Have you ever had those moments while shmuping?...where you saw something so incredible, so awesome...u almost wet your pants?
A few moments I remember:
First time I saw the Gorgon stage in TF3.
First time I got to stage 5 of TF5, after I killed all those big ships...suddenly this kick-ass, very familiar music starts playing...I was like holy shit...and then the TF4 ship appears and starts to shoot me with its Railgun...I almost totally lost it right then and there.
Per admin direction we have been given on certain terms and language on bodily functions (ahem) I had to edit your post title a bit OK?
Not that I ever literally wet my pants, but mine would be years ago when I thought I had finally and totally killed the big pincer claw final boss on Strikers 2. After it exploded I let out a loud "WHOO!!!" only to notice a little blob was floating out of it, followed by a feeling of 'Uh oh..." only to see the little blob morph into a huge, evil purple alien. Then follow that by screams of me yelling "Ahhhhhhhh!!!!!" Then my last life was very much gone.
Phelios - The first time I saw the Medusa boss at the end of the first stage. It probably looks alot coolerin my mind than it would if I went back and saw her again but at the time I was TERRIFIED. That was a pretty scary shooter overall in my opinion.
R-Type Final - The last stage. It went something like "Hey, it kind of looks like people in the background and-- "
Einhander - The last boss, I hadn't played many shmups before and the size of it knocked me out my seat. I ALMOST 1cc'ed that game...took me one credit and one life to finish [/b]
Ship upgrade. Realizing you have to fight your own craft from the previous sequel, with the new version of the attract music playing in the background, which also helped legitimize the fact that you can't believe you're going to blow up your old ship too.
R-Type Delta- the Stage 5 marathon boss run:
- Not you again. I was hoping not to fight you as a boss. Again.
- OMG! You're that heart thing! And you don't have to aim for the eye this time!
- Hey the Mega-Battleship... is smaller than I remember it to be. What the...? It split in two when the engine exposed and... IT'S ROTATING AROUND THE FRICKIN' SCREEN FIRING THOSE BLUE BALL THINGS AGAIN!!!
G. Darius- Fighting Queen Fossil:
- Countering four Beta Beams, filling the entire screen.
- Boss dies in 2.345253 seconds after getting nailed from that size of an Alpha Beam.
Rayforce (arcade version)- Stage 2:
"Make a left turn," As you pass through some sort of huge fence thingy. Then Earth pans into view.
Playing Mars Matrix (which was my first exposure to the curtain fire genre) for the first time, then watching the stage demos after I unlocked them.
That's about it for now.
Last edited by dai jou bu on Sat Apr 23, 2005 7:52 am, edited 1 time in total.
First time I played DoDonPachi full stop. 'Holy shit look at all those f'kin bullets.....' BAM.
And just R-Type in general. Spectrum version was the first I ever played which blew me away even more so. The amount of colour, action and the sheer size of some of the bosses was a triumph for the humble speccy. Shat the C64 version anyways.
And Axelay - come on, irrespective of your opinion of the game, everyone that played it must have been impressed at least once during their first decent attempt on that?
when i got my guwange PCB, i had been drooling on the test on the main site for months, but i was still on my ass with my jaw in the basement when i saw it running (i don't use emulators).
The final level of Shienryu when you're fighting against the orange mech. Suddenly, from off-screen, the final boss fires a huge-ass laser that rips right through its ally in a desperate attempt to finish you off.
I thought that was rather cool.
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.
Not sure if this counts but, to me the Final Stage of Kid Ikarus was Shmup-like and rather epic.
And then after a long battle, Medusa appeared, the music changed to dark evil and the hackles on my neck got raised. Tell me that isn't fear...TELL ME.
The world would be a better place if there were less shooters and more dot-eaters.
Jesus' BE ATTITUDE FOR GAINS:
1. Pure, Mournful, Humble Heart
2. Merciful Peacemaker
3. Suffer for Righteous Desire
The first two levels of Gradius V, I couldn't stop yelling "OMG!11!!!!". It was such a masterful return to the series that I had awaited for a long time...and when my future self came back in the past in level 2...oh geez. Just epic and so damn awesome.
MUSHA, the very end. I had gotten to the final boss, and I was out of lives. He started to explode, but it hadn't been a very epic battle, so I figured there were more phases awaiting me. So I began to accept that I wasn't going to get my first 1CC. And then, bam, the end. I was very surprised, and very happy.
I didn't like the game much, but when I saw the first boss of Salamander II appear and munch down the other boss you'd been fighting off, I think I must've said an audible "HEL-lo." Not exactly wetting one's pants, but I was definitely not expecting that.
Blade wrote:Not sure if this counts but, to me the Final Stage of Kid Ikarus was Shmup-like and rather epic.
And then after a long battle, Medusa appeared, the music changed to dark evil and the hackles on my neck got raised. Tell me that isn't fear...TELL ME.
ESPgaluda comes to mind. seeing the first movies really got me floored (i am an effects whore!). all those bullets on screen, and then time slows down right before the kill, followed by all the multipliers and gold shit getting sucked towards the character.
finding the fun in Gradius is also very memorable. i don't remember the moment exactly, but finally understanding the power-up bar is a powerful experience. *tear*
gotta say the time-traveling in Gradius V. that was one of those "shit-that-is-cool" moments.
the whole of MUSHA. the cavern with the lava cliffs of course, but also the cloud level. when i first got there i thought i had to dodge the clouds too!
The end of Soldier Blade. After the tense battles, when you crest the moon and see Earth, and the creepy music starts playing, and look who's waiting for you...
This is a little more personal, but the first time I cleared Esprade I was freaking out. I had (and have) died at Lady Garra so many times that when I finally realized I was about to do it my hands began shaking so violently that I had to just bear down in my grip on the controller and try desperately to keep my thumb still so I could get through the final sequence.
The final battle in Thunder Force V. The dramatic rocking music never fails to convey the intensity of the battle, and almost makes you feel that the survival of what's left of the human race is indeed resting in your hands.
Ikaruga Stage 4: pure poetry in motion. that's all i can say to describe it.
Mars Matrix: Last level. before this i had never seen anything so manic, and i was utterly floored by how intense it was, yet magestic at the same time. probably the finest crafted manic level ever IMO.
Gradius V: Stage 3. this is when i said: "this is even better than i expected. thank God."
8 1/2 wrote:This is a little more personal, but the first time I cleared Esprade I was freaking out. I had (and have) died at Lady Garra so many times that when I finally realized I was about to do it my hands began shaking so violently that I had to just bear down in my grip on the controller and try desperately to keep my thumb still so I could get through the final sequence.
This my friends, is why we all play "shooters". Whether its a Metal Slug type game, or more like R-Type...8.5 explains," The Zone". Even being in "the zone" can be a harrying experience.