What are the chances of GWG coming out in the USA?

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aphexacid
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What are the chances of GWG coming out in the USA?

Post by aphexacid »

I know its prolly a long shot. but the only jap PS2 i have is a pearl/cermic white edition. never opened. i kind of want to keep it that way. . .only other alternative is to get my US ps2 modded. . .

what do you guys think? i love Giga Wing.
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Rob
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Post by Rob »

Why do you want to keep the system unopened? Just get the game since you like GW, if you like the series enough for the $40-60 price that is. I would guess there's a 0% chance of the game coming out here for at least two years, where the chance of a budget release jumps it up to 2-5%.
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aphexacid
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Post by aphexacid »

wait, what do you mean 2-5 %. is that the chance you think of it getting a budget release?
Like Drekore for example? thats cool, but i'm dying to play it.

Maybe your right. maybe i should just open it. i could get my US PS2 modded for about 120, that includes the chip. . .

oh, what do i do :(
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zyloj
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Post by zyloj »

Gigawing generations is compatible with hdloader. Perhaps you could buy the game and copy it to a hd in your ps2.
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Post by captain ahar »

may i ask why you hesitate to open the PS2? collectibility? resell value?
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Post by gameoverDude »

I would not count on it, even though the first two Giga Wings appeared on Dreamcast. Remember what dicks SCEA have previously been in this regard, and keep in mind they turned down Psyvariar.

Mastiff or Xs would be likely candidates for a $10-20 release. Anyway you may wish to grab the import now.
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Rob
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Post by Rob »

Yeah, it's hard to say with budget releases at the end of the system's lifecycle, so I just picked a low number. I'm judging based on what happened with the PS1: Gekioh, Gunbird, Sol Divide, Space Shot, etc. Just a few games, seeming randomly chosen. Obviously no plans for a U.S. release anytime soon. Not like Giga Wing is an R-Type or Gradius name, or part of the Mobile Light Force franchise.
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Post by LoneSage »

Slim to none. I doubt Capcom USA'd care about publishing the series.

Stranger things have happened, though. I'd never think a game like Shienryu or Shikigami no Shiro 2 would make it here, either...


Either way, if I had my way, I'd rather ESPgaluda or DDP-DOJ would come stateside.
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aphexacid
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Post by aphexacid »

I bought the white one when it came out with plans of using it as my import console. but that never happened, so i just decided to keep it in the box.

I'm a pretty big video game collector, but only in the SEGA realm. i have a huge DC and Saturn collection. PS1 as well, but PS2 i have sort of neglected.

Its only recently, and with seeing so many posts about them, that i have discovered that the JPN PS2 seems to be a conrnucopia of shooters.

I dont know what to do. maybe i should just open it and shut the hell up.

OR i could mod the white one so i could use that one both ways. . .maybe thats a bad idea. . .
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aphexacid
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Post by aphexacid »

Shienryu came out here?! on what platform??
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Post by LoneSage »

aphexacid wrote:Shienryu came out here?! on what platform??
On PS1 in 2003 under the title Gekioh Shooting King. It was published by Natsume.
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Neon
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Post by Neon »

Typically only crappy shooters come out here...or the good ones get butchered (strikers 2).

You can't really play that ps2 while it's in the box, and jps2 is pretty much the ultimate shooter console anyways, there are plenty of other fine jp only shooters to make it worth your while.

ps2's will be damn worthless in a few years anyways, I expect, due to the popularity.
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Post by BrianC »

Neon wrote:Typically only crappy shooters come out here...or the good ones get butchered (strikers 2).

You can't really play that ps2 while it's in the box, and jps2 is pretty much the ultimate shooter console anyways, there are plenty of other fine jp only shooters to make it worth your while.

ps2's will be damn worthless in a few years anyways, I expect, due to the popularity.
Most of the PS2 shmups that came here aren't crappy, though not many came here. Gradius V and Shikigami no Shiro 2 are quality games, but the others, Slipheed, Mobile Light Force 2, and R-Type Final are hit or miss games.

It's interesting how games are instantly butchered when they are missing tate mode. I heard Strikers 1945 II is actually very playable in original mode and that the tate mode in the Japanese versison actually has more slowdown than the yoko modes in that game. I still plan to import, but saying the US version is butchered is a bit harsh. Still, many of the best PSX and PS2 shooters stayed in Japan.

JPS2 may be great for shooters, but if you are a fan of RPGs, you'll be wishing that you could play Shadow Hearts 2 in English. In fact that's the main problem with imports. Shmups, platformers, puzzlers, and action games may not need much text, but there are plenty of games out there that need the text.

The PS2 won't be worthless as long as you enjoy the games and ignore the popularity of the system. The same goes for about any system, except the Game.com, which has a handful of good games that are all on other systems with better versions.
Last edited by BrianC on Thu Apr 07, 2005 2:28 am, edited 2 times in total.
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Post by Valgar »

That boxed white JP PS2 is probably worth quite a bit, you could easily get your US one modded and have some money left over.
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Post by Ganelon »

Don't count on any shmup coming to the US; that's really the philosophy you should take.
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Post by mannerbot »

BrianC wrote:It's interesting how games are instantly butchered when they are missing tate mode. I heard Strikers 1945 II is actually very playable in original mode and that the tate mode in the Japanese versison actually has more slowdown than the yoko modes in that game. I still plan to import, but saying the US version is butchered is a bit harsh.
I didn't think yoko was a big deal before I got a TV to 'tate, but man... I really won't ever play a vert game in yoko again. The Agetec release of Strikers 1945 II is definitely playable, but then, basketball is playable without a shot clock. Once you get serious though, you see how much of a difference it makes and how flawed basketball was before the shot clock and how butchered S1945 II is in yoko.
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Neon
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Post by Neon »

Amen brother.

The PS2 won't be worthless as long as you enjoy the games and ignore the popularity of the system. The same goes for about any system, except the Game.com, which has a handful of good games that are all on other systems with better versions.
I was talking about its collectibility/financial worth. In fact I look forward to the day so I can pick up a few spares, mine's starting to crap out.
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BrianC
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Post by BrianC »

Neon wrote:Amen brother.

The PS2 won't be worthless as long as you enjoy the games and ignore the popularity of the system. The same goes for about any system, except the Game.com, which has a handful of good games that are all on other systems with better versions.
I was talking about its collectibility/financial worth. In fact I look forward to the day so I can pick up a few spares, mine's starting to crap out.
ahh. Yeah, a popular system like the PS2 probably isn't worth as much as something like the original Magnavox Oddesey in collectors value. I wish the PS2s were made as well as the GameCube and Dreamcast. My model was bought from a yardsale, still plays all games fine, and has no IR port, so I think I ended up with one of the better models, but I am skeptcial about how long it will last.

As much as I love playing games in tate mode, if done right like in the Twinbee Deluxe Pack, Yoko is very playable. Also, I think some older games on systems like the Geneesis did Yoko better since they kept the size of the sprites while making changing the patterns the right way to compesate. Seriously, you are missing some great console ports like Truxton Genesis, Fire Shark Genesis, Dragon Spirit NES, Twinbee games, and a few others if you insist on only playing games in tate. However, I do wish companies would put more effort in making the resloution better for their yoko modes.

I love classic compliations and games with tate, but I'm annoyed at how many Genesis, SNES, GB, and NES games have a more thought out resloution than some shmups in Yoko mode and classic games in recent collections. I love playing the Namco Museum collection and Midway Collection 1 on GCN, but I really dislike the resloution used, even if they are very playable (the second Midway collection has better resloution and a screen size option). I don't play games for the graphics, though. As long as the game isn't hard to see in yoko, looks decent enough, and doesn't have poorly redesigned bullet patterns or offscreen bullets, I'm fine with yoko. However, I don't like the implications that I'm not a real player becuase I use yoko.

Considering Sony's anti 2D policy, I think a US release is unlikely, though I would love to see the game get released in the US.
Last edited by BrianC on Thu Apr 07, 2005 9:47 am, edited 6 times in total.
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Post by dave4shmups »

The slim-lines are much, much more durable then any other model of PS2, and will probably last quite a while if well taken care of. Remeber, it turned out to be my TV that broke, not the PSTwo.
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aphexacid
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Post by aphexacid »

wait wait, sorry to veer off topic here...but did someone say shiki 2 came out in the US??

and strikers 1945 2 as well???

please enlighten me!
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aphexacid
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Post by aphexacid »

holy crap! shiki 2 did come out here!! i just bought a copy for 7 bucks!!
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Post by llaoyllakcuf »

aphexacid wrote:please enlighten me!
Castle Shikigami 2

Strikers 1945 (same as pt.2)

^however, I've heard the US version of Strikers doesn't have TATE
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aphexacid
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Post by aphexacid »

Thanks!
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Post by captain ahar »

llaoyllakcuf wrote:^however, I've heard the US version of Strikers doesn't have TATE
indeed, i returned it happily, and bought an import (which i sold).
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Post by llabnip »

llaoyllakcuf wrote:however, I've heard the US version of Strikers doesn't have TATE
Correct. However, they took the time to rebalance the yoko mode and they did a fine job of it. If you want it as close to the arcade as possible, you should get the import version (it's cheap) or the Saturn version (with a bit more slowdown and graphically weaker in spots). I've owened all 3 versions (US PSX, Japan PSX and Saturn) and the US rebalanced mode is not butchered - it simply lacks TATE but has a rebalanced original mode to compensate. It's also one of the few quality shooters you can find for under $15 at the local used gamestores.
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Post by Grinning Cat »

The slim-lines are much, much more durable then any other model of PS2, and will probably last quite a while if well taken care of. Remeber, it turned out to be my TV that broke, not the PSTwo.
Please tell me you're kidding :? The SCPH-50000 (non-slimline) model/s are by far the most durable and reliable of the PS2s - not that that's saying a huge amount ;) The slimline PSTwos have suffered from endless overheating issues, due to their lack of decent cooling - making them almost as unreliable as the first wave of PS2s plagued by sketchy lasers and AC problems!


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Post by Ganelon »

Word.

Come on, man, we've already told you that the + versions are the best. You don't hear anybody complaining about them regarding any specific issue unlike the DREs of early models and overheating deaths of slimlines. Yeah, it's side loading but that doesn't seem to be an problematic issue.
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Post by BrianC »

I found my PS2 at a yardsale. It has no IR port, but it plays CDs, PSX games, and everything else just fine. So far it lasted over a year and this is with me playing semi scratched up discs (that still work fine with the scratches being light) on it. I think mine might be one of those + models, but I'm not sure.
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Post by Fighter17 »

If you want to bug a company to release some shooters here in the US (I don't know about Europe) talk to Working Designs!!! Working Designs want people to e-mail them, and the people tell them what games they want here in the US. As of right now, Working Designs release four shooters here in the US: Raystorm, Raycrisis, Thunder Force V, and Slipheed: The Lost Planet. You want to know how cool these guys are: In RayCrisis, they leave on the Pocketstation feature for the Pokcetstation (which is rare BTW). In the Raycrisis Booklet, they said this about the Pocketstation: "RocketRay requires the PocketStation personal game unit, which may not be available for purchase outside of Japan." Also in both Raystorm and Raycrisis booklets, they got the Translation Notes section. In this section, it tells you about the other games in the Ray series (like the series is called Laser Section in Japan, and Rayforce is called Galactic Attack here in the US). Also in the Translation Notes section of Raycrisis, they really want to keep the Pocketstation feature in the game, SCEA saids yes to that!

Working Designs really want people to e-mail them to tell them what to bring to the US, go to their website.
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Post by Nemo »

Sorry but Working Designs hasn't been relevant in nearly a decade. They don't listen to their fans and they don't do shooters anymore. I can't remember exactly what he said, but Vic had a hilarious reason for why he chose to bring over RayStorm instead of Dodonpachi, it was basically that DDP sucks and Ray is incredibly deep.
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