
format: SCORE - AREA - NAME
Please indicate the version and difficulty level you are playing.
For the Megadrive revision, specify if you play on original or the special "MD" mode.
SLAP FIGHT / ALCON
NORMAL (MAME or PCB version, default/standard settings)
1st - 1,572,870 - 4 loops - Alcon
2nd - 1,080,000 - 3 loops - DEL (no autofire)
3rd - 1,001,240 - ??? - unclechicken
4th - 786,930 - 205 - Van_Dammesque
5th - 607,900 - 162 - llaoyllakcuf
6th - 563,060 - 167 - Domino
7th - 209,000 - 64 - lgb
8th - 101,000 - 40 - neorichieb1971
SLAP FIGHT MD
ORIGINAL MODE - NORMAL (Megadrive version, default/standard settings)
1st - 3,350,580 - 7-8 - FSR
2nd - 2,308,050 - 6-59 - PlasmaBlooD
3rd - 1,818,720 - 5-15 - incognoscente
4th - 1,716,600 - 5-01 - RFP
5th - 1,596,960 - 4-27 - SFKhoa
6th - 1,380,780 - 3-10 - RiverRaider
7th - 911,300 - 3-35 - lgb
SLAP FIGHT MD
MD/SPECIAL MODE - NORMAL (Megadrive version, default/standard settings)
1st - 1,999,130 - 4-38 - SFKhoa
2nd - 1,452,280 - 4-53 - lgb
3rd - 1,426,040 - 4-12 - Kaiser
4th - 904,370 - 2-81 - incognoscente
5th - 611,180 - 2-18 - RiverRaider
6th - 287,030 - 1-73 - Turrican
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
default:
- medium difficulty
- 1 coin = 1 credit = 3 ships
- first extend at 30,000 and then every 100,000
*PCB setting for default: all DIP switches on SW1 and SW2 = OFF
**PCB setting for max difficulty: on SW2, DIP switches 1 and 2 = ON
Please do not use the "no shooting trick" if you are submitting scores.
Explanation: if you allow your very first ship to be killed without firing any shots, you will restart with fully powered wings, homing missiles and some bonus points. It is also possible to jump ahead to later areas, depending on how far you can survive.
Auto/rapid fire use is OK.




