NormalFish wrote:Have you made such profiles? I must have missed that. It should be the same aspect ratio afaik.FBX wrote:Assuming it uses the same display output as the SGB, the SGB profiles should work exactly the same for it.NormalFish wrote:A SGB(2) profile would be nice, too.
I did quite some time ago. In the instructions, you'll find this entry:
SGBRGB7X: (Super Game Boy RGB scaled to 7x the Game Boy graphics)
This is for the original NTSC Super NES console "Super Game Boy" device and is scaled to 7x the original 224 resolution via an RGB CSync cable. This profile expands the Game Boy image area to almost fill the screen, and is aspect corrected to mimic the original Game Boy. What you'll need to do is use the 4x or 5x SNES profile first so you can see to set the Super Game Boy button assignments and set the border to plain black, then you simply load this 7x profile to expand the Game Boy graphics. Suggested display area: Full Pixel