XRGB-mini Framemeister

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Fudoh
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

The XSync-1 is a sync stripper/booster/seperator. You can use it with systems which otherwise cause problems on the RGB input. You can accomplish the same by using any LM1881 circuit though. You can built one yourself (<$10 in parts) or you can use a Sync Strike from Arcadeforce which can act as a EU-JP Converter at the same time.

The XSync-1 has a JP-Scart input for 15khz sources only. It ouptputs 15khz RGBHV via a SubD15 port (that's for use on the capture card, not for use with the Mini) and it outputs cleaned 15khz RGBs through a Din-8 port. You have to build yourself a Din8 to MiniDin8 cable to use the XSync with the Mini.
fagin
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Re: XRGB-mini Framemeister (now available !)

Post by fagin »

RGB32E wrote:I just hooked up my XRGB-3 after playing through the first stage of Super Castlevania IV.... I'm having second thoughts about the mini.... :? :cry:
ROFLMAO!!!!
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darthcloud
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Re: XRGB-mini Framemeister (now available !)

Post by darthcloud »

RGB32E wrote:I just hooked up my XRGB-3 after playing through the first stage of Super Castlevania IV.... I'm having second thoughts about the mini.... :? :cry:
Any detail on the issue.

I don'T have this one to tryout unfortunately.
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RGB32E
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Re: XRGB-mini Framemeister (now available !)

Post by RGB32E »

LOL... Sorry about that. :oops: I like the mini overall better than the XRGB-3. :) It's just that the red HP bars look better on the 3 than the mini when playing that game. :P I just hope Micomsoft releases some update to their FPGA code to refine that.
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darthcloud
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Re: XRGB-mini Framemeister (now available !)

Post by darthcloud »

Got a few minutes to play more with the 1CHIP. Like I said yesterday I saw heavy ghosting in one level of SMW (Donut plains 4).

I tried with the same SNES and cable but with my XRGB3 (B0) and I see no ghosting at all!.

Interesting.

I tried a lot of side-scroller and I do not saw ghosting in the other games with the mini. Maybe that particular level of SMW as sme color the mini don't like....
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grahf
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Re: XRGB-mini Framemeister (now available !)

Post by grahf »

Darthcloud, try playing around with the brightness. I used to have a bit of ghosting on very dark areas. Lowering the brightness a few notches completely eliminated it, without changing the actual brightness at all.
TurboCro
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Re: XRGB-mini Framemeister (now available !)

Post by TurboCro »

darthcloud wrote:Got a few minutes to play more with the 1CHIP. Like I said yesterday I saw heavy ghosting in one level of SMW (Donut plains 4).

I tried with the same SNES and cable but with my XRGB3 (B0) and I see no ghosting at all!.

Interesting.

I tried a lot of side-scroller and I do not saw ghosting in the other games with the mini. Maybe that particular level of SMW as sme color the mini don't like....
Be happy, my search for the golden 1Chip continues!
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grahf
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Re: XRGB-mini Framemeister (now available !)

Post by grahf »

I finally found myself a 1-chip Super Famicom. I've seen ones with S249xxxxx
range serial numbers before, but then I came across one with a different label.
I bought it, opened it up, and it was a 1-chip! It looks like the revisions changed
right around this serial range.

Image

You can see that the labels look a little different. The 1-chip is on the bottom.
The 1-chip label also says SVHC-JPN-1 in the bottom right corner, which might
be good to remember if you're hunting for one.

Image

Image
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Fudoh
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

And how's the quality of this 1-chip SFC on the Mini ?
Bunk
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Re: XRGB-mini Framemeister (now available !)

Post by Bunk »

Without a simple fix I might trade my Derby Stallion Saturn for one that'll work with the Mini.

Are there any Jp Saturn systems I can be 100% sure will be compatible?

And am I looking for a particular model (grey, white, cool, etc) or serial number?
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darthcloud
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Re: XRGB-mini Framemeister (now available !)

Post by darthcloud »

Bunk wrote:Without a simple fix I might trade my Derby Stallion Saturn for one that'll work with the Mini.

Are there any Jp Saturn systems I can be 100% sure will be compatible?

And am I looking for a particular model (grey, white, cool, etc) or serial number?
Quote from assemblergames.com:
Druid II wrote:As for the Saturn serial numbers, here's how they work:
- factory code, 1 or 2 characters.
- year, 1 character. Between 4 and 8, for 1994 to 1998.
- hardware revision, 1 character, hexadecimal.
- Last 6 numbers are the factory serial number, which is reset to 0 whenever the hardware revision or year advances.
So if you count revert (from right to left) the 7th number is the board revision in hexadecimal. This work for all saturn from all region manufactured by SEGA.

For reference mine is a VA7 board and I have no issue.
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Konsolkongen
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Re: XRGB-mini Framemeister (now available !)

Post by Konsolkongen »

VA13 This is Cool Saturn here. Works perfectly on the Mini. Did have some strange jailbars without LPF on the XRGB-3.
TurboCro
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Re: XRGB-mini Framemeister (now available !)

Post by TurboCro »

grahf wrote:
You can see that the labels look a little different. The 1-chip is on the bottom.
The 1-chip label also says SVHC-JPN-1 in the bottom right corner, which might
be good to remember if you're hunting for one.
Thanks alot for the info! I will try switching cables first to see if that makes a difference.

I should also be getting my Neo-Geo rgb cable soon.
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grahf
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Re: XRGB-mini Framemeister (now available !)

Post by grahf »

Fudoh wrote:And how's the quality of this 1-chip SFC on the Mini ?
Looks fantastic. No blur or ghosting of any kind that I've seen. Very sharp. Not quite as sharp as a PC Engine, but close. I couldn't be happier. There is a very very tiny bit of analog noise in very dark areas, but it's probably caused by my cable and not the system itself.

No problem, TurboCro.
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Re: XRGB-mini Framemeister (now available !)

Post by Hamburglar »

darthcloud wrote:Received one US SNES today with serial#: UN314791014

And it's a 1CHIP-01 :D I'm glad the lower SN I've got is one of them. Since UN60 look rather rare.

The picture is just perfect to me seriously. It's just amazing :O
Here's some info to probably make you even more nuts: there's a better looking SNES1 than the SNS-1CHIP-CPU-01. It's the SNS-CPU-RGB-02. It is the only SNES system, besides the SNES2/jr/mini, to have the BA6596F encoder.
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Konsolkongen
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Re: XRGB-mini Framemeister (now available !)

Post by Konsolkongen »

Shame the schematics isn't available for that encoder. Then we could bypass the other crap with our own color booster :)
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darthcloud
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Re: XRGB-mini Framemeister (now available !)

Post by darthcloud »

Hamburglar wrote:
darthcloud wrote:Received one US SNES today with serial#: UN314791014

And it's a 1CHIP-01 :D I'm glad the lower SN I've got is one of them. Since UN60 look rather rare.

The picture is just perfect to me seriously. It's just amazing :O
Here's some info to probably make you even more nuts: there's a better looking SNES1 than the SNS-1CHIP-CPU-01. It's the SNS-CPU-RGB-02. It is the only SNES system, besides the SNES2/jr/mini, to have the BA6596F encoder.
This is incorrect the RGB-02 was released before the 1CHIP. In order they released the RGB-02, APU-01, 1CHIP-01 and SNN-CPU-01 (The mini) all use the SRGB A chip (BA6596F) which is crap btw.

The better quality come from the new all-in-one chip which has faster black to white transition.

I do own own a RGB-02 and a GPM-02 and the GPM-02 look a lot better than the RGB-02. GPM-02 is darker but you can fix it with the brighness setting.
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StarCreator
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Re: XRGB-mini Framemeister (now available !)

Post by StarCreator »

I don't even have a Framemeister but now I want to dig up my SNES and find out which model it is.

I also happen to have a Korean SNES, complete with Hyundai branding, which I keep around to play Super Famicom games. Wonder what the hardware on that is?
acem77
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Re: XRGB-mini Framemeister (now available !)

Post by acem77 »

edit

I got it to work i ended up putting the files in every combo possible, XRGBmini, all sub folders out in the root and the main update file on the root.... dont know what did the trick but its done.



how do you update,
I have the files on the microsd[XRGBmini] , i had the power option set to standby but when i cycle power nothing happens.
what am i missing ?

How to update the system
1. Connect the AC adapter to FRAMEMEISTER, turn.
※ If the POWER and power settings in the OSD menu "ON", please be sure to "STANDBY".
2. Set the micro SD card you prepared the above, press the power button, off the power. "off the power"?? standby or a true off?
※ Disable power status firmware SD card is inserted without being a standby update will start automatically. Please note that to do not unplug the power you, take care of.
Last edited by acem77 on Fri Feb 03, 2012 10:43 pm, edited 1 time in total.
Hamburglar
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Re: XRGB-mini Framemeister (now available !)

Post by Hamburglar »

darthcloud wrote:
Hamburglar wrote:
darthcloud wrote:Received one US SNES today with serial#: UN314791014

And it's a 1CHIP-01 :D I'm glad the lower SN I've got is one of them. Since UN60 look rather rare.

The picture is just perfect to me seriously. It's just amazing :O
Here's some info to probably make you even more nuts: there's a better looking SNES1 than the SNS-1CHIP-CPU-01. It's the SNS-CPU-RGB-02. It is the only SNES system, besides the SNES2/jr/mini, to have the BA6596F encoder.
This is incorrect the RGB-02 was released before the 1CHIP. In order they released the RGB-02, APU-01, 1CHIP-01 and SNN-CPU-01 (The mini) all use the SRGB A chip (BA6596F) which is crap btw.

The better quality come from the new all-in-one chip which has faster black to white transition.

I do own own a RGB-02 and a GPM-02 and the GPM-02 look a lot better than the RGB-02. GPM-02 is darker but you can fix it with the brighness setting.
Maybe my eyes are different than yours but me and everyone else I know thinks the SNES Mini has the best video ever. Way sharper, no faded vertical stripe, much better color. I've honestly never heard anyone say they like the older SNES' chip better. Here's an entire thread that disagrees with you:

http://www.digitpress.com/forum/showthr ... ES-Model-1

I'm not trying to be a jerk, I'm genuinely amazed someone would say the SNES Mini has a poorer picture than a GPM-02 SNES.
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Fudoh
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

Firmware update:

- put the XRGBMini FOLDER on the MicroSD card.
- unplug the Mini from the DC adapter.
- insert SD Card into Mini
- plug DC adapter into the Mini

The update is done automatically, no need to do anything.
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Re: XRGB-mini Framemeister (now available !)

Post by Seraphic »

Has anyone done testing with the Mini (v.i RGB with PlayStation 2) vs PlayStation 3 for scaling PlayStation 1 240p games to 1080p?
With PS2/Mini you are going analog->digital, but with PS3 v.i HDMI it's all digital, but the scaling is different and PlayStation 2 also offers texture mapping while PlayStation 3 does smoothing (if enabled) since Fudoh seems to suggest that 1080p on the mini may be too sharp.
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Fudoh
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

But smoothing on the PS3 is a blurry mess. On the PS3 you also get noticably more lag and you get a mismatch in the black offset (elevated black levels). The PS3 might be a tiny bit cleaner and sharper due to the all digital connection, but unless your nose is glued to the display, that's completely negligible. If you use a RGB cable from the PS2 into the Mini (to avoid any noise introduced by the component connection), it's really AS GOOD AS IT GETS. This said, I don't use 1080p output from the Mini, but 720p with scanlines.
fagin
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Re: XRGB-mini Framemeister (now available !)

Post by fagin »

Can someone put up some nice quality 240p source to 720p meister mode screen grabs please?

I need to see more scanline shizzle!
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Fudoh
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

All shots in my review were taken in 720p mode.
Seraphic
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Re: XRGB-mini Framemeister (now available !)

Post by Seraphic »

Fudoh wrote:But smoothing on the PS3 is a blurry mess. On the PS3 you also get noticably more lag and you get a mismatch in the black offset (elevated black levels). The PS3 might be a tiny bit cleaner and sharper due to the all digital connection, but unless your nose is glued to the display, that's completely negligible. If you use a RGB cable from the PS2 into the Mini (to avoid any noise introduced by the component connection), it's really AS GOOD AS IT GETS. This said, I don't use 1080p output from the Mini, but 720p with scanlines.
I take it you use 720p because the scanlines with 1080p are undesirable/ugly? With scanlines off though, how does 1080p look for 240p games? Too sharp? Would turning PS2's texture-mapping to smooth help?
So when all is said and done, what it comes down to is for "AS GOOD AS IT GETS": Mini for 240p/480i scaling and HD3000 for 480p/720p scaling?
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darthcloud
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Re: XRGB-mini Framemeister (now available !)

Post by darthcloud »

Hamburglar wrote:
Maybe my eyes are different than yours but me and everyone else I know thinks the SNES Mini has the best video ever. Way sharper, no faded vertical stripe, much better color. I've honestly never heard anyone say they like the older SNES' chip better. Here's an entire thread that disagrees with you:

http://www.digitpress.com/forum/showthr ... ES-Model-1

I'm not trying to be a jerk, I'm genuinely amazed someone would say the SNES Mini has a poorer picture than a GPM-02 SNES.
What I'm saying is that 1CHIP and mini has better quality due to the new GPU (inside the 1CHIP) not because of the video encoder.

My RGB-02 as the older GPU and the new RGB encoder and the RGB output is "grainy". My GPM-02 has the same GPU but with the older video encoder and I don't have that grainy effect in the picture. But the picture is darker however. So between RGB-02 and GPM-02 I prefer the GPM-02 since I can just use the brighness setting to fix that. But both has that horrible vertical bleeding effect which is due to the GPU.

BUT the bleeding effect of the old GPU is way more annoying than the "grainy" effect from SRGB encoder. So I do prefer the 1CHIP base board. In fact that grainy effect is less notifiable with the 1CHIP than with RGB-02 board.

Unfortunately the grainy effect I'm speaking is not something my digital camera is able to take :(.

Btw I received another SNES today with SN: UN810187786 but unfortunately it turn out this was a new serial sticker over an older one!! The one below has serial UN22... I took a look inside and it's a GPM-02 :( Don't know what that newer SN sticker over another mean. Maybe a refurbish system???
acem77
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Re: XRGB-mini Framemeister (now available !)

Post by acem77 »

update/Edit

Ok update for my genesis model one “non high definition model”
To get the image to work on the mini I had to add a 220uf cap and a 75ohm resister in series
on the sync line.
If I use just the Cap I get random interference patterns in the video. The resister fixes that.
The image looks great now.

Or I can use the composite video as sync but I get a lot of jail bars.

-----------------------------------------------------------------------------------------------------------------
So far most systems work great,snes,nes,n64,cdi,saturn,duo,neo-geo,ps2,wii,

But not my genesis : (
No video detected. Odd as it works great on my xrgb2 plus and my friends xrgb3.
Plasia
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Re: XRGB-mini Framemeister (now available !)

Post by Plasia »

Anyone have any inside whisperings on when the next patch is coming out?
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Konsolkongen
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Re: XRGB-mini Framemeister (now available !)

Post by Konsolkongen »

I got in touch with one of the engineers a month ago. They had a system failure early this year which has delayed new firmware releases a bit :(
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