you won't want to bother with that thunderforce 3 ost...www.zophar.net has the gym dumps.
.gym files are genesis soundfiles, with a plugin for winamp you can emulate genesis sound hardware and thus play these. this cuts the ost's down to mere kb in size, and often sounds better than wav/mp3 dumps too (for whatever reason).
Neon wrote:.gym files are genesis soundfiles, with a plugin for winamp you can emulate genesis sound hardware and thus play these. this cuts the ost's down to mere kb in size, and often sounds better than wav/mp3 dumps too (for whatever reason).
They're Genesis sound logs, actually, and they're not timing sensitive enough to accurately reproduce TFIII or TFIV. Forget about games using samples, as the GYMs for songs from those games will often get larger than their MP3 equivalents. Maybe VGM fixes some of these problems, I don't really know, I don't care much for logged formats when it comes to emulation.
Not to mention most of the GYM/CYM plugins are relatively ancient, and emulation accuracy for the relevant ICs has improved a good bit since their respective releases.
I agree the 60hz thing with GYMs is lame but FWIW I found a Japanese program called KB Media Player which seems to do as good a job playing them as anything.
I checked out the Zanac Neo OST and IMO it's only average among the Compile games I've played. I like the remix on the last track. I think Zanac actually had the best music of all.
Turrican wrote:Am I the only one that absolutely loves Super Aleste's soundtrack?
I don't have much experience with other Compile stuff, but I think Megaforce's soundtrack is, if nothing else, pretty unique among shooter musical scores...it always has a bit of an eerie undertone to it, with lots of synth organ and vocal stuff, along with the more common plinky-piano stuff and whatnot...it has sort of an old-fashioned alien movie feel to it, imo. I'm not super-enthusiastic about it, but I think it fits the game's atmosphere well, with all the acid-induced Mode 7 wackiness and whatnot, heh.