Galaga Legions (XBLA)

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nem
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Galaga Legions (XBLA)

Post by nem »

New Galaga coming this fall to Xbox Live Arcade from the developers that gave us the absolutely superb Pac-Man Championship Edition.

frothing demand +1
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dave4shmups
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Post by dave4shmups »

Frothing demand: INFINITY!! :D :D This looks amazing; the shots from your ship remind me very much of Ikaruga, and you can shoot in multiple directions, too!

(OT, watch MS's press conference on IGN or Gametrailers; I am VERY impressed with their line-up!)
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jp
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Post by jp »

Game looks damn solid, for sure!
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Aru-san
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Post by Aru-san »

Whoa. Talk about popcorn hell. A must-buy on my watch lest there cease to be a hitbox in the player ship.
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sideshow
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Post by sideshow »

I loved Galaga 90 for the turbo grafx. This looks 10X better. I'll definitely buy this one.
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StoofooEsq
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Post by StoofooEsq »

Screenshots, Video

There's the standard purty colors that come with every game update, but this one looks especially crazy.
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Thunder Force
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Post by Thunder Force »

More detailed (pretty amazing) screenshots posted at official site

http://www.xbox.com/en-US/games/viewer. ... 1&shotId=0

TFIV and Galaga Legions within the span of three months, this is a crazy time for retro shmuppers.
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Post by P_HAT »

I don't think we can call TFVI or GL a "retro games"
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Post by 320x240 »

This game is Galaga only by name it seems. That's fine by me though. A little bit more speed would be nice but apart from that it looks good.
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Post by Thunder Force »

new versus classic styling:

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Post by Zeether »

The score font reminds me of Rayhound's score font
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Post by Damocles »

Wow..."Classic" version actually looks good.
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Post by Dave_K. »

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WTF? Analog stick only for movement? Can someone please fire the 18 year olds working on this and get some real developers!?
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spongdangly
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Post by spongdangly »

Dave_K. wrote:WTF? Analog stick only for movement? Can someone please fire the 18 year olds working on this and get some real developers!?
Have you tried to use the 360's d-pad before? It's pure garbage, almost as bad as the phat psp's.

I do agree though, that not having the option to at least choose the d-pad or analog stick is bullshit.
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Post by Damocles »

Dave_K. wrote:WTF? Analog stick only for movement? Can someone please fire the 18 year olds working on this and get some real developers!?
It's very likely still in there.
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Post by evil_ash_xero »

Wow, this looks really nice.

I'm not a big fan of single screen shooters, but more than likely i'll be snagging this. SIE and now this.

s/m
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Post by gameoverDude »

This looks more like a Gaplus sequel, only with the Galaga name for marketing reasons.

http://www.gamespot.com/video/950904/61 ... -show-demo
Here's a demo from Gamespot. Gotta have this game.
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Post by 320x240 »

So what they have done is swapped bullet patterns for enemy patterns. If you want to reach people outside these forums I guess that is a wise choice. I've been craving more enemy patterns in shmups for a long time myself. You have to wonder at the difficulty though. Will it be hard enough? Will you have to play trough 50+ levels before the action starts to heat up? Slow enemies will trick reviewers into thinking the game is 'tactical'. Smart!

The game actually looks more Robotron-like than anything - like a non-scrolling arena shmup.
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Post by Zeether »

gameoverDude wrote:This looks more like a Gaplus sequel, only with the Galaga name for marketing reasons.

http://www.gamespot.com/video/950904/61 ... -show-demo
Here's a demo from Gamespot. Gotta have this game.
I love how the player sucks at it.
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Post by pablumatic »

That classic mode looks very good. Definitely going to be getting this.
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Post by Necronopticous »

gameoverDude wrote:This looks more like a Gaplus sequel, only with the Galaga name for marketing reasons.

http://www.gamespot.com/video/950904/61 ... -show-demo
Here's a demo from Gamespot. Gotta have this game.
The game looks amazing, and I'm especially excited considering this is from the team that did Pac Man CE, which is mindblowing.

The real prize of this particular demonstration video, however, is watching and hearing these guys play and talk about the game. They do a hilariously bad job covering up how obviously bored they are, and the fact that none of them have any desire to play it. I love how that dude near the end reluctantly picks up the controller because no one else will, and after, literally, 15 seconds blurts out his full hackneyed Game Informer bullshit-brand review:

"I remember playing Galaga back in the day. It was totally sweet, but you've reinvented the classic faithfully, and given an old game new life. This game is totally true to the original game in every way, but adds a lot of depth that just wasn't in those old arcade games."

Comedy gold.
Last edited by Necronopticous on Thu Jul 17, 2008 11:16 pm, edited 1 time in total.
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Post by Zebra Airforce »

So, you shoot the orange ball to destroy the entire wave at a 16 multiplier?
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Post by SeashoreandHorizon »

Zebra Airforce wrote:So, you shoot the orange ball to destroy the entire wave at a 16 multiplier?
I believe so.
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Post by Momijitsuki »

Necronopticous wrote:
gameoverDude wrote:This looks more like a Gaplus sequel, only with the Galaga name for marketing reasons.

http://www.gamespot.com/video/950904/61 ... -show-demo
Here's a demo from Gamespot. Gotta have this game.
The game looks amazing, and I'm especially excited considering this is from the team that did Pac Man CE, which is mindblowing.

The real prize of this particular demonstration video, however, is watching and hearing these guys play and talk about the game. They do a hilariously bad job covering up how obviously bored they are, and the fact that none of them have any desire to play it. I love how that dude near the end reluctantly picks up the controller because no one else will, and after, literally, 15 seconds blurts out his full hackneyed Game Informer bullshit-brand review:

"I remember playing Galaga back in the day. It was totally sweet, but you've reinvented the classic faithfully, and given an old game new life. This game is totally true to the original game in every way, but adds a lot of depth that just wasn't in those old arcade games."

Comedy gold.
That was absolutely hilarious.

Anyway, I can't wait to get my hands on this.
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Post by Zuhzuhzombie!! »

320x240 wrote:So what they have done is swapped bullet patterns for enemy patterns.
It's not Galaga without the crazy enemy patterns.

Diggin the look of this game. Dunno how faithful to the series it will be.

Will still download it.
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Post by caligvla »

Pac-Man Championship Edition was the only reason why I bought an Xbox 360... Now I hope they will put Galaga on Disc, I have an xbox w/o HD.
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Post by Necronom »

caligvla wrote:Pac-Man Championship Edition was the only reason why I bought an Xbox 360... Now I hope they will put Galaga on Disc, I have an xbox w/o HD.
They won't but if Pac-Man CE is everything that you have on your memory card (I assume you bought the arcade pack), there should be enough space left for Galaga...
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Post by caligvla »

Necronom wrote:
caligvla wrote:Pac-Man Championship Edition was the only reason why I bought an Xbox 360... Now I hope they will put Galaga on Disc, I have an xbox w/o HD.
They won't but if Pac-Man CE is everything that you have on your memory card (I assume you bought the arcade pack), there should be enough space left for Galaga...
If not can I assume a 2nd memory card in slot #2 should do the trick?

thanks,
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Post by sideshow »

The enemy formations just look so atypical of the genre. This game is going to be good times.
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Post by 8 1/2 »

Lucky for me, the game came up on Partnernet today so I got to sit down with the trial version and give it a whirl:

My initial impression is that the controls are just god-awful. I don't know what the heck they were thinking here:

RT: Fire (can be set to continuous fire so you don't have to press a button)
RS: Choose the fire direction of your options
LB: Bring your options back to default near you

I can see why the fire is on the Right Trigger if you have to use the Right Analog stick to control the options, but why is the option reset on the Left Bumper? Madness.

Gameplay-wise I can't really say much positive about it so far. I only have access to the trial version, so this isn't a fair review, but the first ten minutes of gameplay so far is uninspired and just plain boring. Enemy patterns are incredibly simple and only the "leader" ships can actually shoot at you. Out of the dozen or so games I played, I think I died once and it was totally my fault. Now, I'm sure it will ramp up, but the rate at which it ramps seems to be so slow that I'm not sure I could really get into it if the first half-hour of play is going to be challenge-free. This is a shmup for the masses, make no mistake, and hardcore players will feel left-out I fear.

The score system seems to be based entirely around shooting down the "leader" ship. Killing the leader also kills the smaller ships in formations around it and the multiplier is based around how many small ships were left when the leader was killed. Before each formation comes out, white lines telegraph their pattern so you can get into position and nail the leader. This has potential, but it ends up making it feel much more like a puzzle game than a shooter. Simply get into position, aim at the leader and soak up the points. Again, this is a trial version so I'm sure it gets more challenging, but damn, it's so SLOW to get going I just don't care to play it much more than I already have.

Graphics are passable but rather ugly, with tons of bloom to hide the simple ship models. It's like a cross between Lumines and a PSone era shmup.

Overall, I'll probably still pick this up, but it's not the series reboot that Pac-Man CE was, nor does it have the content or quality of Geometry Wars 2.
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