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 Post subject: Parsec47
PostPosted: Thu Jan 27, 2005 8:42 am 


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Joined: 27 Jan 2005
Posts: 70
Location: 34 41' N, 135 11' E
Parsec47
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"Defeat retro enemies modenly. [sic] Retromodern hispeed shmup, 'PARSEC47'."

Quote:
All time


Roll - Extreme
2007-10-12 01. 33 750 830 - shiftace - 128 - keyboard
2007-09-02 02. 26 425 920 - Davey - 120 - Virtua Stick USB
2005-02-02 03. 17 265 830 - rmg - 81 - PlayStation pad
2007-11-15 04. 16 447 940 - shoe-sama - 75 - keyboard
2007-02-11 05. 11 625 150 - BUHA - 59
2005-01-27 06. 11 409 550 - piyo - 50
2005-01-28 07. 04 683 040 - WarpZone - keyboard
2005-04-08 08. 03 956 910 - G-zeiger - Options: --nowait
2006-05-18 09. 02 942 580 - BulletMagnet - 22 - cheap-o USB controller

Lock - Extreme
2007-11-14 01. 30 821 270 - shiftace - 145 - keyboard
2007-02-19 02. 16 136 740 - Davey - 90 - HRAP
2005-03-26 03. 14 337 390 - piyo - 76 - Sega Saturn style USB controller PC - Options: --reverse --nosound
2006-11-20 04. 13 912 110 - Icarus - 74 - Saturn-style USB pad
2007-05-15 05. 12 091 740 - shoe-sama - 69 - keyboard
2006-11-19 06. 09 801 740 - javel - 74 - Logitech "Precision" USB Controller with left handle smashed to pieces.
2006-11-22 07. 05 122 530 - PlasmaBlooD - 31 - Saitek P880 USB Joypad
2006-07-06 08. 04 496 730 - Doozer - Saitek P2600
2005-02-12 09. 04 461 400 - DeSangre - 40
2006-05-18 10. 03 328 130 - BulletMagnet - 22 - cheap-o USB controller

Roll - Hard
2006-11-17 01. 15 887 020 - shiftace - 80 - keyboard
2005-10-07 02. 09 869 680 - BUHA - 52 - PS2 pad
2005-01-28 03. 08 518 710 - WarpZone - keyboard
2005-12-05 04. 07 646 900 - Blue
2006-05-18 05. 05 459 300 - BulletMagnet - 33 - cheap-o USB controller
2006-11-18 06. 04 309 110 - Pirate1019 - 33 - Logitech USB controller
2005-02-20 07. 03 459 930 - G-zeiger

Lock - Hard
2006-11-21 01. 18 412 520 - shiftace - 110 - keyboard
2006-11-20 02. 15 995 680 - Icarus - 98 - Saturn-style USB pad
2006-11-19 03. 08 956 510 - javel - 72 - Logitech "Precision" USB Controller with left handle smashed to pieces.
2006-07-06 04. 07 630 590 - Doozer - Saitek P2600
2006-07-28 05. 06 358 440 - Tito - 48 - keyboard
2005-08-18 06. 06 248 500 - Blue - keyboard
2006-11-19 07. 06 083 810 - PlasmaBlooD - 43 - Saitek P880 USB Joypad
2005-02-02 08. 04 994 730 - uwfan - 46
2006-05-18 09. 04 191 030 - BulletMagnet - 30 - cheap-o USB controller
2005-02-02 10. 03 621 160 - zimeon - 36 - WinXP/keyboard
2005-05-08 11. 03 258 540 - Andi - keyboard
2005-02-20 12. 02 847 210 - G-zeiger
2006-11-16 13. 02 495 370 - Pirate1019 - ? Logitech USB controller

Roll - Normal
2007-06-26 01. 17 120 000 - shiftace - 97 - keyboard
2007-05-28 02. 15 105 860 - Makoto_Shinobi - 90 - Macintosh Keyboard
2006-11-22 03. 14 449 790 - javel - 114 - Logitech "Precision" USB Controller with left handle smashed to pieces.
2005-08-23 04. 11 276 690 - Blue - 72 - keyboard
2006-11-21 05. 10 382 500 - PlasmaBlooD - 70 - Saitek P880 USB Joypad
2006-10-29 06. 07 975 680 - landshark - 51
2006-11-06 07. 05 266 710 - Pirate1019 - Logitech USB controller
2005-02-20 08. 04 525 210 - G-zeiger
2006-11-21 09. 02 921 770 - Edge - 26 - PS2 Pad

Lock - Normal
2006-11-22 01. 17 772 890 - javel - 166 - Logitech "Precision" USB Controller with left handle smashed to pieces.
2007-06-26 02. 15 850 010 - shiftace - 107 - keyboard
2006-11-17 03. 15 739 410 - Icarus - 112 - Saturn-style USB pad
2006-11-19 04. 14 984 900 - Javel - 121 - Logitech "Precision" USB Controller with left handle smashed to pieces.
2007-05-28 05. 14 300 900 - Makoto_Shinobi - 109 - Macintosh Keyboard
2006-12-07 06. 11 796 410 - PlasmaBlooD - 90 - Saitek P880 USB Joypad
2006-07-06 07. 11 555 010 - Doozer - 87 - Saitek P2600
2006-11-16 08. 07 574 910 - Galdur - 61 - Logitech USB controller
2006-11-24 09. 06 367 620 - Edge - 50 - PS2 Pad
2005-07-06 10. 05 641 000 - gs68 - 50 - Keyboard all up in this house
2005-08-13 11. 04 893 970 - Blue
2006-11-16 12. 04 808 630 - Pirate1019 - 44 - ? Logitech USB controller
2006-05-18 13. 03 438 230 - BulletMagnet - 31 - cheap-o USB controller

Roll - Practice
2007-05-28 01. 21 563 200 - Makoto_Shinobi - 160 - Macintosh Keyboard
2006-11-22 02. 17 828 630 - javel - 160 - Logitech "Precision" USB Controller with left handle smashed to pieces.
2007-03-07 03. 14 319 090 - BUHA - 112
2006-10-29 04. 13 851 460 - landshark - 131
2006-11-20 05. 12 298 470 - PlasmaBlooD - 97 - Saitek P880 USB Joypad
2005-02-20 06. 08 270 430 - G-zeiger

Lock - Practice
2007-05-28 01. 17 609 870 - Makoto_Shinobi - 159 - Macintosh Keyboard
2006-11-22 02. 13 930 980 - PlasmaBlooD - 134 - Saitek P880 USB Joypad
2006-11-19 03. 10 763 220 - javel - 107 - Logitech "Precision" USB Controller with left handle smashed to pieces.
2007-05-21 04. 10 379 430 - Pirate1019 - 107 - Logitech USB Controller
2006-05-18 05. 09 943 280 - BulletMagnet - 91 - cheap-o USB controller
2005-06-11 06. 06 990 840 - thySEus (thy) - 75 - "king of the Noob"
2005-02-12 07. 05 825 746 - angrycoder - 89 - JP Saturn Pad via PC magicbox - "king of the noobs"

Quote:
Last 6 months
Period starting from 2007-05-21


Roll - Extreme
2007-10-12 01. 33 750 830 - shiftace - 128 - keyboard
2007-09-02 02. 26 425 920 - Davey - 120 - Virtua Stick USB
2007-11-15 03. 16 447 940 - shoe-sama - 75 - keyboard

Lock - Extreme
2007-11-14 01. 30 821 270 - shiftace - 145 - keyboard

Roll - Normal
2007-06-26 01. 17 120 000 - shiftace - 97 - keyboard
2007-05-28 02. 15 105 860 - Makoto_Shinobi - 90 - Macintosh Keyboard

Lock - Normal
2007-06-26 01. 15 850 010 - shiftace - 107 - keyboard
2007-05-28 02. 14 300 900 - Makoto_Shinobi - 109 - Macintosh Keyboard

Roll - Practice
2007-05-28 01. 21 563 200 - Makoto_Shinobi - 160 - Macintosh Keyboard

Lock - Practice
2007-05-28 01. 17 609 870 - Makoto_Shinobi - 159 - Macintosh Keyboard

Quote:
Special competition: No Shoot mode

2006-11-18 01. shiftace - 55 Roll - Practice - keyboard
2007-07-02 02. Pirate1019 - 27 Roll - Practice - Logitech USB Controller

Quote:
Rules:

  • Kenta Cho's Parsec47 0.2 version (2004/01/01) for Windows PC or Macintosh (Open source freeware)
  • Allowed program options: -nosound -reverse -brightness -luminous -slowship
  • Discouraged program options (please add comment if used): -nowait -lowres -window
  • Start from stage 0.
  • (--Highest score wins.--) Higher scores rank higher. Everybody ranks.
  • Please record your stage as well, along with controller if you like.
Quote:
Rules for "Special competition: No Shoot mode":

  • Same as above except for score.
  • Score must be 0, which means you can't fire or collect any items. Dodge, dodge, dodge!
  • You must record your stage.

And of course, have fun and good luck!


Last edited by piyo on Mon Nov 19, 2007 10:08 pm, edited 59 times in total.

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 Post subject: To start it off
PostPosted: Thu Jan 27, 2005 8:44 am 


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Joined: 27 Jan 2005
Posts: 70
Location: 34 41' N, 135 11' E
Parsec 47 Roll mode (Extreme) high score: 11 409 550, level 50
Parsec 47 Lock mode (Extreme) high score: 10 933 210, level 60

http://www2.odn.ne.jp/piyokun/gaming/ar ... 50122Z1228
---
piyo


Last edited by piyo on Sun May 08, 2005 4:30 am, edited 1 time in total.

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 Post subject:
PostPosted: Thu Jan 27, 2005 7:46 pm 


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Joined: 26 Jan 2005
Posts: 370
Location: USA
Roll - Extreme
WarpZone - 4 683 040 -keyboard

Roll - Hard
WarpZone- 8 518 710 -keyboard

Sorry, couldn't give individual levels reached. Between 21-30 for the first, and 51-60 for the second; that's all I know.

I actually found I did better with the original music!

Anyone know if there's a way to re-map the keyboard controls? I have to cross hand-over-hand to play.


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 Post subject:
PostPosted: Thu Jan 27, 2005 10:17 pm 


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Joined: 27 Jan 2005
Posts: 70
Location: 34 41' N, 135 11' E
WarpZone wrote:
Anyone know if there's a way to re-map the keyboard controls? I have to cross hand-over-hand to play.

Good job!

Nothing short of recompiling the gaming, I don't think there is a way.
---
piyo


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 Post subject:
PostPosted: Thu Jan 27, 2005 10:53 pm 



Joined: 26 Jan 2005
Posts: 388
6,644,690 - Roll - Hard - can't remember what stage :(

played with PS2 Pad


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 Post subject:
PostPosted: Thu Jan 27, 2005 11:05 pm 


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Joined: 27 Jan 2005
Posts: 70
Location: 34 41' N, 135 11' E
BUHA wrote:
6,644,690 - Roll - Hard - can't remember what stage :(

played with PS2 Pad

Thumbs up!
---
piyo


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 Post subject:
PostPosted: Thu Jan 27, 2005 11:07 pm 



Joined: 26 Jan 2005
Posts: 388
piyo wrote:
BUHA wrote:
6,644,690 - Roll - Hard - can't remember what stage :(

played with PS2 Pad

Thumbs up!
---
piyo


hey, thanks. I haven't even gotten close to that score in a long time. And yeah i love the PS2 pad


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 Post subject:
PostPosted: Tue Feb 01, 2005 4:17 am 


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Joined: 29 Jan 2005
Posts: 10
Location: Montréal, Qc, Canada
Hello i'm new here. My crappy Parsec 47 scores are as follow:
Roll - Extreme - 1,926,670
Roll - Hard - 2,404,670
Controller: Keyboard forever (I find keyboards MORE acurate than joystics; ain't I a weirdo? Must be all thoses hours playing Quadnet)


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 Post subject:
PostPosted: Tue Feb 01, 2005 5:17 am 


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Joined: 27 Jan 2005
Posts: 70
Location: 34 41' N, 135 11' E
G-zeiger wrote:
Hello i'm new here. My crappy Parsec 47 scores are as follow:
Roll - Extreme - 1,926,670
Roll - Hard - 2,404,670
Controller: Keyboard forever (I find keyboards MORE acurate than joystics; ain't I a weirdo? Must be all thoses hours playing Quadnet)

Welcome! Thanks for your contribution.

Keyboards are great, they're used in FPS for movement. Some people may say that you need a pad or a joystick to enjoy a shmup, but as long as you feel you're in control, who cares what the interface is?
---
piyo


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 Post subject:
PostPosted: Tue Feb 01, 2005 2:35 pm 


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Joined: 01 Feb 2005
Posts: 89
Location: Sweden
Might as well contribute with my supercrap-score.

Lock - Hard
2,165,120 - zimeon - 29 - Win2k/keyboard

Any scoring tactics? Are the green clouds worth more than the yellow, or vice versa? Do you get more points collecting the clouds while going fast? Etc...


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 Post subject:
PostPosted: Tue Feb 01, 2005 2:42 pm 


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Joined: 27 Jan 2005
Posts: 70
Location: 34 41' N, 135 11' E
Hi and good job!

zimeon wrote:
Any scoring strategies? Are the green clouds worth more than the yellow, or vice versa? Do you get more points collecting the clouds while going fast? Etc...

Yes, collect all the green and yellow doodads. There's no difference in points between the two. That bonus number on the top left hand side shows you the points you get if you pick up one. Let one yellow doodad get off the screen and that bonus counter resets to zero. That means you need to be constantly moving. Think fast moving vacuum cleaner.

Other than that, the game is too random for set strategies. Shoot first and get points later.
---
piyo


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 Post subject:
PostPosted: Tue Feb 01, 2005 6:14 pm 


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Joined: 26 Jan 2005
Posts: 204
Location: California, USA.
Lock - Hard
4,994,730 - uwfan - 46


will try more later :)


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 Post subject:
PostPosted: Tue Feb 01, 2005 8:13 pm 



Joined: 30 Jan 2005
Posts: 15
17,265,830 - 81* - Extreme - Roll - PlayStation pad.

* Probably higher; this score was a fair while ago.


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 Post subject:
PostPosted: Tue Feb 01, 2005 10:02 pm 


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Joined: 01 Feb 2005
Posts: 89
Location: Sweden
Trying to improve...

Lock - Hard
3,621,160 - zimeon - 36 - WinXP/keyboard
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 Post subject:
PostPosted: Wed Feb 02, 2005 4:07 am 


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Joined: 27 Jan 2005
Posts: 70
Location: 34 41' N, 135 11' E
Scores updated. Good job to all, especially zimeon who is up and coming. Keep it up!

rmg: Awesome score. However, your level seems to be a bit low, as you already document. I usually see about 1.8 mil per 10 levels with no bonus drop, and of course on the later levels I can barely grab them doodads. I would guess your level is 90s.
---
piyo


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 Post subject:
PostPosted: Wed Feb 02, 2005 2:50 pm 



Joined: 30 Jan 2005
Posts: 15
Thanks man, but it was definately in the 80's as 81 is the highest level I can start from (I always play from scratch). I'm fairly sure if you break 90 (91? Possibly the first level after 10 acts as the trigger for the resume point) you could continue from there.


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 Post subject:
PostPosted: Tue Feb 08, 2005 1:31 am 


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Joined: 29 Jan 2005
Posts: 10
Location: Montréal, Qc, Canada
New score: ROLL(extreme) 3,148,370 parsec 28

I was stuck at a lousy 1,9 million, having a hard time getting through the first level. But I broke my mental barrier and voom! Its still a lousy score, but it is a big step up for me.


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 Post subject:
PostPosted: Tue Feb 08, 2005 12:18 pm 


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Joined: 27 Jan 2005
Posts: 70
Location: 34 41' N, 135 11' E
G-zeiger wrote:
...I broke my mental barrier and voom!

Mercenary voice from Unreal Tournament: "Oh yeah!"
---
piyo


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 Post subject:
PostPosted: Tue Feb 08, 2005 12:19 pm 


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Joined: 06 Feb 2005
Posts: 102
Location: Sweden
Hey guys, do you know if there is a "last stage" or is the NI (which I myself think stands for Number "Infinite") something like the never ending shmup? Managed getting to 210 (from 201, that is) but it gets harder and harder som it takes time. Worst thing though is that you bascially can't train enough since the stages are random! Oh well, I'll keep playing then. :wink:


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 Post subject:
PostPosted: Tue Feb 08, 2005 12:27 pm 


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Joined: 27 Jan 2005
Posts: 70
Location: 34 41' N, 135 11' E
Anarchos wrote:
Hey guys, do you know if there is a "last stage" ... Worst thing though is that you bascially can't train enough since the stages are random! Oh well, I'll keep playing then. :wink:

Heh. I can't answer your question because I've only gotten to parsec 140... BUT I'LL COMMENT ANYWAY! ahahahahah. :D

There is no end. I think. Well take a look at the source code if you want to really know.

I've never seen or remember a pattern duplicated. Maybe, you can pick out the components of just a few of the enemies, but taken together, the bullet patterns they spray out seem fresh and new every time. Seemly.

Keep playing. Because it's good for you! ^_^;
---
piyo


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 Post subject:
PostPosted: Tue Feb 08, 2005 4:13 pm 


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Joined: 06 Feb 2005
Posts: 102
Location: Sweden
What's the deal with extra lives? I know (guessing) that you cannot have more than four, but even it that is true, it doesn't explain why I never seem to get 1-ups at the same score-rate. Or am I just plain blind?

Btw, I REALLY hate expert because the players speed is so messed up. Way too fast for me.

PS: Why isn't there a normal mode for highscores?


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 Post subject:
PostPosted: Tue Feb 08, 2005 4:56 pm 


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Joined: 01 Feb 2005
Posts: 89
Location: Sweden
Anarchos wrote:
What's the deal with extra lives? I know (guessing) that you cannot have more than four, but even it that is true, it doesn't explain why I never seem to get 1-ups at the same score-rate. Or am I just plain blind?


The latter, I'd guess. Extra life at 200k, then 500k, 1m, 1.5m, 2m etc... Don't know for the higher scores, though.
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 Post subject:
PostPosted: Fri Feb 11, 2005 4:08 am 


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Joined: 27 Jan 2005
Posts: 70
Location: 34 41' N, 135 11' E
Anarchos wrote:
PS: Why isn't there a normal mode for highscores?

Sorry I couldn't respond earlier. RL probs.

As for the normal mode or lack thereof... It's my bias, sorry. Post a score and it will get up there.
---
piyo


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 Post subject:
PostPosted: Fri Feb 11, 2005 6:24 am 


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Joined: 25 Jan 2005
Posts: 435
Location: yes
Man, I lost my old .prf file. I had over 10 million Roll/Hard and Roll/Extreme, with a keyboard. Oh well.

My current high scores, v0.2, keyboard:
8981570 Roll/Extreme, p45 (I think)
8337650 Lock/Extreme, p40


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 Post subject:
PostPosted: Fri Feb 11, 2005 8:16 am 



Joined: 26 Jan 2005
Posts: 388
aw man i knew shitface was gonna show up and make us all look stupid.

stay off the Cho Ren Sha board if you know what's good for you, pal :x









:wink:


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 Post subject:
PostPosted: Fri Feb 11, 2005 2:53 pm 


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Joined: 27 Jan 2005
Posts: 70
Location: 34 41' N, 135 11' E
shiftace wrote:
Man... Oh well.

BUHA wrote:
aw man i knew shitface was gonna show up and make us all look stupid.

stay off the Cho Ren Sha board if you know what's good for you, pal

Buhahahahahahahhahaha! Okay that was corny.
shift ace... a rocker on the keyboard. Yeah yeah yeah. :o
---
piyo


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 Post subject:
PostPosted: Sat Feb 12, 2005 12:02 am 


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Joined: 25 Jan 2005
Posts: 435
Location: yes
BUHA wrote:
stay off the Cho Ren Sha board if you know what's good for you, pal :x
:wink:


Haha, funny thing about that, actually. I was playing Cho Ren Sha on a Pentium 2 333, scanline mode, but after comparing that to 1:1 mode and to playing on an Athlon, I think I may have been getting about 5% lag in places. I never noticed it when I was playing, but the music didn't exactly match the stage layout properly. E.g., on the P2, the music in stage 2 was about 10 seconds ahead by the end of the stage, even in scanline mode. So I have no idea how much lag I got in later stages, and I'm not reposting that score.

I'll get around to playing Cho Ren Sha again, but lately I'm bashing my head against Radio Zonde.


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 Post subject:
PostPosted: Sat Feb 12, 2005 12:06 am 



Joined: 26 Jan 2005
Posts: 388
yeah, i think Cho Ren Sha is actually supposed to run with zero slowdown. I've never encountered any before. I was wondering why you didn't post your score. I can't remember what it was. It isn't as high as cigsthecat's, is it? I hate that guy.

i played radio zonde once and it didn't make any fucking sense. I'd bang my head on the wall too.


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 Post subject:
PostPosted: Sat Feb 12, 2005 12:13 am 


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Joined: 25 Jan 2005
Posts: 435
Location: yes
I had 11,030,xxx thru 2-6.

I figured out most of Radio Zonde's mechanics from the old forum and from Google+Babelfish, so now there's just the remarkably hard task of playing the game. I like to just go and play Touring mode, but I think I need to do a lot more single stage practice if I hope to 1CC within the next 5 years. It's damn hard.


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 Post subject:
PostPosted: Sat Feb 12, 2005 7:46 am 



Joined: 26 Jan 2005
Posts: 388
i might have to give it another shot. it did seem like a very high quality game, and hopefully it's not so impossible after you know what you're doing...


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