CRP wrote:"Bandai Namco also says that the input delay fix is just an improvement. The few frames delay is impossible to avoid due to the nature of Switch’s hardware. It’s impossible to be fixed completely. "
source
https://nintendoeverything.com/namco-mu ... tch-notes/
I would like to hear M2 and the teams doing the emulation (Arc System Works? Another developer was listed for some games, but I forgot the name) for Arcade Archives comment on this. I doubt that's an accurate statement, especially with native Switch games like Thumper not having any delay in handheld mode (or TV mode with a low latency TV).
Edit: That article was from 2017. Input lag seemed low to me, but I'm not the greatest with judging input lag. I did notice a slight bit in Vs. SMB compared to the hack to work on real hardware, but that seems to have been lessened with the patch for that game. After the patch, progress in both version has been comparable. Made it up to world 7. The replacement levels for levels that are repeated in SMB (some of which were remade for SMB2J) and having the harder versions of levels earlier definitely makes it harder than vanilla SMB.
I heard Namco Museum Switch and Pac-Man Championship Edition 2 are getting a
combined retail bundle. I heard the Switch version of the latter has framerate drops. ugh.