Here is what I have so far:
Featuresgs68 wrote:Some tips:
- Wait until you get a BREAK, then do a Round. You'll get longer fevers (this is even mentioned in the manual).
- R button is your best friend. On top of saving special weapon energy, you can avoid hitting aliens you don't want to hit.
- Don't use lasers against Reflector aliens (the ones who reflect your shots), and likewise don't use bombs against Assault aliens (the ones who attempt to fly down when you hit them)
- If you shoot enemy shots or lasers, it won't add to your chain, but it does reset the chain meter. Take advantage of this to maintain a chain if there's little to shoot.
- On Stage 1, you can very easily get the ALL LIT bonus. Shoot the first wave row-by-row for all three ROW lights and SAME COLOR light; as you do so, you'll get CHANGE TO UFO which allows you to get SAME SHAPE light. Then on the next few waves, sweep the screen with the laser to easily get all 5 COLUMN lights.
All of these were tested on Stage 2 wave 1 in both versions.
Red + Green = SHOOT SCRAMBLING ALIENS -> Bomb
- Aliens enter from both sides of the screen and fly to the other side. Destroy 32 aliens.
- You have a Bomb powerup in this round.
- Some of these aliens are Burst aliens, which can block your shots.
Red + Blue = SHOOT FALLING ALIENS -> Bomb
- Aliens slowly descend down the screen, sometimes making 90-degree turns to the left or right and then resume falling. Destroy 15 aliens.
- Your ship has no traction in this stage.
Green + Red = SNIPE COMMANDER UFOs -> Broad Shot
- UFOs in linear formations led by red UFOs descend at an angle. Destroy 8 red UFOs.
- Shooting down a red UFO destroys all of the UFOs it's leading as well.
Green + Blue = SHOOT UP FORMATIONS (DS) / SHOOT UFO (PSP) -> Broad Shot
- SUF: Aliens make a tightly-packed formation, some of which are Reflecting aliens or bomb aliens. Destroy 3 formations.
- SU: Three rings of aliens--some reflecting, some bomb, protect a single UFO. Destroy the UFO.
Blue + Red = SHOOT ASSAULTING UFOs -> Green right-angle laser
- UFOs fly in from one side, do several loops in one place for a bit, then fly off. Shoot ? UFOs.
- UFOs will attempt to fire shots and lasers.
- In the PSP version, some formations of UFOs will simply fly across the screen without stopping to do loops.
Blue + Green = SHOOT SHOWERING ALIENS -> Broad Shot
- Aliens fly in an arc across the screen(s), often falling to the bottom of the screen. Destroy 12 aliens.
- Some of the enemies are bomb aliens--take care if these aliens get close to you and you decide to hit them.
Because of where I tested these, I don't have all the possible Rounds yet (i.e. SHOOT POPPING ALIENS, SHOOT 10 HUGE ALIENS) and thus all the possible Fever powerups yet (blue laser shots, huge laser beam).