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 Post subject: Image Fight 1 & 2
PostPosted: Sun Aug 27, 2006 7:00 pm 


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Update on Dec. 24: new top score from saucy!

Please submit your scores as follows:

score - name - area - version

Image Fight

I may set up a separate table for those playing NES or PCE versions, since the game is very different when chopped.

1. 1,682,400 - saucykobold - ALL - Arcade
2. 634,900 - DEL - ST11
3. 574,800 - YOG - 10 - Arcade
4. 514,100 - mulletgeezer - 9 - pcb
5. 374,500 - sven666 - stage 7 - pcb
...

Image Fight 2

1. 676,000 - CIT - ALL - Average: 100% - PC Engine
2.
3.
4.
5.


Last edited by professor ganson on Mon Feb 13, 2012 10:25 pm, edited 13 times in total.

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 Post subject:
PostPosted: Wed Aug 30, 2006 9:57 pm 


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Location: nottingham, england
332,300 - mulletgeezer - 7 - pcb


rather a bob score, but i've just this evening repaired the Image Fight board i won on evilbay so i've had a couple of games to celebrate. it's been a fair while since i last played - i was doing ok until stage 6 when i forgot which path to take and flew down the dead end! i recovered ok and then on stage 7 i sat at the bottom of the screen and so i got killed by the enemy that floats up at the start. My poor aging brain :oops:
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 Post subject:
PostPosted: Thu Aug 31, 2006 11:10 pm 


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514,100 - mulletgeezer - 9 - pcb


a better score. i got to the end boss on my first life, unexpectedly died, died thrice on the restart point and then cleared the loop. i've no idea what i'm doing on the second loop yet so i died quickly.
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 Post subject: !
PostPosted: Fri May 25, 2007 1:28 pm 


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Image Fight PCB/Arcade
DEL - 634,900 - ST11

This is the exact old score recorded in the arcade in the late 80s. The board was taken out before we could work on the 2-ALL :? .
Didn't FraGmaRe 2-ALL this?
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 Post subject: Re: !
PostPosted: Fri May 25, 2007 3:57 pm 


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DEL wrote:
Didn't FraGmaRe 2-ALL this?


He did, during a shmups IRC weekly compo.
Incidentally, I managed a st10 run during that competition. The second loop is thoroughly evil.
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 Post subject: !
PostPosted: Fri May 25, 2007 11:09 pm 


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Quote:
The second loop is thoroughly evil.

^Hmm, yes it must have been. It wasn't like us to leave things unfinished back in those days.

FragMarE is elusive...
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 Post subject:
PostPosted: Tue Mar 25, 2008 12:21 pm 


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sven666 - 279700 - stage 6 (PCB)

just got this game, pretty cool.. hard too.. so far i especially like the 4th boss, very cool!

are there any scoring tricks?
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 Post subject:
PostPosted: Sun Mar 30, 2008 5:24 pm 


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add another 100K.. mulletgeezer im coming for you! 8)

374500 stage 7

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 Post subject:
PostPosted: Tue May 19, 2009 9:31 pm 


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Location: A lucrative checkpoint
Mind if I resurrect the thread?

678,400 - saucykobold - ST11 - arcade


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 Post subject:
PostPosted: Tue May 19, 2009 10:02 pm 


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Welcome! And updated.
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 Post subject:
PostPosted: Thu May 21, 2009 9:12 pm 


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Location: A lucrative checkpoint
784,700 - saucykobold - ST13 - arcade


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 Post subject:
PostPosted: Mon May 25, 2009 2:06 am 


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Location: A lucrative checkpoint
1,008,300 - saucykobold - ST15 - arcade

So close...


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 Post subject:
PostPosted: Mon May 25, 2009 2:51 am 


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Just two more stages and you get the bad ending!
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 Post subject:
PostPosted: Mon May 25, 2009 8:35 am 


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saucykobold - Great scores & distance 8) . May I add that such scores require proof pics
Have a camera ready for the end of your next run
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 Post subject:
PostPosted: Sat May 30, 2009 10:45 pm 


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Thanks. :D

1,095,100 - saucykobold - ALL - arcade

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I'm kicking myself for not recording this. I'll try to have a replay available sometime soon.


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 Post subject:
PostPosted: Sat May 30, 2009 11:38 pm 


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Congrats!!! Updated.
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 Post subject:
PostPosted: Sun May 31, 2009 4:41 pm 


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Awesome saucykobold :!:
Conquering the 2nd loop is a heavy achievement. I only spent about 3-4 weeks on this game when it was my local arcade (20 years ago), but I remember how fast and nasty the 2nd loop was.
A replay of the 2nd loop would be great (not necessary, but great :D ).

Well Done!
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 Post subject:
PostPosted: Thu Jun 11, 2009 5:22 am 


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I managed to record a no-miss run:
http://www.youtube.com/view_play_list?p ... 9FD01387EA


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 Post subject:
PostPosted: Thu Jun 11, 2009 11:11 am 


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Wonderful!

I like the way you did the Level 5 and 2-5 Boss. I'd forgotten how to do it. Excellent positioning and memorisation throughout.
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 Post subject: Re: Image Fight
PostPosted: Thu Jul 08, 2010 12:33 pm 


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Location: Area 26-10
With apologies to Prof. Ganson for the necrobump:

Image

574,800 - YOG - 10 - Arcade

Went smoothly until half way through stage 9. I was fully expecting to get to 12 or 13, but I'm still losing my cool thanks to all the new snipers, and the fact that the big fat-arsed turrets now like to occupy all of the breathing spaces. :lol:

By the way, does anybody know of any vids that show the last level being cleared without any 'Force' attachments? If I lose the ring lasers before I get there I'm usually humped.


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 Post subject: Re: Image Fight
PostPosted: Fri Jul 09, 2010 1:51 am 


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Nice score. :) Great to see activity on this board.
Klatrymadon wrote:
By the way, does anybody know of any vids that show the last level being cleared without any 'Force' attachments? If I lose the ring lasers before I get there I'm usually humped.

At MARP, there's a 798,200 point replay by one YOS. He dies early in 1-8 and recovers. Since the required version of MAME is pretty ancient, you'll need to put midas11.dll and zlib.dll (google 'em) in the emulator folder.

If I'm naked at the start of 2-8, I can make it to the halfway checkpoint. From there, I use this method to finish the game: http://www.youtube.com/watch?v=vrGqr2TWP50#t=9m24s

With careful positioning, you can destroy many of the guns that line the walls. When most are cleared, you need to charge in and afterburn the two guns underneath the search laser. To be safe, I wait for them to fire and then take advantage of their reload time.

The rest is pretty straightforward. By memorizing where the flying robots appear, you can prevent the screen from becoming cluttered. I like to stick with the search laser for the boss, but almost everyone else switches to the barrier weapon.
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 Post subject: Re: Image Fight
PostPosted: Fri Jul 09, 2010 7:59 am 


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Thanks a lot! I've been playing the same way throughout the section in your video, except that I always forget about the afterburner attack, even though it's clearly a pretty invaluable move in a few places. I've been getting point-blanked now and then when picking up the search laser, but not any more! :P

I don't know if I'll go much further, but I'm feeling rather addicted at the moment, hehe.


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 Post subject: Re: Image Fight
PostPosted: Fri Aug 12, 2011 9:24 am 


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Can you make a table for Image Fight II?


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 Post subject: Re: Image Fight
PostPosted: Sun Aug 21, 2011 6:44 pm 


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Obviously this needs an update, and I'd be happy to add Image Fight 2. Go ahead and submit scores, but it'll take me a week or so to get back to this. Busy with work atm.
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 Post subject: Re: Image Fight
PostPosted: Sun Dec 04, 2011 6:46 pm 


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Location: A lucrative checkpoint
1,286,500 - saucykobold - 16 - Arcade

Image
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 Post subject: Re: Image Fight 1 & 2
PostPosted: Thu Dec 15, 2011 7:54 am 


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Location: A lucrative checkpoint
1,615,900 - saucykobold - ALL - Arcade

Image

An Image Fight II score from 2009:
680,000 - saucykobold - ALL
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 Post subject: Re: Image Fight 1 & 2
PostPosted: Sat Dec 24, 2011 6:32 am 


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Image Fight
1,682,400 - saucykobold - ALL - Arcade

A lot of checkpoint milking
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 Post subject: Re: Image Fight 1 & 2
PostPosted: Fri Feb 03, 2012 10:08 am 


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Image Fight II:

676,000 - CIT - ALL - Average: 100% - PC Engine

If anyone wants to play this awesome sequel, make sure to pause the game before you kill the final boss, since you will not see your score again after the end of the game. :( The final boss is worth 30,000 points, so you can add that to your pre-kill score.


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 Post subject: Re: Image Fight 1 & 2
PostPosted: Tue Apr 30, 2013 10:03 pm 


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Dunno if you are still updating scores but I got one.

Image Fight
752,300 - Ratikal - 10 - MAME
Image
ShmupMAME 4.0 inp

Really fun game. I can see how some developers took inspirations from it.
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 Post subject: Re: Image Fight 1 & 2
PostPosted: Thu Sep 11, 2014 4:35 am 


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With professor ganson's permission, this thread has been taken over. New thread is here.
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