A quick noob question on shmup making.

A place for people with an interest in developing new shmups.
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zabuzafreak
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A quick noob question on shmup making.

Post by zabuzafreak »

First off, what programs are easy to use... and actually produce quality professional (looking) results. Personally I am a fan of the Bullet Hell shmup games, and would love to create something straight out of pure lunacy for everybody to play. So far I've seen Shooter Maker 95, and Game Maker. Are there any others, and if so, which are the easiest to use... so that a simple person like me, might actually be able to fulfill their fantasy?
BLAH BLAH BLAH!!! I don't give a damn how hard Sephiroth was in KH2, just give some DAMN BULLETS ON THE SCREEN!
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battlegorge
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Post by battlegorge »

Gamemaker is a good choice.
I made the solar striker remake with it.
GM is slower than other languages but i have over 250 bullets on screen without slowdown.
But i doubt something like Gigawing would be possible.
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Pixel_Outlaw
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Post by Pixel_Outlaw »

Yes, if you are a new programmer Game Maker is a good choice. Buy the regestered version though as it is worth it. YOu can try Blitzmax but it is much more involved.
Some of the best shmups don't actually end in a vowel.
No, this game is not Space Invaders.
zabuzafreak
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Post by zabuzafreak »

Thanks guys.... well, now I am having trouble with game maker... just the noob trouble. I need to get a grip on the program first... but I am confused. How do you create a title screen and stuff.... and a way to select multiple difficulties. And for the controls.... do I set it to keyboard event, or button pressed event?
BLAH BLAH BLAH!!! I don't give a damn how hard Sephiroth was in KH2, just give some DAMN BULLETS ON THE SCREEN!
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battlegorge
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Post by battlegorge »

You need to read the manual and a good tutorial.
I started with this one:
http://hem.passagen.se/birchdale/carl/B ... ide_1.html
zabuzafreak
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Post by zabuzafreak »

thanks a lot for the tutorial. It is really helping me now. And honestly.. I'm finding it easier to code manually, rather than using the drag and drop crap. Thanks again!
BLAH BLAH BLAH!!! I don't give a damn how hard Sephiroth was in KH2, just give some DAMN BULLETS ON THE SCREEN!
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Shatterhand
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Post by Shatterhand »

Yeah, forget about the drag and drop and go directly to coding.

Drag and drop is limited and a lot more complicated to be honest. When you need to make big if-then-else chains, you are screwed with the drag and drop interface :D
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zabuzafreak
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Post by zabuzafreak »

btw, I still dont have a title screen yet.... my game is getting pretty good though.... but i was also wondering about using multiple exe files in your game, what is that for?
BLAH BLAH BLAH!!! I don't give a damn how hard Sephiroth was in KH2, just give some DAMN BULLETS ON THE SCREEN!
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