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I've been working on a manic shmup for a few weeks now, and decided it would be nice to post how it's looking so far.
Currently, my game looks crap. The reason for this is the lack of a graphics artist, so I've used some random images (currently using Pac-Man sprites

I'll still post some screenshots, since I've finished quite a lot of bullet patterns already.
Click on the links to view the shots (they're too big to post here directly):
http://wewerepirates.net/bh_dev/1.png
http://wewerepirates.net/bh_dev/3.png
http://wewerepirates.net/bh_dev/4.png
http://wewerepirates.net/bh_dev/5.png
These shots show some random patterns I made in a test-stage.
http://wewerepirates.net/bh_dev/2.png
Here's a screenie showing some enemies in a stage.
And yeah, I'm aware that it looks crap. So if anyone is interested in doing art, please let me know. The enemies will have to look like (mainly flying) demons, and the characters should be angel like. I'm hoping to give it that typical anime/manga look

What's done:
Engine (mainly).
Around 30% of the bullet patterns.
VERY efficient Replay System!
Bombing (sorta).
What I still need:
Graphics.
Music.
High score system.
Upgrade system/character select.
I'm hoping to have the game finished in a couple of months, but I'm just coding it as a hobby. The game will be free to download once it's ready, of course

My influences are Touhou games, Cave stuff, and mythology. It's going to be a "Bullet Hell" game, as you may have concluded from the shots I posted.
The engine I'm using is GM7, and has worked out well so far. The game runs on 60 fps smoothly, with replay recording enables. I haven't experienced slowdown unless the bullet count exceeds ~1500.
If anyone is interested in working together with me on this project, let me know! I need a decently skilled artist who can draw manga style, an artist good at drawing backgrounds (mainly coulds), and someone who can make music.
Let me know what you think about it so far
