Image Fight 1 & 2
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professor ganson
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Image Fight 1 & 2
Update on Dec. 24: new top score from saucy!
Please submit your scores as follows:
score - name - area - version
Image Fight
I may set up a separate table for those playing NES or PCE versions, since the game is very different when chopped.
1. 1,682,400 - saucykobold - ALL - Arcade
2. 634,900 - DEL - ST11
3. 574,800 - YOG - 10 - Arcade
4. 514,100 - mulletgeezer - 9 - pcb
5. 374,500 - sven666 - stage 7 - pcb
...
Image Fight 2
1. 676,000 - CIT - ALL - Average: 100% - PC Engine
2.
3.
4.
5.
Please submit your scores as follows:
score - name - area - version
Image Fight
I may set up a separate table for those playing NES or PCE versions, since the game is very different when chopped.
1. 1,682,400 - saucykobold - ALL - Arcade
2. 634,900 - DEL - ST11
3. 574,800 - YOG - 10 - Arcade
4. 514,100 - mulletgeezer - 9 - pcb
5. 374,500 - sven666 - stage 7 - pcb
...
Image Fight 2
1. 676,000 - CIT - ALL - Average: 100% - PC Engine
2.
3.
4.
5.
Last edited by professor ganson on Mon Feb 13, 2012 10:25 pm, edited 13 times in total.
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mulletgeezer
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332,300 - mulletgeezer - 7 - pcb
rather a bob score, but i've just this evening repaired the Image Fight board i won on evilbay so i've had a couple of games to celebrate. it's been a fair while since i last played - i was doing ok until stage 6 when i forgot which path to take and flew down the dead end! i recovered ok and then on stage 7 i sat at the bottom of the screen and so i got killed by the enemy that floats up at the start. My poor aging brain
rather a bob score, but i've just this evening repaired the Image Fight board i won on evilbay so i've had a couple of games to celebrate. it's been a fair while since i last played - i was doing ok until stage 6 when i forgot which path to take and flew down the dead end! i recovered ok and then on stage 7 i sat at the bottom of the screen and so i got killed by the enemy that floats up at the start. My poor aging brain


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mulletgeezer
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!
Image Fight PCB/Arcade
DEL - 634,900 - ST11
This is the exact old score recorded in the arcade in the late 80s. The board was taken out before we could work on the 2-ALL
.
Didn't FraGmaRe 2-ALL this?
DEL - 634,900 - ST11
This is the exact old score recorded in the arcade in the late 80s. The board was taken out before we could work on the 2-ALL

Didn't FraGmaRe 2-ALL this?
!
^Hmm, yes it must have been. It wasn't like us to leave things unfinished back in those days.The second loop is thoroughly evil.
FragMarE is elusive...
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saucykobold
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professor ganson
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saucykobold
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saucykobold
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saucykobold
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professor ganson
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saucykobold
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I managed to record a no-miss run:
http://www.youtube.com/view_play_list?p ... 9FD01387EA
http://www.youtube.com/view_play_list?p ... 9FD01387EA
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Klatrymadon
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Re: Image Fight
With apologies to Prof. Ganson for the necrobump:

574,800 - YOG - 10 - Arcade
Went smoothly until half way through stage 9. I was fully expecting to get to 12 or 13, but I'm still losing my cool thanks to all the new snipers, and the fact that the big fat-arsed turrets now like to occupy all of the breathing spaces.
By the way, does anybody know of any vids that show the last level being cleared without any 'Force' attachments? If I lose the ring lasers before I get there I'm usually humped.

574,800 - YOG - 10 - Arcade
Went smoothly until half way through stage 9. I was fully expecting to get to 12 or 13, but I'm still losing my cool thanks to all the new snipers, and the fact that the big fat-arsed turrets now like to occupy all of the breathing spaces.

By the way, does anybody know of any vids that show the last level being cleared without any 'Force' attachments? If I lose the ring lasers before I get there I'm usually humped.
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saucykobold
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Re: Image Fight
Nice score.
Great to see activity on this board.
If I'm naked at the start of 2-8, I can make it to the halfway checkpoint. From there, I use this method to finish the game: http://www.youtube.com/watch?v=vrGqr2TWP50#t=9m24s
With careful positioning, you can destroy many of the guns that line the walls. When most are cleared, you need to charge in and afterburn the two guns underneath the search laser. To be safe, I wait for them to fire and then take advantage of their reload time.
The rest is pretty straightforward. By memorizing where the flying robots appear, you can prevent the screen from becoming cluttered. I like to stick with the search laser for the boss, but almost everyone else switches to the barrier weapon.

At MARP, there's a 798,200 point replay by one YOS. He dies early in 1-8 and recovers. Since the required version of MAME is pretty ancient, you'll need to put midas11.dll and zlib.dll (google 'em) in the emulator folder.Klatrymadon wrote:By the way, does anybody know of any vids that show the last level being cleared without any 'Force' attachments? If I lose the ring lasers before I get there I'm usually humped.
If I'm naked at the start of 2-8, I can make it to the halfway checkpoint. From there, I use this method to finish the game: http://www.youtube.com/watch?v=vrGqr2TWP50#t=9m24s
With careful positioning, you can destroy many of the guns that line the walls. When most are cleared, you need to charge in and afterburn the two guns underneath the search laser. To be safe, I wait for them to fire and then take advantage of their reload time.
The rest is pretty straightforward. By memorizing where the flying robots appear, you can prevent the screen from becoming cluttered. I like to stick with the search laser for the boss, but almost everyone else switches to the barrier weapon.
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Klatrymadon
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Re: Image Fight
Thanks a lot! I've been playing the same way throughout the section in your video, except that I always forget about the afterburner attack, even though it's clearly a pretty invaluable move in a few places. I've been getting point-blanked now and then when picking up the search laser, but not any more! 
I don't know if I'll go much further, but I'm feeling rather addicted at the moment, hehe.

I don't know if I'll go much further, but I'm feeling rather addicted at the moment, hehe.
Re: Image Fight
Can you make a table for Image Fight II?
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professor ganson
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Re: Image Fight
Obviously this needs an update, and I'd be happy to add Image Fight 2. Go ahead and submit scores, but it'll take me a week or so to get back to this. Busy with work atm.
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saucykobold
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saucykobold
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Re: Image Fight 1 & 2
1,615,900 - saucykobold - ALL - Arcade

An Image Fight II score from 2009:
680,000 - saucykobold - ALL

An Image Fight II score from 2009:
680,000 - saucykobold - ALL
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saucykobold
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Re: Image Fight 1 & 2
Image Fight II:
676,000 - CIT - ALL - Average: 100% - PC Engine
If anyone wants to play this awesome sequel, make sure to pause the game before you kill the final boss, since you will not see your score again after the end of the game.
The final boss is worth 30,000 points, so you can add that to your pre-kill score.
676,000 - CIT - ALL - Average: 100% - PC Engine
If anyone wants to play this awesome sequel, make sure to pause the game before you kill the final boss, since you will not see your score again after the end of the game.

Re: Image Fight 1 & 2
Dunno if you are still updating scores but I got one.
Image Fight
752,300 - Ratikal - 10 - MAME

ShmupMAME 4.0 inp
Really fun game. I can see how some developers took inspirations from it.
Image Fight
752,300 - Ratikal - 10 - MAME

ShmupMAME 4.0 inp
Really fun game. I can see how some developers took inspirations from it.
Re: Image Fight 1 & 2
With professor ganson's permission, this thread has been taken over. New thread is here.
Rage Pro, Rage Fury, Rage MAXX!