TRP-STGT 2015 Conversation Week 2: DoDonPachi II: Bee Storm

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Macias
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Re: TRP-STGT 2015 Conversation Week 2: DoDonPachi II: Bee St

Post by Macias »

ACSeraph wrote:And if you change weapons with Start/D is the damage output different depending on ship?
I think this affects only options / secondary shot and not the main shot & laser.
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resty
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Re: TRP-STGT 2015 Conversation Week 2: DoDonPachi II: Bee St

Post by resty »

I think it affect the laser and laser bomb (at least visually). Main shot seems stays the old way.
Bomb mode haven't tested.
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Squire Grooktook
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Re: TRP-STGT 2015 Conversation Week 2: DoDonPachi II: Bee St

Post by Squire Grooktook »

Okay so it turns out you can chain bomb as early as the stage 2 boss (kinda stage 1 innit).

Really does a lot for your score and kills bosses fast. And it's super fun to combo bombs like that. I think I might genuinely really like this game :D

Also I like how those tanky little mechs shooting the short range 8 way are actually your friend! go point blank them for an instant bomb refill and quite a bit of graze and chain points.

*edit* also what causes a "no break" on bosses? At first I thought it was a result of continuing, but that was recently contradicted for me.
RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................

Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
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Bananamatic
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Re: TRP-STGT 2015 Conversation Week 2: DoDonPachi II: Bee St

Post by Bananamatic »

no break = timeout?

also chain bombing on bosses is kinda bad since you do too much damage i think
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Squire Grooktook
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Re: TRP-STGT 2015 Conversation Week 2: DoDonPachi II: Bee St

Post by Squire Grooktook »

Bananamatic wrote:no break = timeout?
Don't think so, he blew up halfway through an attack while getting hit by a laser.

I think it might just be a general time limit.
Bananamatic wrote:also chain bombing on bosses is kinda bad since you do too much damage i think
I did it a ton on the stage 4 boss and I pretty much doubled my score.

Without chain bombing = 250mil by the end of stage 5

With chain bombing = 410 mil by the end of the stage 4 boss. I almost fell out of my seat when I saw how much it boosted my score during the course of the fight.

Also up until trying that trick on the stage 4 boss, it had been a pretty shitty run with a stupid death on stage 3 and not great play on stage 4, so the score was already a lot lower then the "without" run. I think the huge rise in chain value and graze points give more benefit then prolonging the fight.
RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................

Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
Aeon Zenith - My STG.
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Bananamatic
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Re: TRP-STGT 2015 Conversation Week 2: DoDonPachi II: Bee St

Post by Bananamatic »

at least on the st5 boss I got around 300m more without spamming bombs, at least with the weakest laser

tried doing nothing on the very first boss and after a while he just blew up with the no break message so it should be a timeout (still got the perfect bonus though)
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Squire Grooktook
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Re: TRP-STGT 2015 Conversation Week 2: DoDonPachi II: Bee St

Post by Squire Grooktook »

I haven't tried using the lowest power up level on anything yet. For max power at least, it seems like you'll get a higher chain with bombs since they fill it pretty fast and give you an opportunity to point blank through some stuff you wouldn't be able to otherwise.

Stage 5 boss doesn't seem to have that many grazing/bomb spam opportunities as the others though. Maybe the Stage 4 boss just has more lucrative grazing opportunities then Stage 5 boss.

Probably a good idea to bomb spam on the last phase of the stage 5 since if you've destroyed all the parts, he's in danger of timing out /no break by that point anyway.
RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................

Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
Aeon Zenith - My STG.
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OmegaFlareX
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Re: TRP-STGT 2015 Conversation Week 2: DoDonPachi II: Bee St

Post by OmegaFlareX »

I like how IGS' online leaderboards for this are still functional after 15 years.
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Captain
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Re: TRP-STGT 2015 Conversation Week 2: DoDonPachi II: Bee St

Post by Captain »

Developers should take notes from Panic on how not to make a boss.

Trap, you're breaking all your promises. I literally couldn't bring myself to play this for score or even do another survival run after my first loss.
In search of great justice, sailing on a sea of stars.
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Squire Grooktook
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Re: TRP-STGT 2015 Conversation Week 2: DoDonPachi II: Bee St

Post by Squire Grooktook »

I actually really like the stage 4 boss. His circle pattern is tense and fun, and the lasers (once you get past their homogenius hitboxes) really make me jump!
RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................

Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
Aeon Zenith - My STG.
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Illyrian
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Re: TRP-STGT 2015 Conversation Week 2: DoDonPachi II: Bee St

Post by Illyrian »

Yeah I personally don't mind the 4th boss myself. The one I dislike is the 5th one as it's so important for score a single mistake can dump a credit.
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<RegalSin> we are supporting each other on our crotches
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