Pendulumania

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captpain
Posts: 1783
Joined: Wed Jul 23, 2008 6:23 am

Pendulumania

Post by captpain »

Recently, I've been playing around with a very simple Japanese game called Pendulumania.

http://www.pcgaming.ws/viewgame.php?game=pendulumania
"In Pendulumania, you must hit the targets by swinging a ball that is connected (by a stretchy string) to a ring that you are controlling. If you let the string stretch out too much, it will break. You will score more points by doing combos, and also by hitting the targets when your string is extended out more. This game is very addicting; try it out for yourself to see what I am talking about!"

I suggest going into the options and turning the music, SFX, and background off, as well as enabling right-click to exit.

Scoring's simple, as far as I can tell -- hit the balls with the string extended to nearly-snapping for more points, rack up combos, etc. Each time you get a bright red Japanese character, which happens when your string is at the maximum possible extension, you get a multiplier that goes up by +10x. My current best score is 237,643,269.
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Aru-san
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Post by Aru-san »

I've only played this for three minutes and already, it's starting to piss me off. Line breaks for me too often in this game. I guess I'm just too used to the unlimited string heights in xWUNG that this game's gonna take a while getting used to.
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[ Wonder Force IV -sorry Frenetic :c- ]
captpain
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Joined: Wed Jul 23, 2008 6:23 am

Post by captpain »

Aru-san wrote:I've only played this for three minutes and already, it's starting to piss me off. Line breaks for me too often in this game. I guess I'm just too used to the unlimited string heights in xWUNG that this game's gonna take a while getting used to.
Green balls increase your stretch-o-meter, so don't go too nuts in the beginning. In fact, it makes the most sense to just gently bring your combo up as quickly as possible so that you can get big scores when you've got a giant ball and large meter. And I realize it sounds vaguely like I'm talking about penises here, but whatever.
Cagar
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Joined: Fri Nov 25, 2011 5:30 pm

Re: Pendulumania

Post by Cagar »

captpain wrote:
Aru-san wrote:
Green balls increase your stretch-o-meter, so don't go too nuts in the beginning. In fact, it makes the most sense to just gently bring your combo up as quickly as possible so that you can get big scores when you've got a giant ball and large meter. And I realize it sounds vaguely like I'm talking about penises here, but whatever.
BUMP! Everyone, get playing this gem.
Are other hidden details about scoring in this game? Did the makers of this game (CANO-lab?) do anything else?
My current high-score is around 200m, beat that

EDIT: Here's a link for .rar of the game with the missing .dll file included
ZellSF
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Joined: Mon Apr 09, 2012 11:12 pm

Re: Pendulumania

Post by ZellSF »

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First try after two 20-second games to re-familiarize myself with the controls (played this when it was released).
My current high-score is around 200m, beat that
Wasn't that exactly what OP said his score was?

Edit: tried again, tried for 10 000 000 000 to see how the scoreboard automatically expands, I think I remember it doing that, anyway, I failed miserably:
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I really don't think the game does anything to ramp up the difficulty at that point. It just waits for you to doze off and fail :P
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