Gradius V Review and Awesome impression!

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ST Dragon
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Gradius V Review and Awesome impression!

Post by ST Dragon »

For the past 2 weeks I’ve been playing Gradius V on the SONY PS-2.
It has been ages since I played such an awesome action intensive shooter, with gorgeous visuals, excellent gameplay, and a cool orchestral sound track to boot (Very important in my book).
Especially the Boss tunes (both remixed and new), which are excellent!)

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It also features some of the most sinister and fiercest looking Bosses I’ve encountered in a shooter. I’m glad that Treasure added the huge thermo-nuclear explosions from Ikaruga, seen when the Bosses die. Witnessing them get incinerated and engulfed by those awesome explosions, is a shocking experience indeed! You can even feel the heat wave from the nuclear blast in your face! ;)

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But the most impressive part of the game and the fiercest battle, takes place in the level 5 asteroid belt.

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At the densest part of the belt, while you’re trying to avoid the rocks, two large asteroid breaker star-ships (Like the north-pole ice-breaker ships), come charging and smashing through the asteroids whilst firing napalm-type cluster bombs meant to destroy you!
As if this wasn’t intensive enough, the large flagship of the breaker fleet appears directly in front of you and large quantities of the asteroids begin to pile up in its path!
Then the flagship begins to fire six immense plasma beams obliterating everything in their path including your ship!

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http://www.youtube.com/watch?v=3xEedRScDDQ

http://www.youtube.com/watch?v=3Bb6pWtFUYc

http://www.youtube.com/watch?v=OlSp1osh ... re=related

After experimenting with all four weapon arrays, I’ve concluded that “Type 4” with its rotating multiple formations is by far the best, as it provides excellent defense capabilities (almost 70% protection when rotating around your ship) and great offenses, as all four multiples can easily be concentrated directly in front by quickly & continually tapping the multiple control button 3-4 times. It also offers adequate multi-range fire-power as the curved rotating laser-beams can cover a pretty wide range, far over and bellow your ship (Even through solid structures)

I’m very close in completing it (I’ve reached up to Level 5 using only one credit in normal difficulty) but so far, this has been a very fun experience indeed! A lot more fun than R-Type Final at least.

All I can say is that if Konami & Treasure did such an excellent job bringing the Gradius universe to the PS-2, then I can only dream of how awesome it will be on the PS-3 when it’s released! (Hopefully in disc media form, rather than the cheap-ass download service)
Last edited by ST Dragon on Tue Feb 05, 2008 1:25 pm, edited 1 time in total.
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PROMETHEUS
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Post by PROMETHEUS »

I thought Gradius PS3 was just a PS3 port of Gradius 1. Is it not ?
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Post by UnscathedFlyingObject »

You do realize everyone and their mothers already know about this game?
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Post by jpj »

i like reviews like this. not too many words, and tons and tons of screenshots
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Post by PROMETHEUS »

UnscathedFlyingObject wrote:You do realize everyone and their mothers already know about this game?
their uncles, too
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Post by skinny goon »

Hey, better late than never. Gradius V is one of my favorite shooters. I'm pretty sure I'll be playing it well into the next console generation and beyond.
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Post by Aquas »

Gradius V is indeed kickass. The game is timeless. Screenshots are fun to see, too.
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Post by it290 »

After experimenting with all four weapon arrays, I’ve concluded that “Type 4” with its rotating multiple formations is by far the best, as it provides excellent
No way -- Type 2 is where it's at!
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Post by DEL »

Better very late than never :lol: .
Quote:
After experimenting with all four weapon arrays, I’ve concluded that “Type 4” with its rotating multiple formations is by far the best, as it provides excellent

No way -- Type 2 is where it's at!
tviks says Type 1 is the best, and who's to disagree with him when he did 15 loops on 1 credit with Type 1.

Type 4 is the worst for multi-loop play.

Personally, the game annoyed me when I played score attack for the Konami online competition. It was hard to avoid cheap deaths and the resultant rage, plus its a bit unweighted - 6 long easy stages followed by a fairly tricky Stage 7 then an easy 8.

Again Treasure's trademark Orchestral soundtrack doesn't do it for me either. Especially when compared to the Gradius II Gofer (Vulcan Venture) soundtrack.

80 minutes per loop really starts to get to you if you're a bit of an impatient sunofagunderson like me. tviks' credit lasted a week :shock: .
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Re: !

Post by freddiebamboo »

DEL wrote: 80 minutes per loop really starts to get to you if you're a bit of an impatient sunofagunderson like me
Christ, 80 minutes per loop would test the patience of a saint DEL :lol:

What were they thinking making a game that long?
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Post by evil_ash_xero »

Gradius V is one of the best. Love it!

s/m
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Re: !

Post by spadgy »

DEL wrote: tviks says Type 1 is the best, and who's to disagree with him when he did 15 loops on 1 credit with Type 1.
15 loops at 80 minutes? Good god! That's a mammoth undertaking. Top score I presume?

I'm a type 1er too, but that's way beyond my ability for now, and forever no doubt...
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Post by PROMETHEUS »

I guess with 80 minutes per loop you're not really supposed to try multi loop runs for a high score. If I'd play this game I'd start from a particular difficulty loop and do only that one.
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Post by elfhentaifan »

Im gonna beat tviks, WITH TYPE 4 !!!
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Post by FRO »

I'm a Type 2 guy as well, though I've experimented w/ other types just to see. It's interesting how the stages & enemy configurations change slightly w/ each type as well.
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Post by tviks »

Heh, this is rather old indeed. I can't believe how long it's already been. I sometimes wonder if I still could do something similiar. But no other shmup (or series) has ever caught my interest as hard. I'm still waiting for Gradius VI, although there's a high chance it'll never happen :(

the 15 loops run lasted 4 days by the way, not a week. Damn, I still remember how pissed I was because I had to go to school and leave the PS2 on. I was always worried about a power failure. Gladly that never happened. :)
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Post by DEL »

4 days for the credit - right!

I still don't get how you managed to handle the streams of bullets from loop 10 onwards tviks :shock: . I know you had a strong route and were probably able to fix those options inside bosses, but still.... :shock: .
I still have the images of those high loop replays burned in my mind - the bullet streams had no gaps!
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Post by tviks »

Well, you are never supposed to go through a stream of bullets, unless you are showing off in a short replay (not in a long highscore run). You always get rid of the enemies before the streams can bother you (easy with type 1).
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Post by DEL »

Oh ok, in hindsight I should have played Type 1 :roll: .
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Post by themachinist »

What GV type are you?
I'm a type 1 :wink: :oops:
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Re: Gradius V Review and Awesome impression!

Post by Rob »

I was thinking about picking this game up, thanks for the review.
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Post by J-Manic »

Type 4 is the weapon scheme that works best for me. It's easier for me to line up the options in a straight line for max damage against bosses. I've had the game since it's release date, and I still haven't beaten it. :oops:
Last edited by J-Manic on Wed Feb 06, 2008 6:08 am, edited 1 time in total.
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Post by bsidwell »

Wait, is this actually a serious thread?
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Post by Macaw »

Hey everyone I came across this game in the local arcade today called R-Type. Its really great and the 3rd stage is really amazing! I wont ruin the surprise though. I suggest you all head to your local arcade and try it out I think it will be a big hit.



..


Sorry couldn't resist.
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Post by shoe-sama »

i see no review
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Post by zero.otaku »

I was thinking about picking this game up, thanks for the review.
yeah me too.

Hey everyone I came across this game in the local arcade today called R-Type. Its really great and the 3rd stage is really amazing! I wont ruin the surprise though. I suggest you all head to your local arcade and try it out I think it will be a big hit.
what's an arcade.
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Post by iatneH »

Rob, I know of a game called Mars Matrix, it's out on Dreamcast and I think it might tickle your fancy. You ought to look into it!

On topic: I love how tviks pops in to say one or two awesome things, and then disappears again for several months until the next Gradius topic comes up :)
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Post by Rob »

iatneH wrote:Rob, I know of a game called Mars Matrix, it's out on Dreamcast and I think it might tickle your fancy. You ought to look into it!
Screenshots look a little :/ but I'll give it a try.
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Post by Macaw »

Rob wrote:
iatneH wrote:Rob, I know of a game called Mars Matrix, it's out on Dreamcast and I think it might tickle your fancy. You ought to look into it!
Screenshots look a little :/ but I'll give it a try.
Naah don't bother it sucks.
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Post by Randorama »

As a side note: ST Dragon, did you know that there is a section for reviews? Aside the way you review games, it might be more useful for the masses to post there, less sound to noise ratio (and you would should decent politeness by sticking to rules, as a bonus!).

Now, off to review this new Space War thingie.
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