Stick lever, button arcade and the main enclosure will be equivalent to "Sanwa electronic" manufactured parts used for the
Lever and button layout is easy to play OTOMEDIUSU G together with the array,
Arcade feeling in the same enclosure which allows it to play.
Stick lever, the best eight shooters in the direction of then-friendly version.
Stick lever Model: JLF-TM-8T-SK-GT-B
The main button (A, B, X, Y) Model: OBSF-30
And a wide-body heavy, metal plates挟み込むit up and down from a high rigidity and stability and outstanding,
受け止めますand well-violent action.
Dimensions: 412 mm × depth width of 243 mm × height of 135 mm (including lever sticks)
Weight: about 2,600 g
Touch sensors are part of the black square on the right.
I'm quite sure that it's just a touch panel, not a touch screen. You'll get your "hit me" message on your TV and instead of touching the screen (as on the cab) you touch the according area on the stick's panel.
The touchscreen aspect seems really trivial, so I'm not sure why they wold integrate it into their stick. But I may look into the game closer the time.
Yeah, its $90, requires you to plug in an official MS wired controller (which is how they're getting around the hardware lockout) so add another $30 or whatever for that . . .
Plus, it lags.
Cheaper to pay someone to mod your existing stick with a 360 pcb.
Because there are a fair number of VF players that, for whatever reason, like playstation pads better than sticks. They've consistently reported that the sniper is too laggy to be usable, and either sucked it up and learned to play stick, or used the hori x360 pad which is apparently slightly less crappy than the MS one.
I personally have not scientifically tested the lag, but I have the means to do so if you're inclined to ship me a sniper