Got a recurring issue with my SS. Maybe somebody has encountered this before.
My SS sometimes cannot display 1 or more layers of visuals (the red selection boxes in the SS menu, the opening SS mirror animation, the SS logo at the startup, etc.). Some games can be played perfectly despite this issue, some don't show sprites, while others hang when they're loading.
This issue pops up intermittently, but once it occurs, nothing seems to help (restarting via any means). But the next day, it'll suddenly start working again. Sometimes, it even starts operating normally mid-game (sprites suddenly pop back up).
The only thing that I can think of that may be related is that I've been playing fairly scratched up games recently, and that somehow, some part of the SS is locking up when the laser tries to read in the bad sectors and stays messed up for awhile. But I'm sure I'm totally off, so please clue me in if you will, and what I can do. Thanks!
Sega Saturn - Disappearing Layer Issue
that's really bizzare. i know the saturn has about 6 layers and can manipulate them via hardware. it's a built in hardware effect. i seriously doubt that what ever chip has this feature in it could have part of it stop to working and part still do it's thing.
my bet is that it is the CD being scratched. some of the background data or sprite data can't load. then again you said the saturn start up screen did the same thing? it couldn't be the CDs then.
I dunno.... get a new one, they're cheap.
my bet is that it is the CD being scratched. some of the background data or sprite data can't load. then again you said the saturn start up screen did the same thing? it couldn't be the CDs then.
I dunno.... get a new one, they're cheap.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?