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Incorrect - The King of Dragons and Knights of the Round.BrianC wrote:Noticed that every single game is the Capcom Beat 'em up Bundle is in Capcom Arcade Stadium.
Armored Warriors = Overseas version of Powered Gear (JP). (Belt Action Collection has both)CRP wrote:Incorrect - Armored Warriors plus The King of Dragons and Knights of the Round thats almost half (43%) of Capcom Beat 'em up Bundle not included.BrianC wrote:Noticed that every single game is the Capcom Beat 'em up Bundle is in Capcom Arcade Stadium.
Aha, figured it'd be in there somewhere. I'm not the biggest fan of Goblins tbh - a bit exploit-reliant compared to the absolute twitch masterpiece of Ghouls - but it's an essential sidescrolling action game regardless.edit: Ghosts 'n Goblins is included if you buy all games as a extra
We don't really know if they would have taken little effort as different devs did Belt Scroller and SF 30th collections. And we don't know if either of them is the same dev or using the same emulator as this.CRP wrote:Also those games that have been released before, probobly to took little effort into adding them to stadium.
So see it as a bonus and if it help sell stadium more then the better, and mayby will see more releases like these from capcom .
Yep, Cyberbots is a spinoff of Powered Gear. It's connected to Tech Romancer as well which is kind of a spiritual successor, the Blodia mech shows up in all three games.BIL wrote:Aren't Powered Gear and Cyberbots set in the same universe?
oops. I like both of those quite a bit too. I might get the packs for the new games. Hopefully, the emulation turns out well. It's nice seeing 19XX and Progear finally make it to an official collection, at least. I ended up getting SF Anniversary twice for the switch, second time on sale from the JP eShop for the better version of the collection (not sure why Capcom is being so dumb with releasing the version with the JP roms in the west).CRP wrote:Incorrect - The King of Dragons and Knights of the Round.BrianC wrote:Noticed that every single game is the Capcom Beat 'em up Bundle is in Capcom Arcade Stadium.
Im sorry i meant that "The King of Dragons and Knights of the Round" are not included capcom stadium .BrianC wrote:oops. I like both of those quite a bit too.CRP wrote:Incorrect - The King of Dragons and Knights of the Round.BrianC wrote:Noticed that every single game is the Capcom Beat 'em up Bundle is in Capcom Arcade Stadium.
Cyberbots is a spin-off, but it doesn't use the same setting. Almost like how Warp cast Laura as lead in three productions, Capcom recycled the lead mech designs without any narrative connection. Powered Gear is set in the 23rd century in the aftermath of a war between Earth and an alien world, Cyberbots is set in the 21st century. Various machines that were of alien origin in the earlier game are suddenly human designs with completely different backstories. Blodia also exists at the more reasonable Votoms scale in Powered Gear, while Cyberbots blows it up to the size of G Gundam (which it is obviously inspired by).Sengoku Strider wrote:Yep, Cyberbots is a spinoff of Powered Gear.BIL wrote:Aren't Powered Gear and Cyberbots set in the same universe?
RegalSin wrote:You can't even drive across the country Naked anymore
Direct sequel down to its name, they're Senjou no Okami I & II in Japan.Sengoku Strider wrote:Bionic Commando has you rescuing Super Joe, the protagonist of Commando. Mercs is the direct sequel to Commando.
Interesting stuff, thanks for the detailed history!Mortificator wrote:Various machines that were of alien origin in the earlier game are suddenly human designs with completely different backstories. Blodia also exists at the more reasonable Votoms scale in Powered Gear, while Cyberbots blows it up to the size of G Gundam (which it is obviously inspired by).
The Japanese game was called Top Secret in the arcade, then subtitled Hitler's Resurrection on Famicom. I've never played that version, but in looking at Japanese longplays it does appear that it's good ol' Super Joe you're sent to rescue:Bassa-Bassa wrote:Wasn't the Commando - Bionic Commando relationship totally made up by Capcom USA due to the former's success there?
I'll happily buy a Switch for this (been meaning to for a while, M2's Sega AGES Virtua Racing is a system-seller for me, as are several of their other AGES titles), but I'll be happy if this is true. I like having my choice of platforms, naw mean.Passing Assassin wrote:GHOST 'N' GOBLINS RE (translated/decrypted from 魔界RE) is a Nintendo Switch Timed Exclusive (RE probably stands for RE Engine) releasing on february 25th. It has promotional support from Nintendo and is exclusive for three months. I'tll release on June 1st on PC, PS4 and Xbox One.
ARCADE STADIUM (translated from アーケードスタジアム) is a Nintendo Switch Timed Exclusive with interlocking promotion with GHOST 'N' GOBLINS releasing on February 18th. It'll release on PS4/One/PC on May 25th. It is codename REIWA.
Bassa-Bassa wrote:There's no mention of Super Joe in Top Secret AC. Seems Capcom Japan adopted the story for Hitler no Fukkatsu. That game's actually called Hitler no Fukkatsu: Top Secret, being Top Secret the subtitle, like if they're telling us there's no story connection with the arcade, but that it takes stuff from it. The Famicom game's setting looks indeed less sci fi (and less comical) than the arcade game.
I’m kind of shocked you don’t already have one, given that you post so much about old school arcade games and Switch has become an ideal haven for them, as well as seemingly the new de facto home of shmups. The AGES games are really fantastic, they’re well above the ACA stuff, which I quite like as well. They get more play time than anything else on the system for me outside shmups.BIL wrote: I'll happily buy a Switch for this (been meaning to for a while, M2's Sega AGES Virtua Racing is a system-seller for me, as are several of their other AGES titles), but I'll be happy if this is true. I like having my choice of platforms, naw mean.(all credit to user NJ_, via this Anime News Network thread)
At least it’s a step above when they were only putting them out for 3DS.Bassa-Bassa wrote:Makes sense. The Sega Ages not having a PS4 version at least is nuts.
TBH, this time last year, it came down to which machine could run the Garegga 2016 disc I'd bought at release.Sengoku Strider wrote:I’m kind of shocked you don’t already have one, given that you post so much about old school arcade games and Switch has become an ideal haven for them, as well as seemingly the new de facto home of shmups. The AGES games are really fantastic, they’re well above the ACA stuff, which I quite like as well. They get more play time than anything else on the system for me outside shmups.
To be fair, Ikari's a relatively cerebral game in its own right. Twitch alone won't get you far with that movement speed.Rastan78 wrote:It's one of the few truly unique shooting games out there. A run n gun where once the difficulty ramps up, each stage is like a mini chess board where you need patience and strategy to win. It's the thinking man's Ikari Warriors.
Something I like about the MD version (it wouldn't surprise me if AC/AGES allows similar) is its Hard mode. Nothing seems to have changed, initially, and what's more, you start off with the entire set of characters. The catch is, there are no POWS to save, and if someone takes a hit, they're perma-dead. Puts a very interesting spin on things, you can tear up the early game but a single mis-step will haunt you to the end.System 24 graphics scale up beautifully and look good with or without scanlines. Once you get used to the low key presentation of the game, you can really appreciate all the details in those tiny sprites. The Genesis could never have done this game any justice BITD.
Damn straight, that one's worth getting a GBA Player for. I did!BtW Bionic Commando fans, don't sleep on the Game Boy version.
Don't hate, I 1CC'd that crapBareKnuckleRoo wrote:I once saw someone play the NES port of 1942 and it was one of the saddest experiences I've ever had.Stevens wrote:BEEP BEEP BEEPBEEP BEEP BEEP BEEP
From what Sega said, they exceeded expectations outside Japan. It was in Japan where they just didn't take. M2 had a contract for 15 games, the series did well enough that it was expanded to 19. At the end of that Sega said they had other plans for their back catalogue stuff going forward.Rastan78 wrote:The Sega Ages series on Switch really is a system seller for the right kind of player. One of the only bummers is that it doesn't seem to have performed very well, so it might be unlikely that we see another batch of games any time soon.
Oh, I didn't bring up the comparison to put ACA down. I've got 10 of them on my Switch and I forget how many more on my PS4. Only mentioned it to frame how much work M2 had done for the AGES line, which is cool considering they actually cost a little less than the ACA stuff.BIL wrote: AGES and ACA are apples/oranges, I firmly believe. M2 are the unrivalled kings of super-deluxe boutique releases. ACA Rygar, Ninja Spirit and Sunset Riders et al don't have the presentation and extras M2 would've given them, but they're painstakingly arcade-accurate, they cover all the essentials (button config, screen adjust, DIP settings), and above all - they exist.I'd rebuy theoretical M2 versions in a heartbeat, but I'm not losing sleep over it.
GBA player is a worthy choice for sure. But for what it's worth, GB Bionic Commando is also still easily accessible via the 3DS eshop (for as long as that's still up). In addition to the huge 3DS/DS library, I really dig my 3DS as a portable Virtual Console machine (NES, GB, Game Gear), and M2's excellent Sega 3D Classics releases.BIL wrote:Damn straight, that one's worth getting a GBA Player for. I did!BtW Bionic Commando fans, don't sleep on the Game Boy version.Easily as good as the FC game it's an expanded remake of.