Edit (so this isn't a waste of a thread):
I picked it up about an hour ago, and so far I'm not too impressed. I heard sooooo many great things about it on the IGNDS boards, but all I'm seeing when I play it is a cool concept executed poorly because its so easy to get ahead of the cube or the cube will get hung up somewhere on the board.
So yes, it would have been a damn fine game if the controls weren't botched. Oh well... Pac Pix in a week.
