Poll: best 16-Bit style mech game?

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Which is the best 16-Bit style mech game?

Poll ended at Sat Sep 30, 2017 2:35 am

01. Jūsō Kihei Leynos / Target Earth (Masaya, Megadrive 1990)
1
3%
02. Wolf Fang: Kuhga 2001 / Rohga: Armor Force (Data East, Arcade 1991)
1
3%
03. Jūsō Kihei Valken / Cybernator (Masaya, Snes 1992)
12
40%
04. Walker (DMA Design, Amiga 1993)
0
No votes
05. Ex-Ranza (Gau Ent., Megadrive 1993)
3
10%
06. Metal Warriors (Lucasarts, Snes 1995)
3
10%
07. Front Mission Series: Gun Hazard (Squaresoft, Snes 1996)
5
17%
08. Assault Suit Leynos II (Masaya, Saturn 1997)
0
No votes
09. Kisou Ryouhei Gunhound EX (Dracue, PSP 2013)
2
7%
10. None of the above! How could you forget [------]. Or also "I didn't like mechs until 1997's Armored Core"
3
10%
 
Total votes: 30

ColonelFatso
Posts: 265
Joined: Sun Aug 16, 2009 10:30 pm

Re: Poll: best 16-Bit style mech game?

Post by ColonelFatso »

I'll defend Gun Hazard to the death as a game with great physics, cool weapons, breathtaking visuals, a bitchin' soundtrack and (most importantly) a naive protagonist who likes to yell WHAT?!
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BIL
Posts: 20286
Joined: Thu May 10, 2007 12:39 pm
Location: COLONY

Re: Poll: best 16-Bit style mech game?

Post by BIL »

ColonelFatso wrote:breathtaking visuals
I've only dabbled a few hours in Gun Hazard so far (nabbed a nice NOS copy basically for the Valken dev connection and shaweet boxart), but I wanted to say - that variable lighting effect in the urban stages, where the brightness dips as buildings block the sun, is rad. Don't think I'd ever encountered that before in a sidescroller.
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Sumez
Posts: 8740
Joined: Fri Feb 18, 2011 10:11 am
Location: Denmarku
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Re: Poll: best 16-Bit style mech game?

Post by Sumez »

Gun Hazard would be amazing if it weren't so incredibly repetitive.
The first 20 or so minutes are godly.
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