INP desynch
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Ruldra
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INP desynch
I'm coming across this very annoying problem recently...
Basically, I record a run on an INP file, and when I replay it, sooner or later the character ends up dying on a place I originally didn't. I get the feeling this is caused by input lag, as I noticed some inputs happening a little bit later than expected, but it's just a guess. But anyway, this is ruining my replays. Is there any way to deal with this?
And while I'm at it, what program do I use to record a run on MAME to .avi?
Thanks.
Basically, I record a run on an INP file, and when I replay it, sooner or later the character ends up dying on a place I originally didn't. I get the feeling this is caused by input lag, as I noticed some inputs happening a little bit later than expected, but it's just a guess. But anyway, this is ruining my replays. Is there any way to deal with this?
And while I'm at it, what program do I use to record a run on MAME to .avi?
Thanks.
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Kaiser
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INP desync, make sure you don't have auto frameskip enabled, if you do it in commandline, add "-fs 0", it should fix your desync problems, unless the game has problems with inp record
Zenodyne R - My 2nd Steam Shmup
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FIL
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Ruldra
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Auto frameskip is disabled, and it's set to draw every frame, so I don't think that's the problem.Kaiser wrote:INP desync, make sure you don't have auto frameskip enabled, if you do it in commandline, add "-fs 0", it should fix your desync problems, unless the game has problems with inp record
The game I'm trying to record is 'In the Hunt', by the way.
I tried FRAPS before, but it lags my PC like hell. I'm going to need something else.jonny5 wrote:fraps
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Kaiser
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What MAME version are you using? If MAME 124, switch to older version because 124 has big playback problems with ALL games, if you have older version and it still happens, sorry to say but the game has problems with INP playback... try to use wolfmameplus106, search for it
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jonny5
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Ruldra
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Kaiser
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So yeah, use wolfmameRuldra wrote:Kaiser: Indeed it's version 124, didn't know about those playback problems...I'll switch to wolfmame. Thanks![]()
jonny5: Mine is 2.8 Ghz and 1gig RAM. I just downloaded FRAPS demo to give it a try again, and the slowdown is still there.
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worstplayer
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Ruldra
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Okay, I got wolfmame and recorded a run to test it out, and no problems so far.
Looking at the .txt files, seems they did a lot of stuff to make the INP files work properly. And since v124 proved unreliable, I'm sticking with wolf.
I heard it doesn't record properly on ST-V games though, is that true?
EDIT: According to this thread, Camtasia seems to be what I'm looking for. I'll give it a try.
Looking at the .txt files, seems they did a lot of stuff to make the INP files work properly. And since v124 proved unreliable, I'm sticking with wolf.
I heard it doesn't record properly on ST-V games though, is that true?
I'll keep that in mind if I don't find anything to record. But without autofire, it's going to kill my handsworstplayer wrote:mame32k has built-in AVI recording that works perfectly, but last version is 0.90 so not all games work.
Nope, all disabled.nimitz wrote:Ruldra : do you have V-sync or Triple buffering enabled?
this could be the problem
EDIT: According to this thread, Camtasia seems to be what I'm looking for. I'll give it a try.
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worstplayer
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It has autofire.Ruldra wrote:I'll keep that in mind if I don't find anything to record. But without autofire, it's going to kill my handsworstplayer wrote:mame32k has built-in AVI recording that works perfectly, but last version is 0.90 so not all games work.
"A game isn't bad because you resent it. A game is bad because it's shitty."
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zaphod
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