie anyone can pick it up and think they are quite good, just because the game itself is easy. i wouldn't say that that's balance, so much as making the game even more accessible than it already was. if i could sit down with you and play you at both for an hour or so, i could probably communicate what i mean a lot better
in virtua tennis 1, even with all the random things that can happen, a good player will always beat a bad player convincingly
and let's not talk about 3 ...
RegalSin wrote:Videogames took my life away like the Natives during colonial times.
jpj wrote:virtua tennis 2 has tekken appeal, ie anyone can pick it up and think they are quite good, just because the game itself is easy. i wouldn't say that that's balance, so much as making the game even more accessible than it already was. if i could sit down with you and play you at both for an hour or so, i could probably communicate what i mean a lot better
in virtua tennis 1, even with all the random things that can happen, a good player will always beat a bad player convincingly
and let's not talk about 3 ...
I've never played part 3, didn't bother because it didn't interest me. But I just found part 2 to be more entertaining for some reason. I've never really played them competitively but I found the 2nd installment more balanced and everyone else that I've played preferred the 2nd over the 1st
What are the major differences between the two?
I found that in the 2nd took more skill and timing, if you didn't time and aimed your shot well enough it will go flying out of the court. Rarely happened in the first game for me. 2nd one you couldn't return a smash and expect it to fall back into the court. 1st one I've recovered from smashes many times. Just thought this made more sense, then again I didn't spend much time playing either one of them but right away when I played the 2nd for the first time I noticed these improvements in game play mechanics.
I never really liked Tekken sure it was okay but I've always been a VF player myself.
Shelcoof wrote:I found that in the 2nd took more skill and timing, if you didn't time and aimed your shot well enough it will go flying out of the court. Rarely happened in the first game for me.
if you play the first one more, i think you'll see that you will have far more shots go wide in the the first VT. and more other random things such as let serves, etc. it is also much harder to keep your balance if you charge your shot too early.
best way to return smashes in either game is with the lob button. down + lob if you've already returned two smashes.
another thing would be diving shots. in the first game, you will not be able to get back up in time for another shot. if you have to make a diving shot, you only get one chance! (lob + up-left or up-right)
but i can totally understand why you prefer the 2nd game. for whatever reason (especially in two-player) these flaws or shortcomings if you will in the first game make games much more entertaining. you wouldn't get many rallies in VT that have 20+ shots from each player as well. one mistake and you're fucked.
RegalSin wrote:Videogames took my life away like the Natives during colonial times.
jpj wrote:virtua tennis 2 has tekken appeal, ie anyone can pick it up and think they are quite good, just because the game itself is easy. i wouldn't say that that's balance, so much as making the game even more accessible than it already was. if i could sit down with you and play you at both for an hour or so, i could probably communicate what i mean a lot better
in virtua tennis 1, even with all the random things that can happen, a good player will always beat a bad player convincingly
and let's not talk about 3 ...
Perhaps thats the reason I prefer the second game over the first
I am not a top level player and found better success through 2k2. I was also able to play this game with guys who otherwise would never play video games other than Sega GT and NFL 2k.
I'm just an average guy who enjoys an average game and found Tennis 2k2 to be the most accessible game for me as well as the others. Its the same thing that keeps me into shmups. I like a game I can pick up quick and net results without a steep learning curve, I guess. It is what it is.
Sounds interesting.... this whole comparison between Virtual Tennis 1 and Virtual Tennis 2 reminded me of a similar gripe I had with Virtua Fighter 3TB and Virtua Fighter 4 (before evolution came out).
I was a huge fan of VF 3tb for the Dreamcast and Arcade. When they released Virtua Fighter 4, I was really disappointed because they changed it in a way where it felt Sega was catering the game more for mainstream gamers, sorta like Tekken.
I still stuck with VF 3tb until the release of Evolution where they totally changed the game mechanics and it became more like a Virtua Fighter game that I knew and loved. From VF 2 to VF 5, Virtua Fighter 4 was the only game I disliked out of the whole series.
jpj wrote:virtua tennis 2 is for pussies
you always recover from a fall in time for the next shot
And that's what I like about it.
When we played a 4-player vt3 game we had ridiculously long rallies.
Up to a point where you rally for 5 minutes and suddenly lose interest so the rally comes to an end.
I don't have a dc anymore. VT2 did came out for the ps2
VT1 only came out for the DC. Or else I would've bought it for the ps2.
okay, so i finally hit 3.9m with tiger tim, equalling my buddy at works score (with moya). i only lost three points in the whole game. two in the 3rd match, and only one point dropped on master. totally spanked him.
brief score tips:
win every point
win points quickly
max serves
smash points
points/smash points at the net
if you could get a max serve *every* time, not drop a point, and force the opponent into making a dive lob and return with a smash from the net for every point (and in 3-4 shots), i can see how a 4.9m might be possible.
is there a DC or naomi emulator that supports save states? i'd like to see what a theoretical max score would be
RegalSin wrote:Videogames took my life away like the Natives during colonial times.