StarCreator wrote:
- Full control remapping (including directionals and Start button, etc); without this, some users are stuck with a start button mapped to an action button
- Native support for output resolutions other than 720p
Mushihimesama on Steam
-
Jelloman581
- Posts: 87
- Joined: Mon May 07, 2012 10:59 pm
Re: Mushihimesama on Steam
Oh good, I thought that was just me when my Start button wouldn't work in game. yeah, a map for Start would be nice. And higher resolutions would be nice, it looks a little blurry at 1440p.
Re: Mushihimesama on Steam
Nice, it took a while but the latest patch fixes the last issues (1.5 music, local score saving) I had with the port. The port seems to be in a pretty good spot now, maybe now I'll put some more time into improving my scores (or at least after TRP-STGT).
Re: Mushihimesama on Steam
I can't fully enjoy the game due to monitor resolution issues. Can't wait for those to get fixed. Otherwise I might forever be forced to use GeDesato to fix it, and I really don't want to.
Re: Mushihimesama on Steam
Love the higher quality 1.5 music. Game is still running at 60 FPS too. I agree on the start button config. The game maps it to R1 on the PS1 controller.
-
OmegaFlareX
- Posts: 885
- Joined: Tue Jan 25, 2005 10:15 pm
- Location: Virginia, USA
Re: Mushihimesama on Steam
I have two Core 2 Duo computers - a desktop tower built in 2009 (E8400 @ 3.6ghz), a 2007 HP laptop (T7500 @ 2.2ghz). Both run the game just fine, even the laptop with its shitty 128mb Nvidia GPU.hien wrote:Seems there were some guys, who played it on machines with a core 2 duo. Does the game run without restraints on setups with that kind of cpu? Since there is again a sale for it, that's the only question still holding me back from finally buying it.
The 1.5 music sounds magnificent now, thanks for fixing it.
Re: Mushihimesama on Steam
Thanks! Just bought it at last.OmegaFlareX wrote:I have two Core 2 Duo computers - a desktop tower built in 2009 (E8400 @ 3.6ghz), a 2007 HP laptop (T7500 @ 2.2ghz). Both run the game just fine, even the laptop with its shitty 128mb Nvidia GPU.
Re: Mushihimesama on Steam
[Cabinet 007]
Re: Mushihimesama on Steam
.
Last edited by SMC on Wed Dec 08, 2021 4:06 pm, edited 1 time in total.
Re: Mushihimesama on Steam
I don´t know what the fuck that video was, but a screensaver with cave bullet patterns would be awesome now that i think of it. Hipnotic stuff.
Re: Mushihimesama on Steam
That video just got steadily weirder throughout its duration.
A Mushihimesama screensaver would just get my screen's pixels stuck on purple.
FTFYcoturnixx wrote:I don´t know what the fuck that video was, but a screensaver with Touhou bullet patterns would be awesome now that i think of it. Hipnotic stuff.
A Mushihimesama screensaver would just get my screen's pixels stuck on purple.
Re: Mushihimesama on Steam
This would be so good for us peasants stuck with a cheap ass PCB who only works through old ass drivers. I didn't check in a while but I remember this being a problem with Eschatos and maybe XIIZeal? It would be lovely if every Degica game offered full control remapping, it's truly a great option to have.StarCreator wrote:
- Full control remapping (including directionals and Start button, etc); without this, some users are stuck with a start button mapped to an action button
-
- Posts: 148
- Joined: Wed May 12, 2010 10:20 am
Re: Mushihimesama on Steam
Wasnt the native of 360 port 1080 so why 720 on pc.
Anyway still loving this. Stage 3 is the best moment for me visually and audibly for a cave title.
Anyway still loving this. Stage 3 is the best moment for me visually and audibly for a cave title.
Re: Mushihimesama on Steam
Whatever that was, it was cool.
-
mamboFoxtrot
- Posts: 745
- Joined: Tue Jul 29, 2014 3:44 am
- Location: Florida, Estados Unidos
Re: Mushihimesama on Steam
Well, I'm officially in on this now. At first it seemed like this game was going to give me some crap when I went fullscreen and the screen went black, and then crashed my computer when I Alt-F4'd. After restarting, I stayed windowed and just tried switching aspect ratios for the hell of it, but this also blacked out the screen. Thankfully, no crashing upon another Alt-F4. Third time I just tried playing the game, which worked fine. Upon trying the fullscreen/aspect ratio options later, they worked fine. Weird.
Anyways, the game seems to work just fine for me now. Made it to somewhere in the middle of stage 3 on Maniac Mode, Normal version, on my first try because apparently hitboxes are even more magical than usual in this game. I probably could have made it farther, but after phasing through columns of bullets with no actual visible space between multiple times in a row, I kinda just stopped using bombs to see what other shenanigans would happen.
Looking forward to spending some more time with this game!
Anyways, the game seems to work just fine for me now. Made it to somewhere in the middle of stage 3 on Maniac Mode, Normal version, on my first try because apparently hitboxes are even more magical than usual in this game. I probably could have made it farther, but after phasing through columns of bullets with no actual visible space between multiple times in a row, I kinda just stopped using bombs to see what other shenanigans would happen.
Looking forward to spending some more time with this game!
-
- Posts: 148
- Joined: Wed May 12, 2010 10:20 am
Re: Mushihimesama on Steam
Call me crazy but Im really starting to like this allot more than its sequel. I mean this has one whole stage that is a giant bug!!
-
casualcoder
- Posts: 346
- Joined: Sat Apr 21, 2012 4:35 am
- Location: West Coast, Canada
Re: Mushihimesama on Steam
I'm having trouble getting past the freezing/intermittent stuttering. I can put up with the screen tearing (vsync adds too much lag than what I would normally find acceptable), I can put up with 720p, but the stuttering ruins some runs, and it ruins immersion.
It's too bad because my impression of 1.5 is that it is more enjoyable than even futari.
Really too bad they got out to a bad start but Cave tends to fix things, eventually.
It's too bad because my impression of 1.5 is that it is more enjoyable than even futari.
Really too bad they got out to a bad start but Cave tends to fix things, eventually.
Re: Mushihimesama on Steam
Like Android ports for their 100 years anniversary.casualcoder wrote: Really too bad they got out to a bad start but Cave tends to fix things, eventually.
Re: Mushihimesama on Steam
I get that too still, I'm guessing it has something to do with disk reads since it's a lot worse on my desktop (where I don't have an SSD) than it is on my laptop (where I do).casualcoder wrote:I'm having trouble getting past the freezing/intermittent stuttering. I can put up with the screen tearing (vsync adds too much lag than what I would normally find acceptable), I can put up with 720p, but the stuttering ruins some runs, and it ruins immersion.
Re: Mushihimesama on Steam
Visually, i like this one for sticking to the theme. Futari is all over the place in that regard.defected78 wrote:Call me crazy but Im really starting to like this allot more than its sequel. I mean this has one whole stage that is a giant bug!!
Re: Mushihimesama on Steam
I keep calling Mushi's stage 3 one of the best things in shmups history.
Strikers1945guy wrote:"Do we....eat chicken balls?!"
Re: Mushihimesama on Steam
This stage is really a freaking blast.Xyga wrote:I keep calling Mushi's stage 3 one of the best things in shmups history.
-
Squire Grooktook
- Posts: 5969
- Joined: Sat Jan 12, 2013 2:39 am
Re: Mushihimesama on Steam
As one of the few people who's never been too impressed with the series visuals, I'll say something a bit controversial: I'm not blown away by the aesthetic because it sticks to the theme too much.Opus131 wrote:Visually, i like this one for sticking to the theme. Futari is all over the place in that regard.
I like Dragon Spirit and Dragon Saber (one of the Mushi series primary visual inspirations) a lot better because every stage feels like a new land. You go from a standard earthen area, to a volcano, to an overgrown jungle, to a desert and grave yard, to a sinister cavern, to the arctic tundra, etc. It's even more diverse and creative in D Saber where the stages are even more inspired with transitions from a lava island to an underground H.R Giger Ruins to a forest of Mushrooms and all sorts of crazy stuff. Both games feel more like adventures with their diverse lands to explore.
Compared to that, I find both Mushi's overly green color palettes to be bland and their world to be rather boring. You don't see anything particularly new and shocking after the first stage in both games, just more trees and bugs.
I really like those jellyfish homing zako things. One place where the game definitely lives up to its attempt to homage Toaplan's style.Xyga wrote:I keep calling Mushi's stage 3 one of the best things in shmups history.
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
Re: Mushihimesama on Steam
Stages where the boss itself is the stage are simply the best.Xyga wrote:I keep calling Mushi's stage 3 one of the best things in shmups history.
Xyga wrote:Liar. I've known you only from latexmachomen.com and pantysniffers.org forums.chum wrote:the thing is that we actually go way back and have known each other on multiple websites, first clashing in a Naruto forum.
Re: Mushihimesama on Steam
Aye, but it's not an adventure game is it..Squire Grooktook wrote:Both games feel more like adventures with their diverse lands to explore.
I see where you're coming from but games that don't tick off a list of elemental worlds, eg air zone, fire zone etc are actually rarer.
Mushi on the other hand manages to have those variations within a coherent theme.
-
Squire Grooktook
- Posts: 5969
- Joined: Sat Jan 12, 2013 2:39 am
Re: Mushihimesama on Steam
It is to me! Shmups always feel like journeys to me.Blinge wrote: Aye, but it's not an adventure game is it..
Not for a long time, I don't think so. Most modern shmups are too invested in a particular theme. Fire Zone vs Ice Zone is more the realm of older stuff like Gradius, Darius, Thunder Force, etc. It's something that I miss.Blinge wrote: I see where you're coming from but games that don't tick off a list of elemental worlds, eg air zone, fire zone etc are actually rarer.
Also Dragon Spirit and Saber themselves are pretty strong arguments that you can have a world that's incredibly diverse yet feels like a completely cohesive whole.
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
Re: Mushihimesama on Steam
It's not quite as green as SDOJ is blue, but I have heard criticism that it's "five stages of forests." Stage 3's great, though, definitely the stage that impressed me the most when I was first playing.
Re: Mushihimesama on Steam
I think vert shmups in general don't tend to play around with stage design very much, so when you see something unique like Mushi's bug stage it really stands out. It's one of my favourites too.
Hori shmups on the other hand really do experiment with stage design, and I could reel off a list of favourites as long as my arm.
Hori shmups on the other hand really do experiment with stage design, and I could reel off a list of favourites as long as my arm.
Re: Mushihimesama on Steam
Sorry for not wanting to plow through 21 pages of discussion, but is there any way to make this recognize X-arcade tankstick as the keyboard controller? Right now this does not recognize the joystick movement of X-arcade stick at all, which makes it pretty much useless port. There is no way in hell that I want to play this with pad or keyboard.
I also had the black screen when turning to full screen at first, and some tearing as well, which gives this really amateurish appearance. Oh well, at least I can now play this in mame with good conscience since I've now paid for the official PC shitport.
I also had the black screen when turning to full screen at first, and some tearing as well, which gives this really amateurish appearance. Oh well, at least I can now play this in mame with good conscience since I've now paid for the official PC shitport.
Re: Mushihimesama on Steam
I updated my review to a positive, seems they've done a good job of fixing everything now. Last gripe I have is the inaccurate 1.5 slowdown.
System11's random blog, with things - and stuff!
http://blog.system11.org
http://blog.system11.org
Re: Mushihimesama on Steam
google joy2key. It's a small,free,program that lets you set your sticks and buttons to keyboard inputsMJR wrote:Sorry for not wanting to plow through 21 pages of discussion, but is there any way to make this recognize X-arcade tankstick as the keyboard controller? Right now this does not recognize the joystick movement of X-arcade stick at all, which makes it pretty much useless port. There is no way in hell that I want to play this with pad or keyboard.
I also had the black screen when turning to full screen at first, and some tearing as well, which gives this really amateurish appearance. Oh well, at least I can now play this in mame with good conscience since I've now paid for the official PC shitport.