Which of these DC games are a must have?

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HeLGeN-X
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Which of these DC games are a must have?

Post by HeLGeN-X »

Under Defeat, Trigger Heart Exelica, or Radirgy?

I already know I'm getting Karasu (or Karous to some,) but I need to know which of those 3 would seem the best to someone who loves Mushihimesama more than anything else (and also Giga Wing.)

EDIT: Which is better than the other, if anything?
Last edited by HeLGeN-X on Wed Mar 07, 2007 3:53 am, edited 1 time in total.
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Rob
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Post by Rob »

None are a must have. Radirgy is kind of similar to Giga Wing.
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Post by SFKhoa »

Day of Defeat? You mean Under Defeat? In any case I haven't tried the other games yet so what am I to judge.
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Post by HeLGeN-X »

OOPS! Under Defeat, I'm a bit tipsy right now XD.

Well which are good? Being as I could get them all right now (from a friend.)

But I got to choose one, I have to pay for the rest.
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Post by Damocles »

Under Defeat, by miles. Exelica is fun, but lacks the class and presentation of UD. Radirgy is...well...it's not bad, just not as good as the others.

Considering that you say you prefer GW...I guess UD wouldn't be your thing. Both Exelica and Radirgy have mechanisms similar to GW...in a sense...
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Post by HeLGeN-X »

I think I'm going to go with Under Defeat, because I just loved how unique it looked compared to the rest (even though Rad' is cel shaded.)
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Post by Reluctant Hero »

As other have said, I think Under Defeat is the best of the titles you've listed. I'd also recommend Trizeal if you like "Giga Wng style game play". It plays more like an old school shump along the lines of the Raiden series.
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Post by Rob »

Reluctant Hero wrote:I'd also recommend Trizeal if you like "Giga Wng style game play".
What in the world.
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Post by gavin19 »

I have played little of Triggerheart so I can't really comment on that. I loved Radilgy, much more so than Under Defeat, mostly because I'm not a massive fan of old-school shmups like UD. However, having said that, UD is still a quality shmup, and if you are going to get Karous anyway then it's own similarities to Radilgy would suggest UD>>Radilgy. If that makes any sense.
Reluctant Hero wrote:I'd also recommend Trizeal if you like "Giga Wng style game play"
Trizeal plays nothing like GW? If anything, either MM or Radilgy would be closest to Gigawing in my experience.

EDIT :
Rob wrote:What in the world.
Beaten to the punch :roll:
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Post by it290 »

Under Defeat is one of the best on the system.... might even be my favorite on the system. It doesn't have a complex scoring system, but the fun factor is amazing and the game keeps your adrenaline pumping throughout.
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Post by sideshow »

Under Defeat all the way. Best explosives in a shmup yet. The game is pretty damn challenging but your given more credits as you put more hours into it.
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Post by ROBOTRON »

"UNDER DEFEAT"
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Dann
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Post by Dann »

personally i prefer radirgy and THE to UD. I bought radirgy, and will pick up THE as soon as I get back to tokyo
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Post by Strider77 »

Under Defeat..... no question for me. Looks like a real game versus a fan made game.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Post by Herr Schatten »

I didn't care for Under Defeat, but I love Radirgy. Can't comment on Exelica, because my copy hasn't arrived yet.
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Post by Arvandor »

They all have their pros and cons. I haven't played THE yet, but Radirgy and Under Defeat are about on the same level for me, just... Totally different =P They rank around #5 and #6 on my favorite DC shooters (if you include Bangai-O). They're very solid games, but I don't see myself attempting high scores in either.
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Post by D »

Exelica has perhaps always been underrated, it's pretty cool. Under Defeat is the best shmup for the ol' mighty DC. But don't take my word for it. If you did It would ignite a flame war 8)
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Post by Twiddle »

under defeat < radi
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Post by heurhface »

I prefer THE out of those three. Radilgy just sort of confuses and frightens me. UD is pretty good, definitely worth picking up at some point, but I find THE way more fun. Probably because I can actually see the damn bullets.
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Post by D »

Oh boy, blind force strikes again. :lol:
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Post by Knuckles-chaotix »

All of them! but radirgy easily for fun and great playability!
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Post by szycag »

Get Radilgy when it comes out in the states for Gamecube on the 20th.

Other than that, get Under Defeat over THE, I think it will last a lot longer.
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Post by ktownhero »

I haven't played Trigger Heart, but between Radirgy and Under Defeat I would choose Radirgy hands-down.

Under Defeat looks cool, and the level design is pretty decent but it is one of those games where the gameplay gets in your way. I don't like how the chopper moves at all, or how you have to lock your position with the fire button. Of all of the genres of games, the last one where you want gameplay to be a hinderance is in a shmup. Besides that, Under Defeat is somewhat uninspiring artistically and environmentally.

Radirgy on the other hand is just a good ol shmup that kind of pays homage to many of the other great shooters. The cel shading is unique and fresh. I just like it better.
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Post by D »

ktownhero wrote:Under Defeat looks cool, and the level design is pretty decent but it is one of those games where the gameplay gets in your way. I don't like how the chopper moves at all, or how you have to lock your position with the fire button. Of all of the genres of games, the last one where you want gameplay to be a hinderance is in a shmup. Besides that, Under Defeat is somewhat uninspiring artistically and environmentally.
If you have ever played Zero Gunner 2, this must be a relief, but I hear what you are saying. too often games get ruined by new/original gimmicks. fortunatly I was already used to controlling the UD ship because the helicopter in the Sonic Wings series behaves exactly the same way. Perhaps it would have been better if you could only shoot straight and the graphics do look like they belong in a pc game, but I still love it. Attention to detail is incredible and I like the music. Never understood why so many complained about that. Blowing up battleships; priceless. 1st boss is a little weak though. He should've been bigger and just simply adjust the paterns a bit, done.
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Post by Strider77 »

You don't have to fire to the sides if you don't want to.... I had no problems with that though at all. I'd say zero gunner 2 was more complicated tham UD, not that i had a problem with either one.
under defeat < radi
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Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Post by Daigoro »

Under Defeat IS a must have.
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Post by the allett »

UNDER DEFEAT by a mile 8)
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Post by ktownhero »

Strider77 wrote:You don't have to fire to the sides if you don't want to.... I had no problems with that though at all. I'd say zero gunner 2 was more complicated tham UD, not that i had a problem with either one.
under defeat < radi
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I dunno, I actually found ZG2's system to be 100% intuitive. I just picked up and played. I'm not saying I struggle with UD's system, but it just doesn't *feel* right.
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Post by hirounder »

UD was good fun, looked great aswell, didn't care much for THE and Radilgy.
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Post by BulletMagnet »

I haven't played Exelica yet, but I should have it soon...I do have Radirgy and Under Defeat, though, and for the most part like (though not love) both, though for different reasons, almost opposite ends of the spectrum really. UD doesn't do anything particularly new (or complex) in terms of gameplay, but the presentation's great (imo screenshots don't do it much justice, seeing it firsthand is a whole other ballgame), and otherwise it's pretty solid, if simple. Radirgy, on the other hand, is a decidedly unusual one...the quirky graphics (I don't mind them, but don't care for them too much either) and sound (which I like a bit better) hardly prepare you for the unusual nature of playing for score: shooting is pretty much secondary to utilizing your barrier, shield, and sword. You can also play it "traditionally" and just shoot everything, but you miss out on a lot that way.

As I said, I'm not mad about either, but I think both are definitely worth at least a try by shmuppers. If you really want something for the DC you might want to try to snag UD, since it's unlikely to be ported anyplace else (and, if it turns out like Border Down did, will get expensive before long): Radirgy, as others have mentioned, has appeared on other systems and is on its way to the US.
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