Einhänder Question

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Ceph
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Einhänder Question

Post by Ceph »

What are the differences between the Japanese version and the US-release?
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Post by P_HAT »

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Post by Turrican »

short answer: get the Japanese by any means.

More in detail: they changed the way secret bonus are unlocked, iirc - this means that getting the red ship in the US version is much more difficult.
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Ceph
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Post by Ceph »

Turrican wrote:short answer: get the Japanese by any means.
I've got the Japanese version; I was thinking about getting the US release, too.

After reading the changes FAQ I guess I'll skip it; the cover is ugly anyway ;)

Thanks for the replies.
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Post by Moleculoman »

Turrican wrote:short answer: get the Japanese by any means.

More in detail: they changed the way secret bonus are unlocked, iirc - this means that getting the red ship in the US version is much more difficult.

Whatever in the hell are you talking about? If by the red ship you mean the Selene, there is no such change. The requirements to unlock it are the same in both versions.

If you have questions, consult the faq.
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Post by SFKhoa »

Moleculoman wrote:
Turrican wrote:short answer: get the Japanese by any means.

More in detail: they changed the way secret bonus are unlocked, iirc - this means that getting the red ship in the US version is much more difficult.

Whatever in the hell are you talking about? If by the red ship you mean the Selene, there is no such change. The requirements to unlock it are the same in both versions.

If you have questions, consult the faq.
I'm surprised there's even a Fourth ship at all. Time to boot up ze ol' Playstation1 again.
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Post by Moleculoman »

There are five ships total. The one's to be unlocked are the Schabe (Unknown Fighter Type I) and the Selene (Unknown Fighter Type II).
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Post by roker »

this game makes me wish Square did a proper PS2 sequel

maybe we'll see a sequel for XBLA or PS3Network

I doubt it though

as it stands, the game is ace
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Post by Kaiser »

This game has best final battles in horizontal shmups :) Mega-sized battle ship, satelite, hidden boss, and giant mech boss which shoots ultra-sized beam heh
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The real reason why there's no sequel to Einhander...

Post by PC Engine Fan X! »

roker wrote:this game makes me wish Square did a proper PS2 sequel

maybe we'll see a sequel for XBLA or PS3Network

I doubt it though

as it stands, the game is ace
The real reason why there'll be no sequel to Einhander is that Squaresoft (at the current time that Einhander was released in both Japan & eventually later, in the USA) has expressed that they have no intention of of releasing said sequel and that as it stands, Einhander will remain a "complete" story into itself (with a beginning. middle, and end) -- hence, why we still haven't seen an Einhander sequel for the PS2 console..... ^_~

Who knows, the Square-Enix conglomerate that we know today, may or may not want to release such a Einhander sequel...it would surely surpass the legendary gamplay mechanics and graphics of it's PSX counterpart quite easily. If one stops to think about this for a moment, Squaresoft's only "true" shmup title of Einhander is the only one created & released so far. So there's nothing to stop them (Square-Enix) from developing a 2nd "true" shmup title (whether it be a sequel to Einhander or a wholly new shmup title from the ground up)... ^_~

As it stands, the Japanese shmup fan-based is already a narrow & niche market base in terms of profits -- and what about the "international" shmup market base? Surely, it would be bigger than the Japanese market, right?

Stop and think for a minute, how Einhander did, sales-wise, in the USA market told Squaresoft all that they needed to know just how fickle the USA videogame marketplace is for a high-production & highly publicized shmup title (especially from a world-reknown Japanese RPG developer), in the USA back in spring of 1998. And with that insider's knowledge, would it be wise to release such another shmup-based title for the USA market from the likes of Square-Enix?

It really is a pretty impressive techincal feat that Squaresoft was able to get the PSX/PSone hardware to run Einhander shmup game title at 320 x 240 resoution in 16-bit graphics mode & running at 60 frames-per-second framerate (using the limitations of the paltry 2MB of RAM from the PSX itself)..... ^_~

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Re: The real reason why there's no sequel to Einhander...

Post by Acid King »

PC Engine Fan X! wrote: The real reason why there'll be no sequel to Einhander is that Squaresoft (at the current time that Einhander was released in both Japan & eventually later, in the USA) has expressed that they have no intention of of releasing said sequel and that as it stands, Einhander will remain a "complete" story into itself (with a beginning. middle, and end) -- hence, why we still haven't seen an Einhander sequel for the PS2 console..... ^_~

Who knows, the Square-Enix conglomerate that we know today, may or may not want to release such a Einhander sequel...it would surely surpass the legendary gamplay mechanics and graphics of it's PSX counterpart quite easily. If one stops to think about this for a moment, Squaresoft's only "true" shmup title of Einhander is the only one created & released so far. So there's nothing to stop them (Square-Enix) from developing a 2nd "true" shmup title (whether it be a sequel to Einhander or a wholly new shmup title from the ground up)... ^_~

It really is a pretty impressive techincal feat that Squaresoft was able to get the PSX/PSone hardware to run Einhander shmup game title at 320 x 240 resoution in 16-bit graphics mode & running at 60 frames-per-second framerate (using the limitations of the paltry 2MB of RAM from the PSX itself)..... ^_~

PC Engine Fan X! ^_~
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Post by Carmen »

"The real reason why there'll be no sequel to Einhander is that Squaresoft (at the current time that Einhander was released in both Japan & eventually later, in the USA) has expressed that they have no intention of of releasing said sequel and that as it stands, Einhander will remain a "complete" story into itself (with a beginning. middle, and end) -- hence, why we still haven't seen an Einhander sequel for the PS2 console..... ^_~ "

Actually this is one of the things I respect about Square. Unlike a certain other company (*cough cough* Capcom) they don't ritually milk all thier franchises into the grave, at least not very often. I mean, yes, they are several Final Fantasy games, but they all (at least the half-dozen I've played) seem to be very distinct entities that do something very different from each other. Add to that they didn't 'sequalise' Chrono Trigger until they thought they could do something radical with it in Cross, and so on.

But maybe thats changing now with 'Final Fantasy X-2' and the remakes surrounding Final Fantasy VII... not to mention umpteen rerelease of I and II...

<b>BY THE WAY</b> about the FAQ, it seems the writer is basing it off the Asian/Hong Kong version of the game. The game is identical to the Japanese version he mentions, but the poster and English mini-booklet he mentions aren't in the Japanese release.
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Post by roker »

Carmen wrote:Unlike a certain other company (*cough cough* Capcom) they don't ritually milk all thier franchises into the grave
I stopped reading right there

sure they haven't milked other franchises

but they set a new precedent with their Final Fantasy milking
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Post by neorichieb1971 »

Thats why EA and SQ-Enix did the deals man. They could not out-milk each other :lol:
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Post by Kaede »

Carmen wrote:Actually this is one of the things I respect about Square. Unlike a certain other company (*cough cough* Capcom) they don't ritually milk all thier franchises into the grave, at least not very often.
:shock: :roll:

What number is Final Fantasy up to now? Thirteen?!

And then there are the PSone/GBA/DS remakes and spin offs....
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Post by Turrican »

I think I once red somewhere that the Einhänder team had some staff members from the SCE team responsible for Philosoma, can anyone confirm this?

Surely the two games share similarities...
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Post by Asherdude »

roker wrote:
Carmen wrote:Unlike a certain other company (*cough cough* Capcom) they don't ritually milk all thier franchises into the grave
I stopped reading right there

sure they haven't milked other franchises

but they set a new precedent with their Final Fantasy milking
Yeah. The reason why they didn't do a sequel to Eihander was because their schedule was booked solid with Final Fantasy milking.
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Post by Specineff »

That excuse about Einhander being a complete story on their own is preposterous. They could make another Einhander with no relationship to the first one, set it in a fantasy/steampunk/alternate universe (steampunk FTW) and only reuse the name and "snatch weapons from the enemy" mechanic. Each FF is a story on their own, and that didn't keep them from making more and more, even though some entries were weak. On the other hand, Square can make a paint drying simulator with the FF name slapped on it, and people will buy it anyway.
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Post by Icarus »

The thing most people are forgetting is that Square haven't exactly been on their best form since their PS1 days. If by some divine act Einhander gets an announced sequel or spin-off, I personally wouldn't be optimistic about it.

Einhander is fine as it is.
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Re: The real reason why there's no sequel to Einhander...

Post by jp »

Acid King wrote:
Does King's Knight not count?

Best game ever.
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Re: Einhänder Question

Post by Turrican »

resurrecting an old thread to ask another question about the game. I have seen on ebay there are lots of "Einhander Trial Version" discs (SLPM-80164) and I wondered if anyone on the forum has got one. Does it contain the full game or just a demo? Any differences with the complete product. By the way, the disc is worthy for the cover alone. :D
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Re: Einhänder Question

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Another topic where Zweihander is brought up, another time I post my Achthander fanart.

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Made some bad choices in the background palette; a lesson was learned that day.

Also I like how it's five years later and optimism is at an all time low and FF milking is at an all time high.

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Re: Einhänder Question

Post by Op Intensify »

Also I like how it's five years later and optimism is at an all time low and FF milking is at an all time high.
I think that all time high was in 2007, when they were simultaneously celebrating the 20th, 10th, and 5th anniversaries of the FF series, FFVII, and FFXI, respectively.
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Re: Einhänder Question

Post by Gespenst »

IMHO if Square would have 'ressurect' Einhander by now, they'll ruin it by bringing random western developer like what they did to Front Mission. Screw them.
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Re: Einhänder Question

Post by Op Intensify »

I'd be satisfied if they brought the PSN release outside Japan.
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Re: Einhänder Question

Post by BryanM »

Western people can make stuff that doesn't suck.

But yeah, Jay Wilsons of the world are awful. A True Fan that really wants to do something can make something decent, like Sirlon and his SF2T thing he consulted on.
Op Intensify wrote:I think that all time high was in 2007, when they were simultaneously celebrating the 20th, 10th, and 5th anniversaries of the FF series, FFVII, and FFXI, respectively.
I'd agree that seemed like a perfect storm... and all I was thinking about when I said that was the rhythm game, the FF4 cell phone games, the spinoff seaweed...

Then I remembered that they're re-releasing FF7 for the PC. With the RMT.
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Re: Einhänder Question

Post by Op Intensify »

It would have been interesting to see how GRIN's canceled Final Fantasy action RPG would have turned out. It looked like they were definitely inspired by Demon's Souls.

Also, lol at achievements and cheat codes in FFVII.
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Re: Einhänder Question

Post by PC Engine Fan X! »

Turrican wrote:resurrecting an old thread to ask another question about the game. I have seen on ebay there are lots of "Einhander Trial Version" discs (SLPM-80164) and I wondered if anyone on the forum has got one. Does it contain the full game or just a demo? Any differences with the complete product. By the way, the disc is worthy for the cover alone. :D
Well, for the U.S. Official Playstation Magazine, Einhander was released on one of those OPM demo discs. I was fucking thrilled to see the Einhander title screen after reading some Einhander inside scoop on the import version in Gamepro and Electronic Gaming Monthly magazines back in early 1997. Went ahead and placed a $5.00 reservation to get a copy on day one of release when it finally arrived on American soil (it was quietly released & without much fanfare/hype during the same week as that of the NTSC-U/C version of PSX game of Gran Turismo & the newfangled Dual Shock controller debut as well). It was SCEA whom handled the distribution of Einhander in the USA back in those days.

Plus, it was cool to play the first stage several different ways on the OPM demo disc of Einhander as well (after unlocking some of the hidden features) giving it some more playable longevity to sate the appetite for the upcoming PSX shmup title. A sequel or prequel or even a HD remixed version on the PS3 would be cool nowdays. Just watching the cool Einhander FMVs in 1080p format would be insane with all the extra detailing and whatnot with the CG (assuming SquareEnix still has the original CG files to pull it off).

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Re: Einhänder Question

Post by Ed Oscuro »

BryanM wrote:Then I remembered that they're re-releasing FF7 for the PC. With the RMT.
Real money trading?
Op Intensify wrote:It would have been interesting to see how GRIN's canceled Final Fantasy action RPG would have turned out.
Many fond memories of GRIN's fucked up GRAW 2 PC port. Granted, they probably got thrown under the train on that one. Would have been better for them to be working on something original.
PC Engine Fan X! wrote:I was fucking thrilled to see the Einhander title screen
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Re: Einhänder Question

Post by Mischief Maker »

Gespenst wrote:IMHO if Square would have 'ressurect' Einhander by now, they'll ruin it by bringing random western developer like what they did to Front Mission. Screw them.
Yeah! Look what a western developer did to the Metroid series! Get that shit back in Team Ninja's hands where it belongs!
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